I have a blueprint for turning on lights (switches) at sunset.
It includes settings for sun elevation and between two times.
Currently I also have a hard coded condition for my alarm to be deactivated.
Now for the problem. Some of my lights should only turn on if alarm is deactivated but some lights should not care if alarm is on or off.
So, I would like to include a boolean varable to decide if this condition should be used or not.
Something like “Only turn on if alarm is deactivated”.
When used as automation, if boolean variable is set, this condition should be used:
condition: state entity_id: switch.alarm_active state: 'off'
And if boolean variable is not set, the condition should not be used at all.
Here is my current blueprint:
blueprint: name: Pluggar - Tänd - Kväll description: Slå på pluggar vid solnedgång domain: automation input: # Variable for identifying the switches to act upon target_switch: name: Pluggar description: Plugg eller pluggar som ska slås på vid solnedgång # Use a selector, to pick the switches selector: target: entity: domain: switch # Variable for sun elevation offset elevation_shift: name: Solvinkel description: Solens vinkel ovanför horisonten. Ett positivt värde tänder tidigare medans ett negativt värde tänder senare. default: 0.0 # Use a selector, to set the time shift or offset selector: number: min: -3.0 max: 3.0 mode: slider step: 0.5 # Variable for time window time_after: name: Efter klockan selector: time: # Variable for time window time_before: name: Före klockan selector: time: # Prevent the automation from running concurrently mode: single # Define the variables used in the action section variables: target_switch: !input target_switch # Define the trigger for the automation trigger: # Using the state of the sun to act as the trigger platform: numeric_state entity_id: sun.sun attribute: elevation # Can be a positive or negative number below: !input elevation_shift # Add a condition to ensure that this only triggers near sunset, in the evening condition: # Check that it is after sunrise - condition: sun after: sunrise # Add a buffer to be sure after_offset: "01:00:00" - condition: time after: !input time_after before: !input time_before - condition: state entity_id: switch.alarm_active state: 'off' # This section will take action on the switches, and turn them on action: # A very simple structure of turning on the selected switches - service: switch.turn_on target: !input target_switch