Cool, thank you
type: conditional
conditions:
- entity: input_boolean.boolean_kjokken_dashboard_lys
state: 'on'
card:
type: vertical-stack
cards:
- type: horizontal-stack
cards:
- type: custom:stack-in-card
cards:
- type: custom:mushroom-light-card
entity: light.kjokkenet_dz
icon: hue:lightstrip
name: Alle
show_brightness_control: true
collapsible_controls: true
- type: custom:mushroom-chips-card
chips:
- type: template
entity: switch.aqara_kontakt_kjokkenet_1
icon: |-
{% if is_state(config.entity, 'on') %}
hue:plug
{% else %}
hue:plug
{% endif %}
icon_color: |-
{% if is_state(config.entity, 'on') %}
green
{% else %}
white
{% endif %}
tap_action:
action: toggle
card_mod:
style: |
ha-card {
--chip-box-shadow: none;
--chip-background: none;
--chip-spacing: 0;
margin-top: -10px;
- type: template
entity: light.taklyset_pa_kjokken
icon: |-
{% if is_state(config.entity, 'on') %}
mdi:ceiling-light
{% else %}
mdi:ceiling-light-outline
{% endif %}
icon_color: |-
{% if is_state(config.entity, 'on') %}
orange
{% else %}
white
{% endif %}
tap_action:
action: toggle
card_mod:
style: |
ha-card {
--chip-box-shadow: none;
--chip-background: none;
--chip-spacing: 0;
margin-top: -10px;
- type: entity
entity: ledig
icon_color: purple
icon: mdi:arrow-expand-right
content_info: none
tap_action:
action: null
card_mod:
style: |
ha-card {
--chip-background: rgba(var({{ '--rgb-purple' if is_state(config.entity, 'on') else '--rgb-disabled' }}), 0.2);
--icon-color: rgb(var(--rgb-disabled));
}
card_mod:
style: |
ha-card {
--chip-box-shadow: none;
top: 16px;
width: -webkit-fill-available;
right: 12px;
position: absolute;
}
.chip-container {
right: 0px;
position: absolute;
}
Kind of similar request I have. Did you ever find a solution?
These are just AWESOME! This will take the dash to another level, thanks @rhysb !
Now I am curious about, for example, the Washing Machine #2 Animation.
How to create: an icon without animation, but if the washing machine is runningā¦the animated icon?
And when it has stoppedā¦the icon without animation again.
Any thoughts?
Thanks and have a great weekend ahead!
if you use card mod you can use the following code:
type: custom:mushroom-chips-card
chips:
- type: ā¦
card_mod:
style: |
:host { display:
{% set x = ['unavailable', 'unknown', 'none'] %}
{% set e = states('sensor.mobile_battery_level') %}
{% set b = (e|float(100) <= 35) %}
{{ 'inline' if b or e in x else 'none' }}; }
My thought would be something like this:
type: custom:stack-in-card
cards:
- type: custom:mushroom-template-card
entity: sensor.washing_machine
icon: mdi:washing-machine
icon_color: '{{ ''orange'' if is_state(entity, ''on'') else ''disabled'' }}'
primary: 'Washing Machine #2'
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
{{ '--icon-animation: shake 400ms ease-in-out infinite;' if is_state(config.entity, 'on') }}
transform-origin: 50% 58%;
clip-path: polygon(0 0, 0 100%, 35% 100%, 34% 68%, 60% 41%, 71% 56%, 65% 74%, 47% 79%, 32% 69%, 35% 100%, 100% 100%, 100% 0);
}
@keyframes shake {
0%, 100% { transform: translate(0, 0) rotate(0); }
20% { transform: translate(0.4px, -0.4px) rotate(-4deg); }
40% { transform: translate(-0.4px, 0.4px) rotate(4deg); }
60% { transform: translate(0.4px, 0.4px) rotate(-4deg); }
80% { transform: translate(-0.4px, -0.4px) rotate(4deg); }
}
- type: custom:mushroom-template-card
entity: sensor.washing_machine
icon: mdi:washing-machine
icon_color: '{{ ''orange'' if is_state(entity, ''on'') else ''disabled'' }}'
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
{{ '--icon-animation: spin 1s linear infinite;' if is_state(config.entity, 'on') }}
transform-origin: 50% 58%;
clip-path: circle(21.7% at 50% 58%);
}
.shape {
--shape-color: none;
}
.: |
ha-card {
width: 66px;
top: -66px;
}
card_mod:
style: |
ha-card {
height: 66px;
}
Needs help please.
I would like to change the code, if the off fan, then the icon will not turn around. If he is on then he will turn around.
type: horizontal-stack
cards:
- type: custom:mushroom-template-card
primary: Fan Bathroom
icon: cil:pedestal-fan
icon_color: '{{ ''orange'' if is_state(entity, ''on'') else ''disabled'' }}'
entity: light.fan_bathroom
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: rotation 1s linear infinite;
}
@keyframes rotation {
100% {
transform: rotate(360deg);
}
}
Just wrap the --icon-animation
in an if, like this:
{{ '--icon-animation: rotation 1s linear infinite;' if is_state(config.entity, 'on') }}
Thank you very much
Is it ok to do it this way? or iām wrong
type: horizontal-stack
cards:
- type: custom:mushroom-template-card
icon: mdi:sprinkler
icon_color: '{{ ''orange'' if is_state(entity, ''on'') else ''disabled'' }}'
entity: switch.johnson
primary: johnson
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
{{ '--icon-animation: rotation 1s linear infinite;' if is_state(config.entity, 'on') }}
transform-origin: 29% 88%;
}
@keyframes sprinkle {
0%, 15%, 30%, 45%, 60%, 100% { clip-path: inset(0 55% 0 0); transform: rotate(0deg); }
1%, 16%, 31%, 46% { clip-path: inset(0 0 0 0); transform: rotate(-10deg); }
6%, 21%, 36%, 51% { transform: rotate(2deg); }
}
Now itās all right
type: horizontal-stack
cards:
- type: custom:mushroom-template-card
icon: mdi:sprinkler
icon_color: '{{ ''orange'' if is_state(entity, ''on'') else ''disabled'' }}'
entity: switch.johnson
primary: johnson
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
{{ '--icon-animation: sprinkle 2s linear infinite;' if is_state(config.entity, 'on') }}
transform-origin: 29% 88%;
}
@keyframes sprinkle {
0%, 15%, 30%, 45%, 60%, 100% { clip-path: inset(0 55% 0 0); transform: rotate(0deg); }
1%, 16%, 31%, 46% { clip-path: inset(0 0 0 0); transform: rotate(-10deg); }
6%, 21%, 36%, 51% { transform: rotate(2deg); }
}
Cant get your Partly Cloudy animation to work on a chips card.
What i am doing wrong?
type: custom:mushroom-chips-card
chips:
- type: template
icon: mdi:weather-partly-cloudy
icon_color: light-green
card_mod:
style:
mushroom-template-chip:nth-child(1)$: |
ha-icon {
--icon-animation: cloudy 10s ease-in-out infinite, sun 2s infinite;
}
@keyframes cloudy {
0%, 100% { transform: translateX(3px); }
30% { transform: translateX(-1px); }
45% { transform: translateX(1.5px); }
75% { transform: translateX(-3.2px); }
}
@keyframes sun {
50% { clip-path: polygon(0 67%, 18% 55%, 16% 31%, 41% 12%, 67% 24%, 77% 59%, 100% 64%, 100% 100%, 0 100%); }
}
Thank you very much for the investment.
Can you make something related to the door? Door sensor opens and closes.
Nice can you share code ?
Already shared it, just a tiny scroll up
Awesome work with these! Thanks alot!
I have a question: How to utilize these animations in the weather card where the icon can be different based on the weather entity state? Some kind of if structure I suppose but not too familiar how to do itā¦
Hi, what cards do you use for energy entity?
thank you. Animations work good on browser but not on official app. why?
Hello. Hoping someone can help. Iām trying to add a Mushroom Person Card. In all the videos I watch there are features in the videos that I donāt have.
For example, I donāt have the option to āUse entity pictureā
Also, I donāt have the option for āHide stateā or āHide nameā.
Thanks for any help.