REQUEST: Interlock entities (adjustable number of entities)

Hey everyone,

I am using input_booleans (helpers) to toggle the visibility of several cards in my UI.
I only want one of them to be on at any time. - when I turn one on, the rest should switch off

I have been using this blueprint, and have manually configured it to switch between 9 entities so far.

I was wondering if there is a way to write one that will accept X (adjustable) number of entities every time without having to change the code.

Or if anyone has a clever script that can do the same thing if I add all the booleans in a group.

TiA

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