"scene.refresh" / refresh an existing scene

I have 3-4 scenes per floor (lights, covers, etc.) but sometimes not totally satisfied with the result. After making manual adjustments what I’m trying to accomplish is to double/long press on my scene X button to just “refresh” an existing scene with the current entity states.

Essentially, I’m looking to do exactly what “scene.create” does but apply it to an existing scene and obviously survive a restart. Something like “scene.refresh”.

open to some scripting if this is the only option at this point.

This would be a simple and useful feature I think.