Unknown tag but tag is defined. What's wrong?

Anyone got some advice here? I’m not able to find the error. File Editor is giving me a warning that says “unknown tag !<!input> at line 104, column 32:
device_id: !input zooz_switch”. It continues to kick out each of my inputs down the line. What do I have wrong here?

blueprint:
  name: "ZEN27 Dimmer "
  description: Create automations for the Zooz ZEN27 Dimmer  switch using the OZW integration. 
  domain: automation
  input:
    zooz_switch:
      name: Zooz Switch
      description: "List of available Zooz ZEN27 Dimmer V2 switches.
      This list is only a reference. At this time, it is not possible
      to obtain the node's id using the device selector."
      selector:
          device:
            integration: ozw
            manufacturer: Zooz
            model: ZEN27 S2 Dimmer Wall Switch
    ozw_node_id:
      name: Node ID
      description: "Enter the node id for an available ZEN27 Dimmer V2 switch you wish
      to configure. For now, this field is required. At this time, it is not
      possible to obtain the node's id when using the device selector."
    ## Paddle Press 1 time
    button_a:
      name: Button A - Up/On press 1x
      description: "Action to run, when the button is pressed one time.
      Typically, you will only set this if you have disabled the relay."
      default: []
      selector:
        action: {}
    button_b:
      name: Button B - Down/Off press 1x
      description: "Action to run, when the button is pressed one time.
      Typically, you will only set this if you have disabled the relay."
      default: []
      selector:
        action: {}
    ## Paddle Held Down
    button_a_held:
      name: Button A - Up/On held down
      description: "Action to run, when the button is held down."
      default: []
      selector:
        action: {}
    button_b_held:
      name: Button B - Down/Off held down
      description: "Action to run, when the button is held down."
      default: []
      selector:
        action: {}
    ## Paddle Press 2 times
    button_a2:
      name: Button A - Up/On press 2x
      description: "Action to run, when the button is pressed two times."
      default: []
      selector:
        action: {}
    button_b2:
      name: Button B - Down/Off press 2x
      description: "Action to run, when the button is pressed two times."
      default: []
      selector:
        action: {}
    ## Paddle Press 3 times
    button_a3:
      name: Button A - Up/On press 3x
      description: "Action to run, when the button is pressed three times."
      default: []
      selector:
        action: {}
    button_b3:
      name: Button B - Down/Off press 3x
      description: "Action to run, when the button is pressed three times."
      default: []
      selector:
        action: {}
    ## Paddle Press 4 times
    button_a4:
      name: Button A - Up/On press 4x
      description: "Action to run, when the button is pressed four times."
      default: []
      selector:
        action: {}
    button_b4:
      name: Button B - Down/Off press 4x
      description: "Action to run, when the button is pressed four times."
      default: []
      selector:
        action: {}
    ## Paddle Press 5 times
    button_a5:
      name: Button A - Up/On press 5x
      description: "Action to run, when the button is pressed five times."
      default: []
      selector:
        action: {}
    button_b5:
      name: Button B - Down/Off press 5x
      description: "Action to run, when the button is pressed five times."
      default: []
      selector:
        action: {}
mode: single
max_exceeded: silent
variables:
  device_id: !input zooz_switch
  ozw_node_id: !input ozw_node_id
trigger:
  - platform: event
    event_type: ozw.scene_activated
action:
  - variables:
      node_id: "{{ trigger.event.data.node_id }}"
      scene_id: "{{ trigger.event.data.scene_id }}"
      scene_value_id: "{{ trigger.event.data.scene_value_id }}"
  - choose:
    - conditions: ## Paddle Button A Press 1 time
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 1 }}"
      - "{{ scene_value_id == 0 }}"
      sequence: !input button_a
    - conditions: ## Paddle Button B Press 1 time
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 2 }}"
      - "{{ scene_value_id == 0 }}"
      sequence: !input button_b
    - conditions: ## Paddle Button A Held Down
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 2 }}"
      - "{{ scene_value_id == 3 }}"
      sequence: !input button_a_held
    - conditions: ## Paddle Button B Held Down
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 1 }}"
      - "{{ scene_value_id == 3 }}"
      sequence: !input button_b_held
    - conditions: ## Paddle Button A Press 2 times
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 2 }}"
      - "{{ scene_value_id == 4 }}"
      sequence: !input button_a2
    - conditions: ## Paddle Button B Press 2 times
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 1 }}"
      - "{{ scene_value_id == 4 }}"
      sequence: !input button_b2
    - conditions: ## Paddle Button A Press 3 times
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 2 }}"
      - "{{ scene_value_id == 5 }}"
      sequence: !input button_a3
    - conditions: ## Paddle Button B Press 3 times
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 1 }}"
      - "{{ scene_value_id == 5 }}"
      sequence: !input button_b3
    - conditions: ## Paddle Button A Press 4 times
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 2 }}"
      - "{{ scene_value_id == 6 }}"
      sequence: !input button_a4
    - conditions: ## Paddle Button B Press 4 times
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 1 }}"
      - "{{ scene_value_id == 6 }}"
      sequence: !input button_b4
    - conditions: ## Paddle Button A Press 5 times
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 2 }}"
      - "{{ scene_value_id == 7 }}"
      sequence: !input button_a5
    - conditions: ## Paddle Button B Press 5 times
      - "{{ node_id == ( ozw_node_id | int ) }}"
      - "{{ scene_id == 1 }}"
      - "{{ scene_value_id == 7 }}"
      sequence: !input button_b5

Apparently this is normal behavior. My other blueprints have the same “error” thrown.

My issue wasn’t the code, it was that I relied on someone else’s info and my scene id and scene value ID’s weren’t correct. Fix that and set up the switch correctly for scene control and all is well.

try change !input zooz_switch to !input 'zooz_switch'