Mushroom Cards - Build a beautiful dashboard easily 🍄 (Part 1)

@rhysb Hi, love your work! Do you think is it possible to animate a badge icon? (for exemple for a blinking battery alert). Thanks in advance.

1 Like

please share your configuration!!!

Can someone kindly help me with reducing the white space at the bottom of my card? It appears to be caused by a before pseudo element - setting a padding-bottom of 184.5px - which is a child of div#root in the grid card. Am i able to mod the CSS? I’ve tried without success.

My card yaml is:

type: custom:stack-in-card
cards:
  - type: custom:mushroom-title-card
    title: Media
  - type: custom:stack-in-card
    cards:
      - type: custom:mushroom-media-player-card
        entity: media_player.bedroom_currently_playing
        icon: mdi:play
        use_media_info: true
        use_media_artwork: false
        show_volume_level: false
        media_controls:
          - play_pause_stop
          - previous
          - next
        volume_controls:
          - volume_buttons
          - volume_set
        fill_container: false
        card_mod:
          style: |
            mushroom-shape-icon {
              {% set media_type = state_attr(config.entity, 'media_content_type') %}
              --card-mod-icon: 
              {% if media_type == 'tvshow' %}
                mdi:television-classic
              {% elif media_type == 'movie' %}
                mdi:movie-open
              {% elif media_type == 'music' %}
                mdi:music
              {% elif media_type == 'playlist' %}
                mdi:music
              {% else %}
                mdi:play
              {% endif %};   
            }   
    card_mod:
      style: |
        ha-card {
          {% if not is_state('media_player.bedroom_currently_playing', 'off') and not is_state('media_player.bedroom_currently_playing', 'idle') %}
            background: url( '{{ state_attr("media_player.bedroom_currently_playing", "entity_picture") }}' ), linear-gradient(to left, transparent, rgb(var(--rgb-card-background-color)) 50%);

            {% if state_attr('media_player.bedroom_currently_playing', 'media_content_type') == 'tvshow' %}
              background-size: auto 100%, cover;
            {% else %}
              background-size: 50% auto, cover;
            {% endif %}

            background-position: right;
            background-repeat: no-repeat;
            background-blend-mode: saturation;
          {% endif %}
        }
  - square: true
    columns: 2
    type: grid
    cards:
      - type: custom:mushroom-template-card
        icon: phu:nvidia-shield
        entity: switch.bedroom_hub_tv
        tap_action:
          action: toggle
        icon_color: '{{ "green" if is_state(entity, "on") else "disabled" }}'
        layout: vertical
      - type: custom:mushroom-template-card
        icon: phu:firetv
        entity: switch.bedroom_hub_fire_tv
        tap_action:
          action: toggle
        icon_color: '{{ "green" if is_state(entity, "on") else "disabled" }}'
        layout: vertical

Thanks in advance for any assistance

Is it possible to centre the chip in the middle?
image

Code:

type: custom:mushroom-chips-card
chips:
  - type: template
    content: '{{ now().strftime(''%H:%M %a, %d %b'') }}'
  - type: light
    entity: light.living_all_lights
    content_info: none
    use_light_color: true
    tap_action:
      action: toggle
  - type: template
    content: '{{ states(''sensor.outdoor_temperature}} °C'
    show_conditions: true
    show_temperature: true
    tap_action:
      action: navigate
      navigation_path: weather
alignment: justify

1 Like

Hi, there are options (margin, outer_padding) for the stack-in-card i think:

- type: custom:stack-in-card
  mode: horizontal
  keep:
    box_shadow: true/false
    margin: true/false
    border_radius: true/false
    background: true/false
    outer_padding: true/false

A little messy but here are my chips :slight_smile:

type: custom:mushroom-chips-card
chips:
  - type: template
    icon: mdi:thermometer
    content: >-
      {{states('sensor.temperatur_lavest')|int}}-{{states('sensor.temperatur_hoyest')|int}}°
    tap_action:
      action: more-info
    entity: sensor.temperatur_lavest
    hold_action:
      action: more-info
  - type: template
    entity: sensor.fuktighet_lavest
    icon: mdi:water
    icon_color: light-blue
    content: '{{states(entity)| int}}-{{states(''sensor.fuktighet_hoyest'')  | int}}%'
    tap_action:
      action: more-info
    hold_action:
      action: more-info
  - type: template
    entity: sensor.netatmo_innemodul_air_health
    icon: mdi:weather-windy
    icon_color: green
    content: |+
      {% set netatmo=states('sensor.netatmo_innemodul_air_health') %}
      {% set p1=states('sensor.p1_air_health') %}
      {% if netatmo == 'Farlig' or p1 == 'Farlig' %}
      Farlig
      {% elif netatmo == 'Veldig Dårlig' or p1 == 'Veldig Dårlig'  %}
      Veldig Dårlig
      {% elif netatmo ==  'Dårlig' or p1 == 'Dårlig' %}
      Dårlig
      {% elif netatmo == 'Ok' or p1 == 'Ok'  %}
      Ok
      {% elif netatmo == 'Bra' or p1 == 'Bra'  %}
      Bra
      {% elif netatmo == 'Utmerket' or p1 == 'Utmerket'  %}
      Utmerket
      {% else %}
      error
      {% endif %}

    double_tap_action:
      action: none
    tap_action:
      action: more-info
    hold_action:
      action: more-info
  - type: template
    entity: sensor.eva_meter_reader_smartenergymetering
    icon: mdi:lightning-bolt
    icon_color: '{{''orange'' if ((states(entity)|int) > 3000) else ''amber'' }}'
    content: '{{states(entity)}} W'
    tap_action:
      action: navigate
      navigation_path: /lovelace/strom
    hold_action:
      action: navigate
      navigation_path: /lovelace/strom
  - type: conditional
    conditions:
      - entity: sensor.current_lights_on
        state_not: '0'
    chip:
      type: template
      icon: >-
        {{ "mdi:lightbulb-group" if states(entity) | int > 1 else
        "mdi:lightbulb" }}
      double_tap_action:
        action: none
      entity: sensor.current_lights_on
      icon_color: amber
      tap_action:
        action: more-info
      hold_action:
        action: more-info
      card_mod:
        style: |
          ha-card:after {
            content: "{{ states('sensor.current_lights_on') }}";
            position: absolute;
            display: flex;
            justify-content: center;
            align-items: center;
            background: rgb(var(--rgb-orange));
            color: var(--card-background-color);
            font-weight: bolder;
            border-radius: 50%;
            top: -5px;
            right: -5px;
            width: 16px;
            height: 16px;
            font-size: 11px; 
          }
  - type: conditional
    conditions:
      - entity: sensor.current_speakers_playing
        state_not: '0'
    chip:
      type: template
      entity: sensor.current_speakers_playing
      icon: '{{ state_attr(entity, ''icon'') }}'
      icon_color: teal
      tap_action:
        action: more-info
      hold_action:
        action: more-info
      card_mod:
        style: |
          ha-card:after {
            content: "{{ states('sensor.current_speakers_playing') }}";
            position: absolute;
            display: flex;
            justify-content: center;
            align-items: center;
            background: rgb(var(--rgb-teal));
            color: var(--card-background-color);
            font-weight: bolder;
            border-radius: 50%;
            top: -5px;
            right: -5px;
            width: 16px;
            height: 16px;
            font-size: 11px; 
          }
  - type: conditional
    conditions:
      - entity: switch.varmtvannsbereder
        state: 'off'
    chip:
      type: template
      double_tap_action:
        action: none
      entity: switch.varmtvannsbereder
      tap_action:
        action: navigate
        navigation_path: /lovelace/varmtvann
      hold_action:
        action: none
      icon: mdi:water-boiler
      icon_color: grey
  - type: conditional
    conditions:
      - entity: binary_sensor.foliestatus
        state: 'on'
    chip:
      type: entity
      entity: sensor.varmefolie_sanntid
      icon: mdi:radiator
      icon_color: orange
      content_info: none
  - type: conditional
    conditions:
      - entity: binary_sensor.contactsensor_inngangspartidor
        state: 'on'
    chip:
      type: entity
      entity: binary_sensor.contactsensor_inngangspartidor
      content_info: name
  - type: conditional
    conditions:
      - entity: binary_sensor.contactsensor_stuedor_kontaktsensor
        state: 'on'
    chip:
      type: entity
      entity: binary_sensor.contactsensor_stuedor_kontaktsensor
      name: Altan
      content_info: name
  - type: conditional
    conditions:
      - entity: binary_sensor.contactsensor_utebod_kontaktsensor_door
        state: 'on'
    chip:
      type: entity
      entity: binary_sensor.contactsensor_utebod_kontaktsensor_door
      name: Utebod
      content_info: name
  - type: conditional
    conditions:
      - entity: binary_sensor.contactsensor_fryseboks
        state: 'on'
    chip:
      type: template
      double_tap_action:
        action: more-info
      entity: binary_sensor.contactsensor_fryseboks
      icon: mdi:fridge-alert
      icon_color: red
      content: Fryseboks
      tap_action:
        action: more-info
      hold_action:
        action: more-info
  - type: conditional
    conditions:
      - entity: switch.front_door_live_stream
        state: 'on'
    chip:
      type: template
      entity: switch.front_door_live_stream
      icon: mdi:record-rec
      icon_color: red
      tap_action:
        action: toggle
  - type: conditional
    conditions:
      - entity: binary_sensor.leaf_lader
        state: 'on'
    chip:
      type: template
      icon: mdi:car-electric
      icon_color: blue
      tap_action:
        action: navigate
        navigation_path: leaf
alignment: center

4 Likes

Brilliant, works a charm, wish I could get my head round this templating and css.

1 Like

Change square: true to square: false.

1 Like

For those triggered by an off-center Chip :grin:, you can center it properly like this.

Mushroom Chip True Center:

Mushroom Chip True Center

type: custom:mushroom-chips-card
chips:
  - type: template
    content: '{{ now().strftime(''%H:%M %a, %d %b'') }}'
  - type: light
    entity: light.office_light
    content_info: none
    use_light_color: true
    tap_action:
      action: toggle
    card_mod:
      style: |
        ha-card {
          position: absolute;
          left: calc(50% - (var(--chip-height) / 2));
        }
  - type: template
    content: '{{ states(''sensor.weatherflow_feels_like_temperature'')}} °C'
    show_conditions: true
    show_temperature: true
    tap_action:
      action: navigate
      navigation_path: weather
alignment: justify
6 Likes

Thanks for the suggestions. I tried them all without success; changing to a custom-layout card did the trick.

Ty. That was it. I didn’t even think to change that.

1 Like

Yes, you can like this.

Mushroom Badge Animation:

Mushroom Badge Animation

type: custom:mushroom-template-card
primary: Mushroom
icon: mdi:mushroom
icon_color: red
badge_icon: mdi:snail
badge_color: green
card_mod:
  style: |
    mushroom-badge-icon {
      animation: pulse 1s infinite;
    }
    @keyframes pulse {
      50% { opacity: 0;}
    }
9 Likes

Got ispired and made a wind-chip.
wind_chip
It shows the direction and the wind force in beaufort.
Although the outcome of my cut-and-paste code is oké, I doubt whether this is correct.
Could you check?

type: custom:mushroom-chips-card
chips:
  - type: template
    content: ""
    icon: mdi:navigation
    card_mod:
      style: |
        ha-card:after {
          content: "{{ state_attr('sensor.knmi_home_wind', 'beaufort')|round(0) }}";
          position: absolute;
          display: flex;
          justify-content: center;
          align-items: center;
          background: var(--primary-text-color);
          color: var(--card-background-color);
          font-weight: bolder;
          border-radius: 50%;
          top: -6px;
          right: -6px;
          width: 16px;
          height: 16px;
          font-size: 11px; 
        }
card_mod:
  style:
    mushroom-template-chip:nth-child(1)$: |
      ha-icon {
        {% set BEARING = state_attr('sensor.knmi_home_wind', 'graden') %}
          transform: rotate({{BEARING}}deg);
      }

3 Likes

Apologies for not taking the time to look, I was hoping someone could quickly tell me how to change the colours for the media card and slider? ie. green when playing, blue when paused, grey when idle/everything else etc.

Working on a new AND FINAL tablet layout, here is the Sonos card broken up to allow Mushy to shine.

7 Likes

Here you go:

Good job :+1:.

The only thing I could suggest is that you could do away with the second card_mod and complex selector to put it in .content like this:

type: custom:mushroom-chips-card
chips:
  - type: template
    icon: mdi:navigation
    card_mod:
      style: |
        ha-card:after {
          content: "{{ states('sensor.weatherflow_beaufort') | round(0) }}";
          position: absolute;
          display: flex;
          justify-content: center;
          align-items: center;
          background: var(--primary-text-color);
          color: var(--card-background-color);
          font-weight: bolder;
          border-radius: 50%;
          top: -6px;
          right: -6px;
          width: 16px;
          height: 16px;
          font-size: 11px; 
        }
        .content {
          transform: rotate({{ states('sensor.weatherflow_wind_bearing') }}deg);
        }
2 Likes

very nice. What is this card layout called? How did you make the left bar?

Chip Card Help anyone?

Is it possible to add text to a chip card entity?

1

I am using them to display my internet connection and while i have icons, I would like to add text to them.

Is that possible? I have read the threads but unfortunatly I cannot find an answer.

Moin,

you must take a template chip. Here is an example:

image

      - type: template
        icon_color: blue
        content: |2-
                test
                {{ states('sensor.openweathermap_forecast_precipitation_probability') }}% |  {{
                states('sensor.openweathermap_forecast_precipitation' ) | int }}mm
        icon: mdi:weather-pouring

Greets
Basti

2 Likes

I previously had customized the font size in the Mushroom Light card but after the update to HA 2022.11 it was removed. Now I can’t remember how to do it again and how do I make sure that it is not overwritten again?