I just added a calendar event for every 2 months to update it.
Would be nice if you could automate it from within HA.
mine has worked everytime since I installed it a month after PS% luanch date and Ive had to update nothing
Iâve created an automation which try to determine once it is outdated, but it is not very precise.
Assumption is the PS5 is not long time in standby but always soon used once switched on.
alias: Benachrichtigung - PS5 renew NPSSO token
description: >-
https://psn-api.achievements.app/authentication/authenticating-manually#get-started
https://github.com/FunkeyFlo/ps5-mqtt
trigger:
- platform: state
entity_id:
- switch.ps5_power
to: "on"
for:
hours: 0
minutes: 25
seconds: 0
condition:
- condition: state
entity_id: sensor.ps5_activity
state: idle
- condition: and
conditions:
- condition: state
entity_id: sensor.ps5_activity
state: idle
attribute: activity
- condition: not
conditions:
- condition: numeric_state
entity_id: sensor.ps5_playtime_today
above: 0
action:
- service: notify.persistent_notification
data:
message: >-
PS5 renew NPSSO token
->[Link](https://psn-api.achievements.app/authentication/authenticating-manually#get-started)
title: To Do
mode: single
i filled in the broadcast address of my VLAN where my ps5 is in, but no discovery yet.
if my ps5 is on 192.168.55.102 then this should be 192.168.55.255 ? Am i right?
Thanxs
Could be that your network setup doesnât allow for broadcasting on (that) vlan. If you only use one playstation device on that network you can also point it directly to that deviceâs IP.
Thanxs that did the trick, i can see the ps5 now, iâve added it. Now i can switch it on, but switching off (standby) does not work, i see the switch entity switch off for a couple of seconds and then it will refresh the state of being on, the ps5 doesnât react to the off command
Regards Thijs
Be sure that all remote play settings are configured properly on your PlayStation device.
I donât see (m)any ps5 remote play settings to adjust. Itâs weird sometimes the ps5 will switch off, but most of the time it doesnât work.
Switching on works great.
Regards Thijs
Starting PS5-MQTT...
2023-09-14T20:09:20.319Z @ha:ps5:webserver Server listening on PORT: 65486
2023-09-14T20:09:20.333Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20
2023-09-14T20:09:23.315Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20
2023-09-14T20:11:03.217Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20/set/power
2023-09-14T20:11:08.230Z @ha:ps5:turnOnDevice
2023-09-14T20:11:08.233Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20
2023-09-14T20:11:08.560Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20/set/power
2023-09-14T20:11:13.570Z @ha:ps5:turnOnDevice
2023-09-14T20:11:13.572Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20
2023-09-14T20:11:23.561Z @ha:ps5:checkDevicesState Resume polling
2023-09-14T20:11:41.108Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/84E6573B5E20/set/power
2023-09-14T20:11:42.849Z @ha:ps5:error Error: Error[1] PASSCODE_IS_NEEDED
at RemotePlayLoginProc.<anonymous> (/usr/local/lib/node_modules/playactor/dist/remoteplay/proc/login.js:37:27)
at Generator.next (<anonymous>)
at fulfilled (/usr/local/lib/node_modules/playactor/dist/remoteplay/proc/login.js:5:58)
at processTicksAndRejections (node:internal/process/task_queues:96:5)
Looks like i need an password
Nope, the authentication works. When switching on the ps5 it works everytime, and switching off works sometimes, but most of the times it wonât
Regards
Are you trying to switch off the ps5 when it is on the account selection screen? This scenario unfortunately is not supported by the remote play protocol.
This addon has the option to add multiple accounts (npsso).
Is it possible to use/see these specific users in card that is playing on the PS5?
Maybe a username variable based on npsso?
You can use the players attribute on the activity
entity to achieve this.
Account names will be comma separated.
At first i did, later on i checked both for multiple times. And sometimes the ps5 switched off also before selecting an account. Must say, it works more when selecting the account first, but itâs not reliable for me right now.
I want to use the add-on it to start and stop a my harmony gaming activity. If i switch the ps5 on and off with my controller this wil work flawless.
Only when i want to switch it with my harmony activity the switching off isnât stable.
I think we use the first option 99% of the time so itâs not a big problem but just weird it doesnât work everytime.
Regards
You could also try opening an issue with the playactor library on GitHub. This is the underlying library thatâs used to access the remote play protocol.
Ok thanxs, iâll keep you posted
My layout using mushroom and card-mod
type: custom:mushroom-template-card
primary: PlayStation 5
secondary: |-
{% if is_state('switch.ps5_yourId_power', 'on') %}
{% if is_state('sensor.ps5_yourId_activity', 'idle') %}
Ligado
{% elif is_state('sensor.ps5_yourId_activity', 'playing') %}
Jogando {{ state_attr('sensor.ps5_yourId_activity', 'title_name') or states('sensor.ps5_yourId_activity') }}
{%- else -%}
{{ state_attr('sensor.ps5_yourId_activity', 'title_name') or states('sensor.ps5_yourId_activity') }}
{%- endif -%}
{%- elif is_state('switch.ps5_yourId_power', 'unavailable') -%}
IndisponĂvel
{%- elif is_state('switch.ps5_yourId_power', 'off') -%}
Desligado
{%- else -%}
{{ states('switch.ps5_yourId_power') }}
{%- endif -%}
icon: mdi:sony-playstation
entity: switch.ps5_yourId_power
picture: '{{state_attr(''sensor.ps5_yourId_activity'', ''title_image'')}}'
badge_icon: |-
{% if is_state('sensor.ps5_yourId_activity', 'playing') %}
mdi:controller
{%- elif is_state('sensor.ps5_yourId_activity', 'idle') -%}
mdi:sleep
{%- elif is_state('sensor.ps5_yourId_activity', 'unavailable') -%}
mdi:power-plug-off
{%- endif -%}
fill_container: true
multiline_secondary: true
icon_color: |-
{% if is_state('sensor.ps5_yourId_activity', 'playing') %}
#1986e6
{%- elif is_state('sensor.ps5_yourId_activity', 'idle') -%}
#ffe057
{%- elif is_state('sensor.ps5_yourId_activity', 'unavailable') -%}
#737373
{%- endif -%}
badge_color: |-
{% if is_state('sensor.ps5_yourId_activity', 'playing') %}
#1986e6
{%- elif is_state('sensor.ps5_yourId_activity', 'idle') -%}
#ffe057
{%- elif is_state('sensor.ps5_yourId_activity', 'unavailable') -%}
#737373
{%- endif -%}
layout: horizontal
card_mod:
layout: horizontal
style:
mushroom-state-item$: |
.container {
{% if is_state('sensor.ps5_yourId_activity', 'playing') %}
width: 100%;
gap: 1rem;
{% else %}
{% endif %}
}
.icon {
margin-right: 0 !important;
display: flex;
justify-content: flex-end;
}
.info {
{% if is_state('sensor.ps5_yourId_activity', 'playing') %}
width: 100%;
{% else %}
{% endif %}
}
.: |
ha-card {
padding:0 !important;
}
mushroom-shape-icon {
display: flex;
{% if is_state('sensor.ps5_yourId_activity', 'playing') %}
padding-top: var(--spacing);
{% else %}
{% endif %}
}
mushroom-shape-avatar {
--icon-size: 100%;
--icon-height: 100%;
display: flex;
{% if is_state('sensor.ps5_yourId_activity', 'playing') %}
width: 150px;
--icon-border-radius:12px 0 0 11px;
{% else %}
{% endif %}
}
mushroom-state-item {
display: flex;
{% if is_state('sensor.ps5_yourId_activity', 'playing') %}
padding: 0;
{% else %}
padding: 1rem 2rem 1rem 2rem;
{% endif %}
}
mushroom-state-info {
{% if is_state('sensor.ps5_yourId_activity', 'playing') %}
padding: 4rem 1rem 1rem 1rem;
{% else %}
{% endif %}
}
mushroom-badge-icon {
{% if is_state('sensor.ps5_yourId_activity', 'playing') %}
top: 2rem;
right: unset;
left: calc(100% + 2rem);
--badge-size: 32px;
--badge-border-radius: .4rem;
{% else %}
{% endif %}
}
changed the last padding value for mushroom-state-item when not playing to 1rem (from 2rem) and added an else for .icon (if not playing) to set maring-right to 1 (instead of 0) fixed it for me:
type: custom:mushroom-template-card
primary: PlayStation 5
secondary: |-
{% if is_state('switch.ps5_power', 'on') %}
{% if is_state('sensor.ps5_activity', 'idle') %}
Leerlauf
{% elif is_state('sensor.ps5_activity', 'playing') %}
spielt {{ state_attr('sensor.ps5_activity', 'title_name') or states('sensor.ps5_activity') }}
{%- else -%}
{{ state_attr('sensor.ps5_activity', 'title_name') or states('sensor.ps5_activity') }}
{%- endif -%}
{%- elif is_state('switch.ps5_power', 'unavailable') -%}
Ruhemodus
{%- elif is_state('switch.ps5_power', 'off') -%}
ausgeschalten
{%- else -%}
{{ states('switch.ps5_power') }}
{%- endif -%}
icon: mdi:sony-playstation
entity: switch.ps5_power
picture: '{{state_attr(''sensor.ps5_activity'', ''title_image'')}}'
badge_icon: |-
{% if is_state('sensor.ps5_activity', 'playing') %}
mdi:controller
{%- elif is_state('sensor.ps5_activity', 'idle') -%}
mdi:sleep
{%- elif is_state('sensor.ps5_activity', 'unavailable') -%}
mdi:power-plug-off
{%- endif -%}
fill_container: true
multiline_secondary: true
icon_color: |-
{% if is_state('sensor.ps5_activity', 'playing') %}
#1986e6
{%- elif is_state('sensor.ps5_activity', 'idle') -%}
#ffe057
{%- elif is_state('sensor.ps5_activity', 'unavailable') -%}
#737373
{%- endif -%}
badge_color: |-
{% if is_state('sensor.ps5_activity', 'playing') %}
#1986e6
{%- elif is_state('sensor.ps5_activity', 'idle') -%}
#ffe057
{%- elif is_state('sensor.ps5_activity', 'unavailable') -%}
#737373
{%- endif -%}
layout: horizontal
card_mod:
layout: horizontal
style:
mushroom-state-item$: |
.container {
{% if is_state('sensor.ps5_activity', 'playing') %}
width: 100%;
gap: 1rem;
{% else %}
{% endif %}
}
.icon {
{% if is_state('sensor.ps5_activity', 'playing') %}
margin-right: 0 !important;
{% else %}
margin-right: 1 !important;
{% endif %}
display: flex;
justify-content: flex-end;
}
.info {
{% if is_state('sensor.ps5_activity', 'playing') %}
width: 100%;
{% else %}
{% endif %}
}
.: |
ha-card {
padding:0 !important;
}
mushroom-shape-icon {
display: flex;
{% if is_state('sensor.ps5_activity', 'playing') %}
padding-top: var(--spacing);
{% else %}
{% endif %}
}
mushroom-shape-avatar {
--icon-size: 100%;
--icon-height: 100%;
display: flex;
{% if is_state('sensor.ps5_activity', 'playing') %}
width: 150px;
--icon-border-radius:12px 0 0 11px;
{% else %}
{% endif %}
}
mushroom-state-item {
display: flex;
{% if is_state('sensor.ps5_activity', 'playing') %}
padding: 0;
{% else %}
padding: 1rem 2rem 1rem 1rem;
{% endif %}
}
mushroom-state-info {
{% if is_state('sensor.ps5_activity', 'playing') %}
padding: 4rem 1rem 1rem 1rem;
{% else %}
{% endif %}
}
mushroom-badge-icon {
{% if is_state('sensor.ps5_activity', 'playing') %}
top: 2rem;
right: unset;
left: calc(100% + 2rem);
--badge-size: 32px;
--badge-border-radius: .4rem;
{% else %}
{% endif %}
}
Hey, Iâm trying to get this to work and having some problems. Forgive me if this is obvious but I canât figure it out. Whenever trying to load I get a â502 bad gatewayâ error and my logs show this
* MQTT entity name starts with the device name in your config {'availability': [{'topic': 'ps5-mqtt/00E42124CFBD', 'value_template': Template<template=({{ value_json.device_status }}) renders=0>, 'payload_not_available': 'offline', 'payload_available': 'online'}], 'name': 'PS5 Theatre power', 'command_topic': 'ps5-mqtt/00E42124CFBD/set/power', 'state_topic': 'ps5-mqtt/00E42124CFBD', 'unique_id': '00E42124CFBD_power_ps5mqtt', 'state_on': 'AWAKE', 'state_off': 'STANDBY', 'payload_on': 'AWAKE', 'payload_off': 'STANDBY', 'optimistic': False, 'value_template': Template<template=({{ value_json.power }}) renders=0>, 'icon': 'mdi:sony-playstation', 'device': {'manufacturer': 'Sony', 'model': 'Playstation 5', 'name': 'PS5 Theatre', 'identifiers': ['00E42124CFBD'], 'connections': [['ip', '192.168.0.108']], 'sw_version': '08000044'}, 'enabled_by_default': True, 'qos': 0, 'availability_mode': 'latest', 'retain': False, 'encoding': 'utf-8', 'payload_not_available': 'offline', 'payload_available': 'online'}, this is not expected. Please correct your configuration. The device name prefix will be stripped off the entity name and becomes 'Power'
My PS5-MQTT Logs
Starting PS5-MQTT...
2023-10-02T22:35:16.973Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/00E42124CFBD
2023-10-02T22:35:16.988Z @ha:ps5:webserver Server listening on PORT: 62082
2023-10-02T22:35:19.992Z @ha:ps5:mqtt MQTT Message received ps5-mqtt/00E42124CFBD
Mosquitto Logs
services-up: info: copying legacy longrun nginx (no readiness notification)
[18:35:00] INFO: Starting NGINX for authentication handling...
s6-rc: info: service legacy-services successfully started
[18:35:00] INFO: Starting mosquitto MQTT broker...
2023-10-02 18:35:00: Warning: Mosquitto should not be run as root/administrator.
2023-10-02 18:35:00: mosquitto version 2.0.17 starting
2023-10-02 18:35:00: Config loaded from /etc/mosquitto/mosquitto.conf.
2023-10-02 18:35:00: Loading plugin: /usr/share/mosquitto/go-auth.so
2023-10-02 18:35:00: âââ Username/password checking enabled.
2023-10-02 18:35:00: âââ TLS-PSK checking enabled.
2023-10-02 18:35:00: âââ Extended authentication not enabled.
2023-10-02 18:35:00: Opening ipv4 listen socket on port 1883.
2023-10-02 18:35:00: Opening ipv6 listen socket on port 1883.
2023-10-02 18:35:00: Opening websockets listen socket on port 1884.
2023-10-02 18:35:00: mosquitto version 2.0.17 running
2023-10-02 18:35:01: New connection from 127.0.0.1:49764 on port 1883.
2023-10-02 18:35:01: Client <unknown> disconnected due to protocol error.
[18:35:01] INFO: Successfully send discovery information to Home Assistant.
2023-10-02 18:35:01: New connection from 172.30.32.1:58955 on port 1883.
2023-10-02 18:35:01: New client connected from 172.30.32.1:58955 as 1NsOlOKgHwnSIzdXkBnvvO (p2, c1, k60, u'homeassistant').
[18:35:01] INFO: Successfully send service information to the Supervisor.
2023-10-02 18:35:02: New connection from 192.168.0.102:37414 on port 1883.
2023-10-02 18:35:02: New client connected from 192.168.0.102:37414 as mqttjs_301ab66c (p2, c1, k60, u'mqttuser').
2023-10-02 18:35:15: Client mqttjs_301ab66c closed its connection.
2023-10-02 18:35:15: New connection from 192.168.0.102:40536 on port 1883.
2023-10-02 18:35:15: New client connected from 192.168.0.102:40536 as mqttjs_b88a12b9 (p2, c1, k60, u'mqttuser').
2023-10-02 18:36:22: New connection from 172.30.32.2:34148 on port 1883.
2023-10-02 18:36:22: Client <unknown> closed its connection.
2023-10-02 18:38:22: New connection from 172.30.32.2:39158 on port 1883.
2023-10-02 18:38:22: Client <unknown> closed its connection.
2023-10-02 18:40:22: New connection from 172.30.32.2:37070 on port 1883.
2023-10-02 18:40:22: Client <unknown> closed its connection.
2023-10-02 18:42:19: Client 1NsOlOKgHwnSIzdXkBnvvO closed its connection.
2023-10-02 18:42:22: New connection from 172.30.32.2:51386 on port 1883.
2023-10-02 18:42:22: Client <unknown> closed its connection.
2023-10-02 18:42:34: New connection from 172.30.32.1:36495 on port 1883.
2023-10-02 18:42:34: New client connected from 172.30.32.1:36495 as 46jWuPk7JHEfLJ03p2Oc8U (p2, c1, k60, u'homeassistant').
2023-10-02 18:44:22: New connection from 172.30.32.2:52526 on port 1883.
2023-10-02 18:44:22: Client <unknown> closed its connection.
2023-10-02 18:46:22: New connection from 172.30.32.2:40458 on port 1883.
2023-10-02 18:46:22: Client <unknown> closed its connection.
2023-10-02 18:48:22: New connection from 172.30.32.2:55954 on port 1883.
2023-10-02 18:48:22: Client <unknown> closed its connection.
2023-10-02 18:50:22: New connection from 172.30.32.2:50600 on port 1883.
2023-10-02 18:50:22: Client <unknown> closed its connection.
2023-10-02 18:52:22: New connection from 172.30.32.2:60514 on port 1883.
2023-10-02 18:52:22: Client <unknown> closed its connection.
And PS5-Mqtt config
mqtt:
host: 192.168.0.102
port: "1883"
user: mqttuser
pass: ########
logger: "@ha:ps5:*"
device_check_interval: 5000
device_discovery_interval: 60000
account_check_interval: 5000
include_ps4_devices: false
psn_accounts:
- username: critter2020
npsso: #########
preferred_ps5: 70C881D600B0
preferred_ps4: 60E899D600B0
Mosquitto config
logins:
- username: mqttuser
password: #######
require_certificate: false
certfile: fullchain.pem
keyfile: privkey.pem
customize:
active: false
folder: mosquitto