Team Tracker Blueprint for Automations

This is my first attempt at creating a blueprint for automations. Looking for suggestions to improve.

Open your Home Assistant instance and show the blueprint import dialog with a specific blueprint pre-filled.

blueprint:
  name: Team Score Management
  description: >
    Manages team score updates, detects scoring events, and updates scores for
    active games dynamically. Allows adding additional actions after each condition.
  domain: automation
  input:
    team_sensor:
      name: Team Sensor
      description: >
        The sensor entity tracking the team's state and score (e.g., sensor.lions_football).
      selector:
        entity:
          integration: teamtracker
          multiple: false
    score_input_text:
      name: Score Input Text
      description: >
        The input_select entity for displaying the type of score (e.g., Touchdown, Extra Point), This can be used for conditions on the conditional card to change your dashboard.
      selector:
        entity:
          domain: input_text
    update_teamtracker_sensor:
      name: How often the Team Tracker Senesor
      description: This sets how often the Team Tracker Sensor should update, when the game is playing (State = "IN") Every 10 to 59 seconds
      default: 30
      selector:
        number:
          min: 10
          max: 59
          mode: box
    game_start_actions:
      name: Game Starts Actions
      description: >
        A sequence of actions to perform after game starts.
      default: []
      selector:
        action: {}
    scored_actions:
      name: Any Score Actions
      description: >
        A sequence of actions to perform after any score.
      default: []
      selector:
        action: {}
    touchdown_actions:
      name: Touchdown Actions
      description: >
        A sequence of actions to perform after Touchdown.
      default: []
      selector:
        action: {}
    extra_point_actions:
      name: Extra Point Actions
      description: >
        A sequence of actions to perform after Extra Point.
      default: []
      selector:
        action: {}
    safety_2_point_conversion_actions:
      name: Safety or 2 Point Conversion Actions
      description: >
        A sequence of actions to perform after Safety or 2 Point Conversion.
      default: []
      selector:
        action: {}
    field_goal_actions:
      name: Field Goal Actions
      description: >
        A sequence of actions to perform after Field Goal.
      default: []
      selector:
        action: {}

trigger:
  - platform: time_pattern
    seconds: !input update_teamtracker_sensor
  - platform: state
    entity_id: !input team_sensor

condition:
  - condition: state
    entity_id: !input team_sensor
    state: "IN"


action:
  - parallel:

      - sequence:
          - delay: !input update_teamtracker_sensor
          - action: homeassistant.reload_config_entry
            target:
              entity_id: !input team_sensor
            data: {}

      - choose:
          # Detect scoring events
          - conditions:
              - condition: template
                value_template: >
                  {{ trigger.to_state.state != trigger.from_state.state }}
            sequence:
              - choose:
                  - conditions:
                      # Game Starting
                      - condition: template
                        value_template: >
                          {{ trigger.to_state.state == "IN" and trigger.from_state.state == "PRE" }}
                    sequence:
                      - parallel:
                          - sequence:
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: Game Starting
                              - delay: "00:00:30"
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: None
                          - sequence: !input game_start_actions
                  - conditions:
                      # Any Score
                      - condition: template
                        value_template: >
                          {{ (trigger.to_state.attributes.team_score | int) - 
                          (trigger.from_state.attributes.team_score | int) >= 1 }}
                    sequence:
                      - parallel:
                          - sequence:
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: Scored
                              - delay: "00:00:30"
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: None
                          - sequence: !input scored_actions
                  - conditions:
                      # Touchdown
                      - condition: template
                        value_template: >
                          {{ (trigger.to_state.attributes.team_score | int) - 
                          (trigger.from_state.attributes.team_score | int) == 6 }}
                    sequence:
                      - parallel:
                          - sequence:
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: Touchdown
                              - delay: "00:00:30"
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: None
                          - sequence: !input touchdown_actions
                  - conditions:
                      # Extra Point
                      - condition: template
                        value_template: >
                          {{ (trigger.to_state.attributes.team_score | int) - 
                          (trigger.from_state.attributes.team_score | int) == 1 }}
                    sequence:
                      - parallel:
                          - sequence:
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: Extra Point
                              - delay: "00:00:30"
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: None
                          - sequence: !input extra_point_actions
                  - conditions:
                      # Safety or 2 Point Conversion
                      - condition: template
                        value_template: >
                          {{ (trigger.to_state.attributes.team_score | int) - 
                          (trigger.from_state.attributes.team_score | int) == 2 }}
                    sequence:
                      - parallel:
                          - sequence:
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: Safety / 2 Point Conversion
                              - delay: "00:00:30"
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: None
                          - sequence: !input safety_2_point_conversion_actions
                  - conditions:
                      # Field Goal
                      - condition: template
                        value_template: >
                          {{ (trigger.to_state.attributes.team_score | int) - 
                          (trigger.from_state.attributes.team_score | int) == 3 }}
                    sequence:
                      - parallel:
                          - sequence:
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: Field Goal
                              - delay: "00:00:30"
                              - service: input_text.set_value
                                target:
                                  entity_id: !input score_input_text
                                data:
                                  option: None
                          - sequence: !input field_goal_actions

mode: parallel