Hi Friends. In my dashboard i have a mqtt sensor (numeric) that i show in a tile card. I would like to change the color of the icon according to the state of sensor (for example 0-50 green, 50-100 Yellow, over 100 Red).
Is It possibile?
Thanks
maybe you can acheive something with card mod… but probably - it will break at some point with an update ^^
The documentation seems to suggest that the color is picked by state, domain and device_class but this doesn’t appear to be working. I have a bunch of motion sensors in tiles. After the update today all of the icons turned yellow (meaning active). I would rather have had them be blue or gray or not colored or whatever they were before. I have a feeling this is a bug or its plumbing for a feature like the entities card where they do change based on state.
A fix has been made for that. It will be in the next release, and it is unrelated to this topic.
So at the moment Is It no possibile?
Sure it’s possible with card mod. See: Icon color on themes (open window) - #7 by tom_l
I think I actually meant to post that here.
I use the custom button card (from HACS) for that:
type: custom:button-card
name: Waschmaschine
entity: sensor.washing_machine_status
icon: mdi:washing-machine
state:
- value: arbeitet
color: rgb(255, 0, 0)
- value: fertig
color: rgb(50, 205, 50)
Thanks! This Is what i Need!
Nevermind.
this works:
type: tile
entity: sensor.kinderzimmer_atmospharensensor_2
name: Temperatur
tap_action:
action: navigate
navigation_path: /lovelace/kinderzimmer
card_mod:
style: |
.icon {
{% if states(config.entity)|float(0) > 30 %}
--tile-color: red;
{% elif states(config.entity)|float(0) > 28 %}
--tile-color: orange;
{% elif states(config.entity)|float(0) > 20 %}
--tile-color: green;
{% elif states(config.entity)|float(0) > 15 %}
--tile-color: blue;
{% else %}
--tile-color: lightblue;
{% endif %}
}
Thanks
I’ve made several attempts, but unfortunately I can’t get it to work.
Does the “card_mod:” also work with the new Drag & Drop dashboard?
I’m trying to set it up so that when my solar panels feed back more than the house consumes the colour of the icon changes to green, at 0 W it’s grey and at consumption higher than 0 W it’s red.
Am I overlooking something or does it not work with Drag & Drop?
If anyone would like to help, thank you very much!
type: tile
entity: sensor.p1_meter_actueel_vermogen
name: Teruglevering
color: amber
card_mod:
style: |
.icon {
{% if states(config.entity)|float(0) < 0 W}
--icon-color: green;
{% elif states(config.entity)|float(0) = 0 W}
--tile-color: grey;
{% elif states(config.entity)|float(0) > 0 W}
--tile-color: red;
{% else %}
--tile-color: amber;
{% endif %}
}
The W
at the end of your if
and elif
statements needs to be a %
like this:
{% if states(config.entity)|float(0) < 0 %}