What it says on the tin - my goal is to use the auto entities to filter out all the scenes for a given room and then display all those scenes as clickable chips. Here’s the code I’ve gotten so far:
- type: custom:auto-entities
filter:
include:
- domain: scene
area: Living Room
options:
tap_action:
action: call-service
service: scene.turn_on
service_data:
entity_id: scene.{{friendly_name}}
exclude: []
card:
type: custom: mushroom-chips-card
It works fine as soon as I go to use the default ‘entities’ card but if I go to include a mushroom chips card, the whole thing falls apart. Any idea how I’d make that work?
I got this working:
type: custom:auto-entities
card:
type: custom:mushroom-chips-card
filter:
include:
- domain: scene
area: Living Room
options:
type: light
entity: this.entity_id
content_info: name
show_empty: true
card_param: chips
1 Like
This works with chips, but not with lights (mushroom-light-card) - any ideas?
For context:
- type: custom:auto-entities
show_empty: false
card:
type: custom:mushroom-light-card
show_brightness_control: true
show_color_control: true
show_color_temp_control: true
use_light_color: true
collapsible_controls: true
filter:
include:
- domain: light
area: Living Room
options:
type: light
entity: this.entity_id
content_info: name
card_param: entity
edit:
I did it like this instead
- type: custom:auto-entities
card:
type: grid
columns: 1
square: false
card_param: cards
filter:
include:
- domain: light
area: Living Room
options:
type: custom:mushroom-light-card
show_brightness_control: true
show_color_control: true
show_color_temp_control: true
use_light_color: true
collapsible_controls: true
exclude: []
show_empty: true