Hi
I’m trying to change the volume on a media player from the UI, in a tap_action of a mushroom chips card. I have tried multiple configs, as there are many posts about this kind of issue over the forum, but I can’t get it figured out.
The default media_player.volume_up uses steps of 10% with my speakers, thus going from 5% to 15%. There seems to be no way to adapt this step size from the UI menu’s as far as I can see.
There’s the option to create a script, but I would like to have everything in the UI config itself instead of having scripts of just 2 lines. This means I end up with this code:
type: custom:mushroom-chips-card
chips:
- type: entity
entity: media_player.beneden
hold_action:
action: none
double_tap_action:
action: none
tap_action:
action: perform-action
perform_action: media_player.volume_set
target:
entity_id: media_player.beneden
data:
volume_level: {{ (state_attr("media_player.beneden", "volume_level")|float(0) + 0.05)|round(2) }}
When using a fixed value for the volume_level in data, it works perfectly fine and the volume changes to that specific value. I want to increase per 5% (0.05 in this case), so I read the current volume and add 0.05 to it.
This gives me the classic error:
Failed to perform the action media_player/volume_set. expected float for dictionary value @ data[‘volume_level’]
How do I solve this issue? There had been solutions to use data_template, but since that’s deprecated I can’t seem to figure out how to get this to work.
Thanks in advance!