Can any of you tell me why the part circled in blue wouldn’t have resulted in true?
In this I’m testing to see if a light is at a given brightness, and then if so doing something else. I’m looking for a brightness state of 76, which is what the brightness is actually set to, but it’s still returning false.
Code for this is as follows, as produced by the GUI editor:
- conditions:
- condition: state
entity_id: light.living_room_tv_lights
attribute: brightness
state: "76"
- condition: state
entity_id: light.living_room_behind_couch
attribute: brightness
state: "76"