PS5-MQTT: Control PlayStation 5 devices using MQTT

I just added a calendar event for every 2 months to update it.
Would be nice if you could automate it from within HA.

mine has worked everytime since I installed it a month after PS% luanch date and Ive had to update nothing

I’ve created an automation which try to determine once it is outdated, but it is not very precise.
Assumption is the PS5 is not long time in standby but always soon used once switched on.

alias: Benachrichtigung - PS5 renew NPSSO token
description: >-
  https://psn-api.achievements.app/authentication/authenticating-manually#get-started

  https://github.com/FunkeyFlo/ps5-mqtt
trigger:
  - platform: state
    entity_id:
      - switch.ps5_power
    to: "on"
    for:
      hours: 0
      minutes: 25
      seconds: 0
condition:
  - condition: state
    entity_id: sensor.ps5_activity
    state: idle
  - condition: and
    conditions:
      - condition: state
        entity_id: sensor.ps5_activity
        state: idle
        attribute: activity
      - condition: not
        conditions:
          - condition: numeric_state
            entity_id: sensor.ps5_playtime_today
            above: 0
action:
  - service: notify.persistent_notification
    data:
      message: >-
        PS5 renew NPSSO token
        ->[Link](https://psn-api.achievements.app/authentication/authenticating-manually#get-started)
      title: To Do
mode: single
4 Likes

i filled in the broadcast address of my VLAN where my ps5 is in, but no discovery yet.

if my ps5 is on 192.168.55.102 then this should be 192.168.55.255 ? Am i right?

Thanxs

Could be that your network setup doesn’t allow for broadcasting on (that) vlan. If you only use one playstation device on that network you can also point it directly to that device’s IP.

Thanxs that did the trick, i can see the ps5 now, i’ve added it. Now i can switch it on, but switching off (standby) does not work, i see the switch entity switch off for a couple of seconds and then it will refresh the state of being on, the ps5 doesn’t react to the off command

Regards Thijs

1 Like

Be sure that all remote play settings are configured properly on your PlayStation device.

I don’t see (m)any ps5 remote play settings to adjust. It’s weird sometimes the ps5 will switch off, but most of the time it doesn’t work.
Switching on works great.

Regards Thijs

Starting PS5-MQTT...
2023-09-14T20:09:20.319Z @ha:ps5:webserver Server listening on PORT: 65486
2023-09-14T20:09:20.333Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20
2023-09-14T20:09:23.315Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20
2023-09-14T20:11:03.217Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20/set/power
2023-09-14T20:11:08.230Z @ha:ps5:turnOnDevice 
2023-09-14T20:11:08.233Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20
2023-09-14T20:11:08.560Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20/set/power
2023-09-14T20:11:13.570Z @ha:ps5:turnOnDevice 
2023-09-14T20:11:13.572Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20
2023-09-14T20:11:23.561Z @ha:ps5:checkDevicesState Resume polling
2023-09-14T20:11:41.108Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20/set/power
2023-09-14T20:11:42.849Z @ha:ps5:error Error: Error[1] PASSCODE_IS_NEEDED
    at RemotePlayLoginProc.<anonymous> (/usr/local/lib/node_modules/playactor/dist/remoteplay/proc/login.js:37:27)
    at Generator.next (<anonymous>)
    at fulfilled (/usr/local/lib/node_modules/playactor/dist/remoteplay/proc/login.js:5:58)
    at processTicksAndRejections (node:internal/process/task_queues:96:5) 

Looks like i need an password

Did you perhaps miss step 6?

Nope, the authentication works. When switching on the ps5 it works everytime, and switching off works sometimes, but most of the times it won’t :thinking:

Regards

Are you trying to switch off the ps5 when it is on the account selection screen? This scenario unfortunately is not supported by the remote play protocol.

This addon has the option to add multiple accounts (npsso).
Is it possible to use/see these specific users in card that is playing on the PS5?
Maybe a username variable based on npsso?

You can use the players attribute on the activity entity to achieve this.

Account names will be comma separated.

1 Like

At first i did, later on i checked both for multiple times. And sometimes the ps5 switched off also before selecting an account. Must say, it works more when selecting the account first, but it’s not reliable for me right now.

I want to use the add-on it to start and stop a my harmony gaming activity. If i switch the ps5 on and off with my controller this wil work flawless.
Only when i want to switch it with my harmony activity the switching off isn’t stable.
I think we use the first option 99% of the time so it’s not a big problem but just weird it doesn’t work everytime.

Regards

You could also try opening an issue with the playactor library on GitHub. This is the underlying library that’s used to access the remote play protocol.

Ok thanxs, i’ll keep you posted

1 Like

My layout using mushroom and card-mod

Imgur
Imgur


type: custom:mushroom-template-card

primary: PlayStation 5

secondary: |-

  {% if is_state('switch.ps5_yourId_power', 'on') %}

    {% if is_state('sensor.ps5_yourId_activity', 'idle') %}

      Ligado

    {% elif is_state('sensor.ps5_yourId_activity', 'playing') %}

      Jogando {{ state_attr('sensor.ps5_yourId_activity', 'title_name') or states('sensor.ps5_yourId_activity') }}

    {%- else -%}

      {{ state_attr('sensor.ps5_yourId_activity', 'title_name') or states('sensor.ps5_yourId_activity') }}

    {%- endif -%}

  {%- elif is_state('switch.ps5_yourId_power', 'unavailable') -%}

    IndisponĂ­vel

  {%- elif is_state('switch.ps5_yourId_power', 'off') -%}

    Desligado

  {%- else -%}

    {{ states('switch.ps5_yourId_power') }}

  {%- endif -%}

icon: mdi:sony-playstation

entity: switch.ps5_yourId_power

picture: '{{state_attr(''sensor.ps5_yourId_activity'', ''title_image'')}}'

badge_icon: |-

  {% if is_state('sensor.ps5_yourId_activity', 'playing') %}

    mdi:controller

  {%- elif is_state('sensor.ps5_yourId_activity', 'idle') -%}

    mdi:sleep

  {%- elif is_state('sensor.ps5_yourId_activity', 'unavailable') -%}

    mdi:power-plug-off

  {%- endif -%}

fill_container: true

multiline_secondary: true

icon_color: |-

  {% if is_state('sensor.ps5_yourId_activity', 'playing') %}

    #1986e6

  {%- elif is_state('sensor.ps5_yourId_activity', 'idle') -%}

    #ffe057

  {%- elif is_state('sensor.ps5_yourId_activity', 'unavailable') -%}

    #737373

  {%- endif -%}

badge_color: |-

  {% if is_state('sensor.ps5_yourId_activity', 'playing') %}

    #1986e6

  {%- elif is_state('sensor.ps5_yourId_activity', 'idle') -%}

    #ffe057

  {%- elif is_state('sensor.ps5_yourId_activity', 'unavailable') -%}

    #737373

  {%- endif -%}

layout: horizontal

card_mod:

  layout: horizontal

  style:

    mushroom-state-item$: |

      .container {

        {% if is_state('sensor.ps5_yourId_activity', 'playing') %}

        width: 100%;

        gap: 1rem;

        {% else %}

        {% endif %}  

      }

      .icon {

        margin-right: 0 !important;

        display: flex;

        justify-content: flex-end;

      }

      .info {

        {% if is_state('sensor.ps5_yourId_activity', 'playing') %}

        width: 100%;

        {% else %}

        {% endif %}  

      }

    .: |

      ha-card {

        padding:0 !important;

      }

      mushroom-shape-icon {

       display: flex;

       {% if is_state('sensor.ps5_yourId_activity', 'playing') %}

        padding-top: var(--spacing);

       {% else %}

       {% endif %}  

      }

      mushroom-shape-avatar {

        --icon-size: 100%;

        --icon-height: 100%;

        display: flex;

        {% if is_state('sensor.ps5_yourId_activity', 'playing') %}

         width: 150px;

         --icon-border-radius:12px 0 0 11px;

        {% else %}

        {% endif %}

      }

      mushroom-state-item {

       display: flex;

       {% if is_state('sensor.ps5_yourId_activity', 'playing') %}

       padding: 0;

       {% else %}

       padding: 1rem 2rem 1rem 2rem;

       {% endif %}  

      }

      mushroom-state-info {

        {% if is_state('sensor.ps5_yourId_activity', 'playing') %}

        padding: 4rem 1rem 1rem 1rem;

        {% else %}

        {% endif %}

      }

      mushroom-badge-icon  {

        {% if is_state('sensor.ps5_yourId_activity', 'playing') %}

       top: 2rem;

        right: unset;

        left: calc(100% + 2rem);

        --badge-size: 32px;

        --badge-border-radius: .4rem;

        {% else %}

        {% endif %}  

      }

2 Likes

looks great but in idle the spacing isn’t right (top stock mushroom card, below yours):

changed the last padding value for mushroom-state-item when not playing to 1rem (from 2rem) and added an else for .icon (if not playing) to set maring-right to 1 (instead of 0) fixed it for me:

type: custom:mushroom-template-card
primary: PlayStation 5
secondary: |-
  {% if is_state('switch.ps5_power', 'on') %}
    {% if is_state('sensor.ps5_activity', 'idle') %}
      Leerlauf
    {% elif is_state('sensor.ps5_activity', 'playing') %}
      spielt {{ state_attr('sensor.ps5_activity', 'title_name') or states('sensor.ps5_activity') }}
    {%- else -%}
      {{ state_attr('sensor.ps5_activity', 'title_name') or states('sensor.ps5_activity') }}
    {%- endif -%}
  {%- elif is_state('switch.ps5_power', 'unavailable') -%}
   Ruhemodus
  {%- elif is_state('switch.ps5_power', 'off') -%}
    ausgeschalten
  {%- else -%}
    {{ states('switch.ps5_power') }}
  {%- endif -%}
icon: mdi:sony-playstation
entity: switch.ps5_power
picture: '{{state_attr(''sensor.ps5_activity'', ''title_image'')}}'
badge_icon: |-
  {% if is_state('sensor.ps5_activity', 'playing') %}
    mdi:controller
  {%- elif is_state('sensor.ps5_activity', 'idle') -%}
    mdi:sleep
  {%- elif is_state('sensor.ps5_activity', 'unavailable') -%}
    mdi:power-plug-off
  {%- endif -%}
fill_container: true
multiline_secondary: true
icon_color: |-
  {% if is_state('sensor.ps5_activity', 'playing') %}
    #1986e6
  {%- elif is_state('sensor.ps5_activity', 'idle') -%}
    #ffe057
  {%- elif is_state('sensor.ps5_activity', 'unavailable') -%}
    #737373
  {%- endif -%}
badge_color: |-
  {% if is_state('sensor.ps5_activity', 'playing') %}
    #1986e6
  {%- elif is_state('sensor.ps5_activity', 'idle') -%}
    #ffe057
  {%- elif is_state('sensor.ps5_activity', 'unavailable') -%}
    #737373
  {%- endif -%}
layout: horizontal
card_mod:
  layout: horizontal
  style:
    mushroom-state-item$: |
      .container {
        {% if is_state('sensor.ps5_activity', 'playing') %}
        width: 100%;
        gap: 1rem;
        {% else %}
        {% endif %}  
      }
      .icon {
        {% if is_state('sensor.ps5_activity', 'playing') %}
        margin-right: 0 !important;
        {% else %}
        margin-right: 1 !important;
        {% endif %} 
        display: flex;
        justify-content: flex-end;
      }
      .info {
        {% if is_state('sensor.ps5_activity', 'playing') %}
        width: 100%;
        {% else %}
        {% endif %}  
      }
    .: |
      ha-card {
        padding:0 !important;
      }
      mushroom-shape-icon {
       display: flex;
       {% if is_state('sensor.ps5_activity', 'playing') %}
        padding-top: var(--spacing);
       {% else %}
       {% endif %}  
      }
      mushroom-shape-avatar {
        --icon-size: 100%;
        --icon-height: 100%;
        display: flex;
        {% if is_state('sensor.ps5_activity', 'playing') %}
         width: 150px;
         --icon-border-radius:12px 0 0 11px;
        {% else %}
        {% endif %}
      }
      mushroom-state-item {
       display: flex;
       {% if is_state('sensor.ps5_activity', 'playing') %}
       padding: 0;
       {% else %}
       padding: 1rem 2rem 1rem 1rem;
       {% endif %}  
      }
      mushroom-state-info {
        {% if is_state('sensor.ps5_activity', 'playing') %}
        padding: 4rem 1rem 1rem 1rem;
        {% else %}
        {% endif %}
      }
      mushroom-badge-icon  {
        {% if is_state('sensor.ps5_activity', 'playing') %}
       top: 2rem;
        right: unset;
        left: calc(100% + 2rem);
        --badge-size: 32px;
        --badge-border-radius: .4rem;
        {% else %}
        {% endif %}  
      }

4 Likes

Hey, I’m trying to get this to work and having some problems. Forgive me if this is obvious but I can’t figure it out. Whenever trying to load I get a “502 bad gateway” error and my logs show this


* MQTT entity name starts with the device name in your config {'availability': [{'topic': 'ps5-mqtt/00E42124CFBD', 'value_template': Template<template=({{ value_json.device_status }}) renders=0>, 'payload_not_available': 'offline', 'payload_available': 'online'}], 'name': 'PS5 Theatre power', 'command_topic': 'ps5-mqtt/00E42124CFBD/set/power', 'state_topic': 'ps5-mqtt/00E42124CFBD', 'unique_id': '00E42124CFBD_power_ps5mqtt', 'state_on': 'AWAKE', 'state_off': 'STANDBY', 'payload_on': 'AWAKE', 'payload_off': 'STANDBY', 'optimistic': False, 'value_template': Template<template=({{ value_json.power }}) renders=0>, 'icon': 'mdi:sony-playstation', 'device': {'manufacturer': 'Sony', 'model': 'Playstation 5', 'name': 'PS5 Theatre', 'identifiers': ['00E42124CFBD'], 'connections': [['ip', '192.168.0.108']], 'sw_version': '08000044'}, 'enabled_by_default': True, 'qos': 0, 'availability_mode': 'latest', 'retain': False, 'encoding': 'utf-8', 'payload_not_available': 'offline', 'payload_available': 'online'}, this is not expected. Please correct your configuration. The device name prefix will be stripped off the entity name and becomes 'Power'

My PS5-MQTT Logs

Starting PS5-MQTT...
2023-10-02T22:35:16.973Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/00E42124CFBD
2023-10-02T22:35:16.988Z @ha:ps5:webserver Server listening on PORT: 62082
2023-10-02T22:35:19.992Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/00E42124CFBD

Mosquitto Logs

services-up: info: copying legacy longrun nginx (no readiness notification)
[18:35:00] INFO: Starting NGINX for authentication handling...
s6-rc: info: service legacy-services successfully started
[18:35:00] INFO: Starting mosquitto MQTT broker...
2023-10-02 18:35:00: Warning: Mosquitto should not be run as root/administrator.
2023-10-02 18:35:00: mosquitto version 2.0.17 starting
2023-10-02 18:35:00: Config loaded from /etc/mosquitto/mosquitto.conf.
2023-10-02 18:35:00: Loading plugin: /usr/share/mosquitto/go-auth.so
2023-10-02 18:35:00:  ├── Username/password checking enabled.
2023-10-02 18:35:00:  ├── TLS-PSK checking enabled.
2023-10-02 18:35:00:  └── Extended authentication not enabled.
2023-10-02 18:35:00: Opening ipv4 listen socket on port 1883.
2023-10-02 18:35:00: Opening ipv6 listen socket on port 1883.
2023-10-02 18:35:00: Opening websockets listen socket on port 1884.
2023-10-02 18:35:00: mosquitto version 2.0.17 running
2023-10-02 18:35:01: New connection from 127.0.0.1:49764 on port 1883.
2023-10-02 18:35:01: Client <unknown> disconnected due to protocol error.
[18:35:01] INFO: Successfully send discovery information to Home Assistant.
2023-10-02 18:35:01: New connection from 172.30.32.1:58955 on port 1883.
2023-10-02 18:35:01: New client connected from 172.30.32.1:58955 as 1NsOlOKgHwnSIzdXkBnvvO (p2, c1, k60, u'homeassistant').
[18:35:01] INFO: Successfully send service information to the Supervisor.
2023-10-02 18:35:02: New connection from 192.168.0.102:37414 on port 1883.
2023-10-02 18:35:02: New client connected from 192.168.0.102:37414 as mqttjs_301ab66c (p2, c1, k60, u'mqttuser').
2023-10-02 18:35:15: Client mqttjs_301ab66c closed its connection.
2023-10-02 18:35:15: New connection from 192.168.0.102:40536 on port 1883.
2023-10-02 18:35:15: New client connected from 192.168.0.102:40536 as mqttjs_b88a12b9 (p2, c1, k60, u'mqttuser').
2023-10-02 18:36:22: New connection from 172.30.32.2:34148 on port 1883.
2023-10-02 18:36:22: Client <unknown> closed its connection.
2023-10-02 18:38:22: New connection from 172.30.32.2:39158 on port 1883.
2023-10-02 18:38:22: Client <unknown> closed its connection.
2023-10-02 18:40:22: New connection from 172.30.32.2:37070 on port 1883.
2023-10-02 18:40:22: Client <unknown> closed its connection.
2023-10-02 18:42:19: Client 1NsOlOKgHwnSIzdXkBnvvO closed its connection.
2023-10-02 18:42:22: New connection from 172.30.32.2:51386 on port 1883.
2023-10-02 18:42:22: Client <unknown> closed its connection.
2023-10-02 18:42:34: New connection from 172.30.32.1:36495 on port 1883.
2023-10-02 18:42:34: New client connected from 172.30.32.1:36495 as 46jWuPk7JHEfLJ03p2Oc8U (p2, c1, k60, u'homeassistant').
2023-10-02 18:44:22: New connection from 172.30.32.2:52526 on port 1883.
2023-10-02 18:44:22: Client <unknown> closed its connection.
2023-10-02 18:46:22: New connection from 172.30.32.2:40458 on port 1883.
2023-10-02 18:46:22: Client <unknown> closed its connection.
2023-10-02 18:48:22: New connection from 172.30.32.2:55954 on port 1883.
2023-10-02 18:48:22: Client <unknown> closed its connection.
2023-10-02 18:50:22: New connection from 172.30.32.2:50600 on port 1883.
2023-10-02 18:50:22: Client <unknown> closed its connection.
2023-10-02 18:52:22: New connection from 172.30.32.2:60514 on port 1883.
2023-10-02 18:52:22: Client <unknown> closed its connection.

And PS5-Mqtt config

mqtt:
  host: 192.168.0.102
  port: "1883"
  user: mqttuser
  pass: ########
logger: "@ha:ps5:*"
device_check_interval: 5000
device_discovery_interval: 60000
account_check_interval: 5000
include_ps4_devices: false
psn_accounts:
  - username: critter2020
    npsso: #########
    preferred_ps5: 70C881D600B0
    preferred_ps4: 60E899D600B0

Mosquitto config

logins:
  - username: mqttuser
    password: #######
require_certificate: false
certfile: fullchain.pem
keyfile: privkey.pem
customize:
  active: false
  folder: mosquitto