--chip-height: 64px;
is what you want to use. Something like this
type: custom:mushroom-chips-card
chips:
- type: template
icon: ''
icon_color: ''
picture: /local/shutter.png
card_mod:
style: |
ha-card {
justify-content: center;
--chip-height: 64px;
background: none !important;
border: none !important;
}
Add --card-primary-line-height: 26px !important;
Ensure the line height matches the font size
--card-primary-font-size: 46px !important;
--card-primary-line-height: 46px !important;
type: custom:mushroom-template-card
card_mod:
style:
mushroom-state-info$: |
.container {
--card-secondary-font-size: 16px;
--card-primary-font-size: 46px;
--card-primary-line-height: 46px !important;
gap: 10px;
}
.: |
ha-card {
height: 90px !important;
}
mushroom-shape-icon {
--icon-size: 90px;
}
primary: '{{ states(''sensor.time'') }} Uhr'
secondary: >-
{% set germanWeekdays = ["Montag",
"Dienstag","Mittwoch","Donnerstag","Freitag","Samstag","Sonntag"] %}
{{ germanWeekdays[now().weekday()] }} {{ now().strftime('%d %b') }}
multiline_secondary: false
fill_container: true
1 Like
alp-by
(alp)
February 27, 2024, 7:30am
491
LiQuid_cOOled:
Please post your code.
Here is the code:
type: custom:stack-in-card
cards:
- type: custom:mushroom-title-card
title: Room1
card_mod:
style: |
ha-card {
--title-font-size: 1.2rem;
--primary-text-color: gray;
--title-spacing: 0rem;
--title-padding: 0.5rem;
}
- type: custom:stack-in-card
mode: vertical
cards:
- type: custom:mushroom-number-card
entity: input_number.heating_u1_ch1_temperature
display_mode: buttons
layout: horizontal
card_mod:
style: |
ha-card {
border-width: 0px;
--control-width: 130px;
}
mushroom-state-info {
text-align: start;
width: fit-content;
}
card_mod:
style: |
ha-card {
border-width: 1px;
border-radius: 10px;
box-shadow: none;
height: 68px;
}
card_mod:
style: |
ha-card {
padding: 10px;
border-width: 1px;
background: rgba(var(--rgb-primary-text-color), 0.01);
}
now where is that Tile guide, I cant find it and I have a very pressing question
suppose its safe to post here too, because Mushroom also uses more-info like anything in HA, especially this Tile.
it was not, sorry, moved over here
Your code doesnāt really match your pic, but this example may help youā¦
yoursā¦
after editsā¦
type: custom:stack-in-card
cards:
- type: custom:mushroom-title-card
title: Room1
card_mod:
style: |
ha-card {
--title-font-size: 1.2rem;
--primary-text-color: gray;
--title-spacing: 0rem;
--title-padding: 0.5rem;
}
- type: custom:stack-in-card
mode: vertical
cards:
- type: custom:mushroom-number-card
entity: input_number.test_level_1
display_mode: buttons
layout: horizontal
card_mod:
style:
mushroom-state-info$: |
.container {
flex-direction: row !important;
align-items: baseline;
}
.primary {
position: relative;
flex-shrink:2;
flex-grow: 2;
white-space: normal !important;
}
card_mod:
style: |
ha-card {
border-width: 1px;
border-radius: 10px;
box-shadow: none;
height: 68px;
}
card_mod:
style: |
ha-card {
padding: 10px;
border-width: 1px;
background: rgba(var(--rgb-primary-text-color), 0.01);
}
Iād review this guide and post here if you need assistance. Best to keep this thread Mushroom related.
yep, I do believe I crossed a line rereading it nowā¦ sorry.
do you have the link for the Tile guide (I truly cant find it), so I can move it there.
hmm, thats not what I ws trying to reach, aware of that one (I was thereā¦).
No, I meant the one from Dimitri, didnt he write that?
I havent had time to finish it just yet. Ive been very busy at work recently. Hence why ive also been a bit absent with replying to people.
1 Like
@dimitri.landerloos may have more info. I use his Mushroom guide and for the most part Mushroom is based off the tile card, but Iām sure you know that based off your profile #s and time hereā¦
Mngsps
February 27, 2024, 1:54pm
501
Textcolor in the template crad stopped working for me since a few weeks. Was white and turned into black. Any idea?
My code:
- type: custom:mushroom-template-card
primary: >-
{% set monat = ["Januar", "Februar", "MƤrz", "April", "Mai", "Juni",
"Juli", "August", "September", "Oktober", "November", "Dezember"] %}
{% set monat =
monat[as_timestamp(states('sensor.google_photos_familie_creation_timestamp'))|
timestamp_custom('%m')| int -1] %}
{{ monat ~ ' ' ~
as_timestamp(states('sensor.google_photos_familie_creation_timestamp'))|
timestamp_custom('%Y') }}
card_mod:
style:
mushroom-state-info$: |
.container {
--primary-text-color: white;
text-shadow: 1px 1px 3px black
}
.: |
ha-card {
--card-primary-font-size: 16px;
--card-primary-font-weight: normal;
background: none;
border: none;
}
This was working but changedā¦
Thanky you, a lot, for helping!
take a look here:
yes. --primary-text-color and --secondary-text-color have changed in version 3.4.1 to
--card-primary-color and --card-secondary-color. this is to keep mushroom in line with the standard tile cards.
i havent updated this guide to 3.4.1 just yet as i have seen a few more open bugs still that i am waiting a bit to see if they will get squashed. but it will be updated to reflect this change soon
Ive been quite busy so havent had to the time to make the updates yet.
updated it, as with my current install of HA 2023.4 dev, these stopped working. Maybe even before, but I hadnāt noticed
check Style Tile: more-info - #3 by Mariusthvdb
Tile Fan nicely colored and animated according to speed and state
Hello all,
Iām using the
type: custom:mushroom-chips-card
On a card in the dashboard i use this code to change the icon based on severall entities states.:
variables:
t2: switch.portao_garagem_portao_fechado
t3: switch.portao_garagem_portao_aberto
icon: |
[[[
var t2 = states[variables.t2].state;
var t3 = states[variables.t3].state;
if (t2 == 'on' && t3 == 'off') return 'mdi:garage-variant-lock';
if (t2 == 'off' && t3 == 'on') return 'mdi:garage-open-variant';
if (t2 == 'off' && t3 == 'off') return 'mdi:garage-alert-variant';
return 'mdi:help';
]]]
styles:
icon:
- color: |
[[[
var t2 = states[variables.t2].state;
var t3 = states[variables.t3].state;
if (t2 == 'on' && t3 == 'off') return 'rgb(50, 205, 50)';
return 'rgb(205, 50, 50)';
]]]
- animation: |
[[[
var t2 = states[variables.t2].state;
var t3 = states[variables.t3].state;
if (t2 == 'off' && t3 == 'off') return 'blink 1s ease infinite'
return 'none';
]]]
How can i do it on the type: custom:mushroom-chips-card, and for cover entities for value above 2?
Basically i whant that the icon is shutter closed if all shutter at home are closed, or shutter open if any of the shutter are open.
Thanks
You can do something like this with your entities of course
type: custom:mushroom-chips-card
chips:
- type: template
icon: mdi:mushroom
primary: Fan
icon_color: |
{% set k = states('sensor.basement_door_battery')| int (0) %}
{% set d = states('switch.server_fan') %}
{% if (k >= 20 and d == 'off') %}
red
{% elif (d == 'off') %} yellow
{% else %}
grey
{% endif %}