Automations are triggered when the specific triggers are made
so for example
Numeric state = lux above 10
The a trigger is given when the lux is for the first time above 10
After that, the trigger is not set anymore .Only when it became blow 10 it will trigger again when it is above 10 again, i think
But it is also possible, give everytime a trigger when it is above 10, every 5min example?
So if lux is above 10 , all light at living room should stay off or should switch off after 5min
Otherwise i have to trigger at light 1, light 2,…, light 10
Use a time pattern trigger? That’s exactly what that’s for.
Or you could use a state trigger on the entity alone, and then check in the conditions if the light is above a certain level. You could even combine the two.