I wasn’t either and didn’t understand why folks were struggling
Thank you, I found the display I had before the update like this.
card_mod:
style: |
ha-card {
--card-primary-font-size: 105px;
--card-secondary-font-size: 30px;
--card-primary-line-height: 110px !important ;
--card-secondary-line-height: 35px !important ;
text-align: center;
}
Thank you very much, now everything is just great! For translation, I found this method -
type: markdown
content: >-
{% if strptime(states('sensor.date'), '%Y-%m-%d').day != None %} {%set days =
['Понедельник', 'Вторник', 'Среда', 'Четверг', 'Пятница', 'Суббота',
'Воскресение'] %}
{% set months = ['Января', 'Февраля', 'Марта', 'Апреля', 'Мая', 'Июня',
'Июля', 'Августа', 'Сентября', 'Октября', 'Ноября', 'Декабря'] %} {{
days[now().weekday()] }} {{ strptime(states('sensor.date'), '%Y-%m-%d').day }}
{{ months[now().month-1] }}, {{ now().strftime('%Y') }} {% endif %}
I need to get rid of the background and increase the size of the icon. It’s clear what to do with a regular icon
card_mod:
style:
ha-card {
--ha-card-background: none;
box-shadow: none;
--icon-size: 63px;
}
but what about an animated one?
type: custom:mushroom-template-card
primary: ''
entity: input_boolean.home_ststus_away
icon: mdi:exit-run
layout: vertical
icon_color: |-
{% if is_state ('input_boolean.home_ststus_away', 'on')%}
red
{% else %}
grey
{% endif %}
tap_action:
action: toggle
card_mod:
style:
mushroom-shape-icon$: |
{% if is_state ('input_boolean.home_ststus_away', 'on')%}
ha-icon {
--icon-animation: clip 1s linear infinite;
}
.shape {
--shape-animation: ping 3s infinite;
}
@keyframes ping {
0% {
box-shadow: 0 0 0 0 rgba(var(--rgb-red), 0.7);
}
70% {
box-shadow: 0 0 0 15px transparent;
}
100% {
box-shadow: 0 0 0 0 transparent;
}
}
{% else %}
grey
{% endif %}
}
Couple of issues here.
- Incorrect (old) path to icon animations:
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: clip 1s linear infinite;
}
Should be like this now:
card_mod:
style: |
ha-state-icon {
animation: clip 1s linear infinite;
}
-
You dont have the keyframes for this animation. I dont have them to hand. But the animation of the icon wont work without it.
-
I wouldnt place an if statement outside an element. And also the if statement makes no sense really?
{% if is_state ('input_boolean.home_ststus_away', 'on')%}
ha-icon {
--icon-animation: clip 1s linear infinite;
}
.shape {
--shape-animation: ping 3s infinite;
}
{% else %}
grey
{% endif %}
}
If boolean is on then animate icon and animate shape else grey? See how that doesnt really make sense?
I would do it like this if you are doing if statements. And yes this means repeating the if statement potentially but it works better:
card_mod:
style: |
ha-state-icon {
{% if is_state ('input_boolean.home_ststus_away', 'on')%}
animation: clip 1s linear infinite;
{% else %}
{% endif %}
}
- And for your actual question on how to combine there is a section in the first post about what the .: | and $ symbols do. But it should be like this. With all fixes (except missing keyframe for the icon animation):
type: custom:mushroom-template-card
primary: ''
entity: input_boolean.home_ststus_away
icon: mdi:exit-run
layout: vertical
icon_color: |-
{% if is_state ('input_boolean.home_ststus_away', 'on')%}
red
{% else %}
grey
{% endif %}
tap_action:
action: toggle
card_mod:
style:
mushroom-shape-icon$: |
.shape {
{% if is_state ('input_boolean.home_ststus_away', 'on')%}
--shape-animation: ping 3s infinite;
{% else %}
{% endif %}
}
@keyframes ping {
0% {box-shadow: 0 0 0 0 rgba(var(--rgb-red), 0.7);}
70% {box-shadow: 0 0 0 15px transparent;}
100% {box-shadow: 0 0 0 0 transparent;}
}
.: |
ha-state-icon {
{% if is_state ('input_boolean.home_ststus_away', 'on')%}
animation: clip 1s linear infinite;
{% else %}
{% endif %}
}
ha-card {
--ha-card-background: none;
box-shadow: none;
--icon-size: 63px;
}
Thank you so much for helping and explaining! Everything works as it should work!!! I still have a couple of questions left and my dashboard will finally be finished! Thank you )
Please help me create a template for animated Mushroom Chips using this fan icon as an example! I need its color to be changed depending on the selected mode and also rotation speed must be changed, depending on mode. For examle:
{% if is_state_attr('fan.zhimi_va4_aca3_air_fresh', 'preset_mode', 'Sleep')%}
Color: light-green/ rotation 3sec
'fan.zhimi_va4_aca3_air_fresh', 'preset_mode', 'Low'
Color: green/ rotation 2sec
{% else %}
grey
{% endif %}
I almost succeeded, but there was a lot of code… (
type: custom:stack-in-card
cards:
- type: custom:mushroom-template-card
primary: Спальня
secondary: >-
{{ states('sensor.0x00158d000709bf12_temperature') | round(1) }}°C {{
states('sensor.0x00158d000709bf12_humidity') | round(1) }}%
icon: mdi:bed
entity: light.bedside_lamp_rgbww_light
tap_action:
action: toggle
double_tap_action:
action: navigate
navigation_path: bedroom
hold_action:
action: toggle
icon_color: '{{ ''orange'' if is_state(entity, ''on'') else ''disabled'' }}'
fill_container: true
layout: horizontal
multiline_secondary: false
card_mod:
style: |
:host([dark-mode]) {
background: rgba(var(--rgb-primary-background-color), 0.2);
}
:host {
background: rgba(var(--rgb-primary-text-color), 0.025);
--mush-icon-size: 76px;
height: 66px;
margin-left: -18px !important;
}
- type: custom:mushroom-chips-card
chips:
- type: template
double_tap_action:
action: none
entity: fan.zhimi_va4_aca3_air_fresh
icon: mdi:fan
tap_action:
action: toggle
hold_action:
action: none
icon_color: |-
{% if is_state ('fan.zhimi_va4_aca3_air_fresh', 'on')%}
green
{% else %}
grey
{% endif %}
alignment: end
card_mod:
style:
mushroom-template-chip:nth-child(1)$: |
ha-state-icon {
{{ 'animation: rotation 3s linear infinite;' if is_state('fan.zhimi_va4_aca3_air_fresh', 'on') }}
}
@keyframes rotation {
0% {
transform: rotate(0deg);
}
100% {
transform: rotate(360deg);
}
}
.: |
ha-card {
--chip-box-shadow: none;
--chip-background: none;
--chip-spacing: 0;
}
card_mod:
style: |
ha-card {
height: 102px;
}
Hello my friends!
I need help with a simple text colour change. No matter what I do, the primary and secondary colour stays the same. The problem shows in every card (mushroom-template for example). I think cardmod works, since the backroundchange is no problem. But as you can see the text stays black (or white in dark mode).
My theme is “Adaptive Mushroom” and I tried different themes with the same result.
What could be wrong?
type: custom:mushroom-template-card
primary: Hello,
secondary: How are you?
icon: mdi:home
card_mod:
style:
mushroom-state-info$: |
.container {
–primary-text-color: blue;
–secondary-text-color: orange;
}
change to --card-primary-color:
and --card-secondary-color:
That should fix it
type: custom:mushroom-template-card
primary: Hello,
secondary: How are you?
icon: mdi:home
card_mod:
style: |
ha-card {
--card-primary-color: blue !important;
--card-secondary-color: orange !important;
}
Also make sure you are on Mushroom 3.4.1
Thank you so so much!
This worked! I was searching the web and chatpgt for hours and didn’t find a solution.
I love this community.
Have a great Sunday!
Best way to know is to look at the Mushroom change logs, use Chrome’s DevTool, or look directly at the JavaScript.
Enjoy the rest of your weekend as well!
Trying to make the Person card badge icon to show just a small badge colour (dot) without an icon, however having trouble resizing it. Any ideas? thanks
card_mod:
style:
mushroom-state-item$: |
.container {
display: flex;
flex-direction: column !important;
}
mushroom-state-info$: |
.container {
width: 83%;
align-items: center;
}
mushroom-shape-avatar$: ''
.: |
ha-card {
--icon-size: 40px;
--card-mod-icon: none !important;
--badge-size: 10px;
width: fit-content;
margin: 5px 0px 0px 100px;
background: transparent !important;
border: 0px !important;
}
Like this?
type: custom:mushroom-person-card
entity: person.dimitri_landerloos
card_mod:
style: |
mushroom-badge-icon {
--badge-icon-size: 0px;
--badge-size: 10px;
}
Yeh, I tried implementing it with my existing code but nothing is changing, some changes need to be made?
Show how you implemented it with your code please.
Highly likely I messed it all up. I’ve tried simply copying and pasting to my existing code:
card_mod:
style:
mushroom-state-item$: |
.container {
display: flex;
flex-direction: column !important;
}
mushroom-state-info$: |
.container {
width: 83%;
align-items: center;
}
mushroom-shape-avatar$: ''
.: |
ha-card {
--icon-size: 40px;
width: fit-content;
margin: 5px 0px 0px 100px;
background: transparent !important;
border: 0px !important;
}
mushroom-badge-icon {
--badge-icon-size: 0px;
--badge-size: 10px;
}
And also this way:
card_mod:
style:
mushroom-state-item$: |
.container {
display: flex;
flex-direction: column !important;
}
mushroom-state-info$: |
.container {
width: 83%;
align-items: center;
}
mushroom-badge-icon$:
.: |
ha-card {
--badge-icon-size: 0px;
--badge-size: 5px;
}
mushroom-shape-avatar$: ''
.: |
ha-card {
--icon-size: 40px;
width: fit-content;
margin: 5px 0px 0px 100px;
background: transparent !important;
border: 0px !important;
}
This should work:
type: custom:mushroom-person-card
entity: person.dimitri_landerloos
card_mod:
style:
mushroom-state-item$: |
.container {
display: flex;
flex-direction: column !important;
}
mushroom-state-info$: |
.container {
width: 83%;
align-items: center;
}
.: |
ha-card {
--icon-size: 40px;
width: fit-content;
margin: 5px 0px 0px 100px;
background: transparent !important;
border: 0px !important;
}
mushroom-badge-icon {
--badge-icon-size: 0px;
--badge-size: 10px;
}
Does anyone see why my text is getting chopped off like this? It doesn’t matter what size the text is, it gets chopped off unless it’s tiny. I also noticed that the text color will not change using --primary-text-color: blue; under mushroom state info.
type: custom:mushroom-template-card
entity: alarm_control_panel.alarmo
primary: |
{% if is_state(entity, 'armed_home') %}
ARMED HOME
{% elif is_state(entity, 'armed_away') %}
ARMED AWAY
{% elif is_state(entity, 'armed_night') %}
ARMED NIGHT
{% elif is_state(entity, 'disarmed') %}
DISARMED
{% else %}
OFFLINE
{% endif %}
fill_container: true
tap_action:
action: none
hold_action:
action: none
double_tap_action:
action: none
badge_color: ''
layout: vertical
multiline_secondary: false
card_mod:
style:
mushroom-shape-icon$: null
.: |
ha-card {
border-radius: 0px;
{% if is_state(config.entity, 'armed_home') %}
background-color: rgba(255, 0, 0, 100);
{% elif is_state(config.entity, 'armed_away') %}
background-color: rgba(255, 0, 0, 100);
{% elif is_state(config.entity, 'armed_night') %}
background-color: rgba(255, 0, 0, 100);
{% elif is_state(config.entity, 'disarmed') %}
background-color: rgba(0, 100, 0, 100);
{% else %}
background-color: rgba(175, 90, 0, .4);
{% endif %}
}
mushroom-state-info$: |
.container{
--card-primary-font-size: 50px;
}