@rhysb Hi, love your work! Do you think is it possible to animate a badge icon? (for exemple for a blinking battery alert). Thanks in advance.
please share your configuration!!!
Can someone kindly help me with reducing the white space at the bottom of my card? It appears to be caused by a before pseudo element - setting a padding-bottom of 184.5px - which is a child of div#root in the grid card. Am i able to mod the CSS? I’ve tried without success.
My card yaml is:
type: custom:stack-in-card
cards:
- type: custom:mushroom-title-card
title: Media
- type: custom:stack-in-card
cards:
- type: custom:mushroom-media-player-card
entity: media_player.bedroom_currently_playing
icon: mdi:play
use_media_info: true
use_media_artwork: false
show_volume_level: false
media_controls:
- play_pause_stop
- previous
- next
volume_controls:
- volume_buttons
- volume_set
fill_container: false
card_mod:
style: |
mushroom-shape-icon {
{% set media_type = state_attr(config.entity, 'media_content_type') %}
--card-mod-icon:
{% if media_type == 'tvshow' %}
mdi:television-classic
{% elif media_type == 'movie' %}
mdi:movie-open
{% elif media_type == 'music' %}
mdi:music
{% elif media_type == 'playlist' %}
mdi:music
{% else %}
mdi:play
{% endif %};
}
card_mod:
style: |
ha-card {
{% if not is_state('media_player.bedroom_currently_playing', 'off') and not is_state('media_player.bedroom_currently_playing', 'idle') %}
background: url( '{{ state_attr("media_player.bedroom_currently_playing", "entity_picture") }}' ), linear-gradient(to left, transparent, rgb(var(--rgb-card-background-color)) 50%);
{% if state_attr('media_player.bedroom_currently_playing', 'media_content_type') == 'tvshow' %}
background-size: auto 100%, cover;
{% else %}
background-size: 50% auto, cover;
{% endif %}
background-position: right;
background-repeat: no-repeat;
background-blend-mode: saturation;
{% endif %}
}
- square: true
columns: 2
type: grid
cards:
- type: custom:mushroom-template-card
icon: phu:nvidia-shield
entity: switch.bedroom_hub_tv
tap_action:
action: toggle
icon_color: '{{ "green" if is_state(entity, "on") else "disabled" }}'
layout: vertical
- type: custom:mushroom-template-card
icon: phu:firetv
entity: switch.bedroom_hub_fire_tv
tap_action:
action: toggle
icon_color: '{{ "green" if is_state(entity, "on") else "disabled" }}'
layout: vertical
Thanks in advance for any assistance
Is it possible to centre the chip in the middle?
Code:
type: custom:mushroom-chips-card
chips:
- type: template
content: '{{ now().strftime(''%H:%M %a, %d %b'') }}'
- type: light
entity: light.living_all_lights
content_info: none
use_light_color: true
tap_action:
action: toggle
- type: template
content: '{{ states(''sensor.outdoor_temperature}} °C'
show_conditions: true
show_temperature: true
tap_action:
action: navigate
navigation_path: weather
alignment: justify
Hi, there are options (margin, outer_padding) for the stack-in-card i think:
- type: custom:stack-in-card
mode: horizontal
keep:
box_shadow: true/false
margin: true/false
border_radius: true/false
background: true/false
outer_padding: true/false
A little messy but here are my chips
type: custom:mushroom-chips-card
chips:
- type: template
icon: mdi:thermometer
content: >-
{{states('sensor.temperatur_lavest')|int}}-{{states('sensor.temperatur_hoyest')|int}}°
tap_action:
action: more-info
entity: sensor.temperatur_lavest
hold_action:
action: more-info
- type: template
entity: sensor.fuktighet_lavest
icon: mdi:water
icon_color: light-blue
content: '{{states(entity)| int}}-{{states(''sensor.fuktighet_hoyest'') | int}}%'
tap_action:
action: more-info
hold_action:
action: more-info
- type: template
entity: sensor.netatmo_innemodul_air_health
icon: mdi:weather-windy
icon_color: green
content: |+
{% set netatmo=states('sensor.netatmo_innemodul_air_health') %}
{% set p1=states('sensor.p1_air_health') %}
{% if netatmo == 'Farlig' or p1 == 'Farlig' %}
Farlig
{% elif netatmo == 'Veldig Dårlig' or p1 == 'Veldig Dårlig' %}
Veldig Dårlig
{% elif netatmo == 'Dårlig' or p1 == 'Dårlig' %}
Dårlig
{% elif netatmo == 'Ok' or p1 == 'Ok' %}
Ok
{% elif netatmo == 'Bra' or p1 == 'Bra' %}
Bra
{% elif netatmo == 'Utmerket' or p1 == 'Utmerket' %}
Utmerket
{% else %}
error
{% endif %}
double_tap_action:
action: none
tap_action:
action: more-info
hold_action:
action: more-info
- type: template
entity: sensor.eva_meter_reader_smartenergymetering
icon: mdi:lightning-bolt
icon_color: '{{''orange'' if ((states(entity)|int) > 3000) else ''amber'' }}'
content: '{{states(entity)}} W'
tap_action:
action: navigate
navigation_path: /lovelace/strom
hold_action:
action: navigate
navigation_path: /lovelace/strom
- type: conditional
conditions:
- entity: sensor.current_lights_on
state_not: '0'
chip:
type: template
icon: >-
{{ "mdi:lightbulb-group" if states(entity) | int > 1 else
"mdi:lightbulb" }}
double_tap_action:
action: none
entity: sensor.current_lights_on
icon_color: amber
tap_action:
action: more-info
hold_action:
action: more-info
card_mod:
style: |
ha-card:after {
content: "{{ states('sensor.current_lights_on') }}";
position: absolute;
display: flex;
justify-content: center;
align-items: center;
background: rgb(var(--rgb-orange));
color: var(--card-background-color);
font-weight: bolder;
border-radius: 50%;
top: -5px;
right: -5px;
width: 16px;
height: 16px;
font-size: 11px;
}
- type: conditional
conditions:
- entity: sensor.current_speakers_playing
state_not: '0'
chip:
type: template
entity: sensor.current_speakers_playing
icon: '{{ state_attr(entity, ''icon'') }}'
icon_color: teal
tap_action:
action: more-info
hold_action:
action: more-info
card_mod:
style: |
ha-card:after {
content: "{{ states('sensor.current_speakers_playing') }}";
position: absolute;
display: flex;
justify-content: center;
align-items: center;
background: rgb(var(--rgb-teal));
color: var(--card-background-color);
font-weight: bolder;
border-radius: 50%;
top: -5px;
right: -5px;
width: 16px;
height: 16px;
font-size: 11px;
}
- type: conditional
conditions:
- entity: switch.varmtvannsbereder
state: 'off'
chip:
type: template
double_tap_action:
action: none
entity: switch.varmtvannsbereder
tap_action:
action: navigate
navigation_path: /lovelace/varmtvann
hold_action:
action: none
icon: mdi:water-boiler
icon_color: grey
- type: conditional
conditions:
- entity: binary_sensor.foliestatus
state: 'on'
chip:
type: entity
entity: sensor.varmefolie_sanntid
icon: mdi:radiator
icon_color: orange
content_info: none
- type: conditional
conditions:
- entity: binary_sensor.contactsensor_inngangspartidor
state: 'on'
chip:
type: entity
entity: binary_sensor.contactsensor_inngangspartidor
content_info: name
- type: conditional
conditions:
- entity: binary_sensor.contactsensor_stuedor_kontaktsensor
state: 'on'
chip:
type: entity
entity: binary_sensor.contactsensor_stuedor_kontaktsensor
name: Altan
content_info: name
- type: conditional
conditions:
- entity: binary_sensor.contactsensor_utebod_kontaktsensor_door
state: 'on'
chip:
type: entity
entity: binary_sensor.contactsensor_utebod_kontaktsensor_door
name: Utebod
content_info: name
- type: conditional
conditions:
- entity: binary_sensor.contactsensor_fryseboks
state: 'on'
chip:
type: template
double_tap_action:
action: more-info
entity: binary_sensor.contactsensor_fryseboks
icon: mdi:fridge-alert
icon_color: red
content: Fryseboks
tap_action:
action: more-info
hold_action:
action: more-info
- type: conditional
conditions:
- entity: switch.front_door_live_stream
state: 'on'
chip:
type: template
entity: switch.front_door_live_stream
icon: mdi:record-rec
icon_color: red
tap_action:
action: toggle
- type: conditional
conditions:
- entity: binary_sensor.leaf_lader
state: 'on'
chip:
type: template
icon: mdi:car-electric
icon_color: blue
tap_action:
action: navigate
navigation_path: leaf
alignment: center
Brilliant, works a charm, wish I could get my head round this templating and css.
Change square: true
to square: false
.
For those triggered by an off-center Chip , you can center it properly like this.
Mushroom Chip True Center:
type: custom:mushroom-chips-card
chips:
- type: template
content: '{{ now().strftime(''%H:%M %a, %d %b'') }}'
- type: light
entity: light.office_light
content_info: none
use_light_color: true
tap_action:
action: toggle
card_mod:
style: |
ha-card {
position: absolute;
left: calc(50% - (var(--chip-height) / 2));
}
- type: template
content: '{{ states(''sensor.weatherflow_feels_like_temperature'')}} °C'
show_conditions: true
show_temperature: true
tap_action:
action: navigate
navigation_path: weather
alignment: justify
Thanks for the suggestions. I tried them all without success; changing to a custom-layout card did the trick.
Ty. That was it. I didn’t even think to change that.
Yes, you can like this.
Mushroom Badge Animation:
type: custom:mushroom-template-card
primary: Mushroom
icon: mdi:mushroom
icon_color: red
badge_icon: mdi:snail
badge_color: green
card_mod:
style: |
mushroom-badge-icon {
animation: pulse 1s infinite;
}
@keyframes pulse {
50% { opacity: 0;}
}
Got ispired and made a wind-chip.
It shows the direction and the wind force in beaufort.
Although the outcome of my cut-and-paste code is oké, I doubt whether this is correct.
Could you check?
type: custom:mushroom-chips-card
chips:
- type: template
content: ""
icon: mdi:navigation
card_mod:
style: |
ha-card:after {
content: "{{ state_attr('sensor.knmi_home_wind', 'beaufort')|round(0) }}";
position: absolute;
display: flex;
justify-content: center;
align-items: center;
background: var(--primary-text-color);
color: var(--card-background-color);
font-weight: bolder;
border-radius: 50%;
top: -6px;
right: -6px;
width: 16px;
height: 16px;
font-size: 11px;
}
card_mod:
style:
mushroom-template-chip:nth-child(1)$: |
ha-icon {
{% set BEARING = state_attr('sensor.knmi_home_wind', 'graden') %}
transform: rotate({{BEARING}}deg);
}
Apologies for not taking the time to look, I was hoping someone could quickly tell me how to change the colours for the media card and slider? ie. green when playing, blue when paused, grey when idle/everything else etc.
Working on a new AND FINAL tablet layout, here is the Sonos card broken up to allow Mushy to shine.
Here you go:
Good job .
The only thing I could suggest is that you could do away with the second card_mod
and complex selector to put it in .content
like this:
type: custom:mushroom-chips-card
chips:
- type: template
icon: mdi:navigation
card_mod:
style: |
ha-card:after {
content: "{{ states('sensor.weatherflow_beaufort') | round(0) }}";
position: absolute;
display: flex;
justify-content: center;
align-items: center;
background: var(--primary-text-color);
color: var(--card-background-color);
font-weight: bolder;
border-radius: 50%;
top: -6px;
right: -6px;
width: 16px;
height: 16px;
font-size: 11px;
}
.content {
transform: rotate({{ states('sensor.weatherflow_wind_bearing') }}deg);
}
very nice. What is this card layout called? How did you make the left bar?
Chip Card Help anyone?
Is it possible to add text to a chip card entity?
I am using them to display my internet connection and while i have icons, I would like to add text to them.
Is that possible? I have read the threads but unfortunatly I cannot find an answer.
Moin,
you must take a template chip. Here is an example:
- type: template
icon_color: blue
content: |2-
test
{{ states('sensor.openweathermap_forecast_precipitation_probability') }}% | {{
states('sensor.openweathermap_forecast_precipitation' ) | int }}mm
icon: mdi:weather-pouring
Greets
Basti
I previously had customized the font size in the Mushroom Light card but after the update to HA 2022.11 it was removed. Now I can’t remember how to do it again and how do I make sure that it is not overwritten again?