Climate Card
Sections are split:
Main Icon Styling
You can style the main icon like this:
Change the icon type/mdi.
card_mod:
style: |
ha-state-icon {
--card-mod-icon: mdi:mushroom;
}
Change the icon color.
card_mod:
style: |
ha-state-icon {
color: orange;
}
Change icon size.
card_mod:
style: |
ha-state-icon {
--icon-symbol-size: 40px;
}
Rotate Icon.
card_mod:
style: |
ha-state-icon {
rotate: 30deg;
}
Offset/Pad Icon.
This one there is a couple different ones you can use, and also some different value types. i would just play around with it until you find what you like.
card_mod:
style: |
ha-state-icon {
padding-right: 30px;
padding-left: 10px;
padding-bottom: -20px;
height: 20px;
width: 50px;
}
Animate the Icon.
If you are using an animation you need to put your keyframes outside of the ha-state-icon, like the below.
card_mod:
style: |
ha-state-icon {
animation: wobbling 0.7s linear infinite alternate;
}
@keyframes wobbling {
0% {transform: rotate(-80deg);}
100% {transform: rotate(40deg);}
}
End Icon Styling Section
Main Icon Background/Shape Styling
You can style the main icon background/shape like this:
Shape Color.
card_mod:
style:
mushroom-shape-icon$: |
.shape {
--shape-color: orange !important;
}
Shape Size.
You should set the icon size to 21px as this is the standard size for mushroom cards. you are then free to change the size of the shape without affecting the icon.
card_mod:
style:
mushroom-shape-icon$: |
.shape {
--icon-symbol-size: 21px;
--icon-size: 100px;
}
Shape Shadow.
Left with shadow, right standard without shadow. !important seems to be required.
card_mod:
style:
mushroom-shape-icon$: |
.shape {
box-shadow: 0px 2px 4px 0px rgba(0,0,0,0.36) !important;
}
Shape “Shape”?
Note that it doesnt seem like you can use negative values here.
card_mod:
style:
mushroom-shape-icon$: |
.shape {
padding-right: 40px;
padding-left: 10px;
padding-bottom: 10px;
}
Shape Outline/Border.
the different border types can be found here.
card_mod:
style:
mushroom-shape-icon$: |
.shape {
border: 2.5px outset green
}
Shape Animation.
If you are using an animation you need to put your keyframes outside of the .shape, like the below.
card_mod:
style:
mushroom-shape-icon$: |
.shape {
--shape-animation: ping 2s infinite;
}
@keyframes ping {
0% {box-shadow: 0 0 0 0 rgba(var(--rgb-red), 0.7);}
70% {box-shadow: 0 0 0 10px transparent;}
100% {box-shadow: 0 0 0 0 transparent;}
}
End Shape/Icon Background Styling Section
Card Styling
The card body itself can be styled like this:
Background Color.
Note that any buttons also seem to change color according to this color. you can style the buttons seperately which you will see later in the guide.
card_mod:
style: |
ha-card {
background-color: #002f7a;
}
Background outline/border.
Note that setting a border size does seem to change the actual card size slightly. border types can be found here.
card_mod:
style: |
ha-card {
border: 2.5px outset blue
}
Card shadow.
You can use this to both add a shadow and remove one if your theme has a shadow by default like mine does (minimalist).
Add Shadow.
card_mod:
style: |
ha-card {
box-shadow: 0px 2px 4px 0px rgba(0,0,0,0.66);
}
Remove Shadow.
card_mod:
style: |
ha-card {
box-shadow: none;
}
Card size.
This changes the outside size of the card. not any of the interior contents. you have to use !important it seems for height to actually change.
card_mod:
style: |
ha-card {
height: 200px !important;
width: 200px;
}
Card padding.
This adds interior padding to the card and therefore squishes the internals into the dimensions of the card more. the interior items will get smaller. you have to use !important it seems for padding to take effect.
card_mod:
style: |
ha-card {
padding-right: 150px !important;
padding-left: 150px !important;
padding-bottom: 30px !important;
padding-top: 30px !important;
}
Card margins.
Card margin adds blank space to the outside of the card squeezing the entire card (interiror and exterior) into a smaller space, making the whole card smaller.
card_mod:
style: |
ha-card {
margin-top: 30px;
margin-bottom: 30px;
margin-left: 30px;
margin-right: 30px;
}
Card Border/Corner Radius.
Changes the radius of the corners. this is set to 0. so sharp corners.
card_mod:
style: |
ha-card {
border-radius: 0px;
}
Card Shape Animation
card_mod:
style: |
ha-card {
border-radius: 20px !important;
animation: ping 2s infinite;
}
@keyframes ping {
0% {box-shadow: 0 0 0 0 rgba(var(--rgb-red), 0.7);}
70% {box-shadow: 0 0 0 10px transparent;}
100% {box-shadow: 0 0 0 0 transparent;}
}
End of Card Styling Section
Text Styling
Primary (or first line) text can be styled like this:
Change Font.
maybe dont use Wingdings
card_mod:
style: |
ha-card {
font-family: "Wingdings 2";
}
Change Font Style.
Font styles can be found here.
card_mod:
style: |
ha-card {
font-style: italic;
}
Change Font Variant.
Font variants can be found here.
card_mod:
style: |
ha-card {
font-variant: small-caps;
}
Change Font Size.
I have not found a way to change font size for text accross the board. you have to do them individually it seems. note that this doesnt affect the value in the selection. if you want to style this go to the selection value styling section.
card_mod:
style:
mushroom-state-info$: |
.container {
--card-secondary-font-size: 20px;
--card-primary-font-size: 20px;
}
Change Font Color.
I have not found a way to change color for text accross the board. you have to do them individually it seems. note that this doesnt affect the value in the selection. if you want to style this go to the selection value styling section.
card_mod:
style:
mushroom-state-info$: |
.container {
--card-primary-color: blue;
--card-secondary-color: orange;
}
Change Alligment
Different allignment options can be found here.
note that this doesnt affect the value in the selection. if you want to style this go to the selection value styling section.
card_mod:
style:
mushroom-state-info$: |
.container {
align-items: end;
}
Change Rows.
Gap will need to be adjusted depending on your primary text length. you can find the different types of flex direction here. yaml courtesy of @zanixmechanix
card_mod:
style:
mushroom-state-info$: |
.container {
flex-direction: row !important;
align-items: baseline;
gap: 10px;
}
End of Text Styling Section
Selection Value Styling
You can style the number that results from you selection with buttons like this:
Change Font.
maybe dont use Wingdings
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
.value {
font-family: "Wingdings 2";
}
Change Font Style.
Font styles can be found here.
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
.value {
font-style: italic;
}
Change Font Variant.
Font Variants do not seem to be supported for the selection value unfortunately. you will have to use a different font entirely to get the desired look.
Change Font Size.
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
.value {
font-size: 30px;
}
Change Font Color.
!important is required.
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
.value {
color: green !important;
}
Change Alligment
Different allignment options can be found here.
note that this does only seem to affect the vertical position of the value.
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
.container {
align-items: start !important;
}
End of Selection Value Styling Section
Badge Icon Styling
You can style the badge icon like this:
Change the icon type/mdi.
card_mod:
style: |
mushroom-badge-icon {
--card-mod-icon: mdi:mushroom;
}
Change the icon color.
card_mod:
style: |
mushroom-badge-icon {
--icon-color: orange;
}
Change icon size.
card_mod:
style: |
mushroom-badge-icon {
--badge-icon-size: 40px;
}
Rotate Icon.
card_mod:
style: |
mushroom-badge-icon {
rotate: 30deg;
}
Offset/Pad Icon.
card_mod:
style:
mushroom-badge-icon$: |
ha-icon {
padding-right: 10px;
padding-left: 5px;
padding-bottom: 10px;
height: 20px;
width: 0px;
}
Animate the Icon.
If you are using an animation you need to put your keyframes outside of the mushroom-badge-icon, like the below.
card_mod:
style: |
mushroom-badge-icon {
animation: wobbling 0.7s linear infinite alternate;
}
@keyframes wobbling {
0% {transform: rotate(-80deg);}
100% {transform: rotate(40deg);}
}
End of Badge Icon Styling Section
Badge Icon Background/Shape Styling
You can style the badge icon background/shape like this:
Shape Color.
looks like !important is required.
card_mod:
style: |
mushroom-badge-icon {
--main-color: blue !important;
}
Shape Size.
You should set the icon size to 12px as this is the standard size for badges in mushroom cards. you are then free to change the size of the shape without affecting the icon.
card_mod:
style: |
mushroom-badge-icon {
--badge-icon-size: 12px;
--badge-size: 30px;
}
Shape Shadow.
Left with shadow, right standard without shadow.
card_mod:
style:
mushroom-badge-icon$: |
.badge {
box-shadow: 0px 2px 4px 0px rgba(0,0,0,0.36);
}
Shape “Shape”?
Note that it doesnt seem like you can use negative values here.
card_mod:
style:
mushroom-badge-icon$: |
.badge {
padding-right: 40px;
padding-left: 10px;
padding-bottom: 10px;
}
Shape Outline/Border.
the different border types can be found here.
card_mod:
style:
mushroom-badge-icon$: |
.badge {
border: 2.5px outset green
}
Shape Animation.
If you are using an animation you need to put your keyframes outside of the .badge, like the below.
card_mod:
style:
mushroom-badge-icon$: |
.badge {
animation: ping 2s infinite;
}
@keyframes ping {
0% {box-shadow: 0 0 0 0 rgba(var(--rgb-red), 0.7);}
70% {box-shadow: 0 0 0 10px transparent;}
100% {box-shadow: 0 0 0 0 transparent;}
}
End of Badge Icon Shape Styling Section
Slider Styling
N/A Climate Card does not have a slider.
End of Slider Styling Section
Buttons Styling
If you have control buttons they can be styled like this:
Change the icon type/mdi.
For some reason for these the 2 buttons are nth-child(1) and nth-child(3) and there is no 2? so just keep that in mind
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
--card-mod-icon: mdi:mushroom;
}
Change the icon color.
For some reason for these the 2 buttons are nth-child(1) and nth-child(3) and there is no 2? so just keep that in mind
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
--card-mod-icon-color: orange;
}
Change icon size.
For some reason for these the 2 buttons are nth-child(1) and nth-child(3) and there is no 2? so just keep that in mind
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
--control-icon-size: 50px;
}
Rotate Icon.
For some reason for these the 2 buttons are nth-child(1) and nth-child(3) and there is no 2? so just keep that in mind
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
rotate: 40deg;
}
Offset/Pad Icon.
For some reason for these the 2 buttons are nth-child(1) and nth-child(3) and there is no 2? so just keep that in mind
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
padding-right: 100px;
padding-left: 10px;
padding-bottom: 20px;
width: 150px;
}
Animate the Icon.
For some reason for these the 2 buttons are nth-child(1) and nth-child(3) and there is no 2? so just keep that in mind you will need to put your keyframes outside of the #container .button:nth-child(1) as per the below.
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
animation: wobbling 0.7s linear infinite alternate;
}
@keyframes wobbling {
0% {transform: rotate(-80deg);}
100% {transform: rotate(40deg);}
}
Button Background.
For some reason for these the 2 buttons are nth-child(1) and nth-child(3) and there is no 2? so just keep that in mind
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
background: #780000;
}
Button Size.
For some reason for these the 2 buttons are nth-child(1) and nth-child(3) and there is no 2? so just keep that in mind !important is required. (color added to show size, not needed).
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
height: 50px !important;
width: 50px !important;
background: #780000;
}
Button Location.
For some reason for these the 2 buttons are nth-child(1) and nth-child(3) and there is no 2? so just keep that in mind Only margin top and left work, but negative values are allowed so you can move them anywhere you please.
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
margin-top: 20px !important;
margin-left: 37px !important;
}
Button Border/Outline.
For some reason for these the 2 buttons are nth-child(1) and nth-child(3) and there is no 2? so just keep that in mind border types can be found here.
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
border: dashed blue !important;
}
Button Reverse Order.
You can flip the order of the buttons, but it also flips the selection value. you can flip the selection value back again though, with the .value added code at the bottom.
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
:host {
transform: scalex(-1);
}
.value {
transform: scalex(-1);
}
Animate buttons shape.
you will need to put your keyframes outside of the .button, like the below.
card_mod:
style:
mushroom-climate-temperature-control$:
mushroom-input-number$: |
#container .button:nth-child(1) {
animation: ping 2s infinite;
}
@keyframes ping {
0% {box-shadow: 0 0 0 0 rgba(var(--rgb-red), 0.7);}
70% {box-shadow: 0 0 0 10px transparent;}
100% {box-shadow: 0 0 0 0 transparent;}
}
#container .button:nth-child(3) {
animation: ping 2s infinite;
}
@keyframes ping {
0% {box-shadow: 0 0 0 0 rgba(var(--rgb-red), 0.7);}
70% {box-shadow: 0 0 0 10px transparent;}
100% {box-shadow: 0 0 0 0 transparent;}
}
End of Buttons Styling Section
End of Climate Card Section