WTH, Core cards does not all offer same interfaces or options

Especially refering to the “new design” cards:
Badges
Tiles
Heading

all of them have different options while they could be similar:
Exemple: for appearance:
All offer to display or hide Name / State / Icon but with different options:
badges:


tiles:
image
heading entities:

It would be nice to have all the full options in any cases (and with similar interfaces).

By the way it would be nice to share the same capabilities also (and not just interface) namely:

  • be capable NOT to display the name or icon in Tile cards
  • be capable to display the name in heading entities

Suggestion: since you are trying to use pictures to describe smth (and not using a text description) - please use pictures on English.

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Interfaces in english…

From my opinion, Entity badge editor GUI is the most efficient and offers all options to display/hide all informations.
It would be nice to share the same capabilities also (and not just interface) namely:

  • be capable NOT to display the name or icon in Tile cards
  • be capable to display the name in heading entities

Entity badges configuration, appearance UI:

Heading card configuration / heading badge editor, appearance part:

Tile card configuration / appearance part:

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would also love to be able to hide the icon in the Tile card

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I agree with this, but I think that there might be an issue due to the fact that the icon is a clickable area, with a different behavior than the rest of the card.

This subject was explained by the devs in a github discussion about removing name to create a button saying that with such a small area, to have different behavior between icon and the rest of the card would be strange…

This could be managed by de-activating the different behavior if icon is removed or if only icon is displayed, to switch from 2 zones to 1 zone depending the size of the Tile card…