I know there are other things requiring special ways of calling, but notify should not be one of those and instead it should be an entity to be used in a service like notify.notify
or notify.send
. With whis way I shoukd be able to create Blueprints with input selector type “Notify”.
I mean something like:
- service: notify.notify
target:
- notify.edwards_phone
- notify.edwards_telegram
data:
title: "Hello world!"
message: Blah blah blah
Or like this in a Blueprint:
- service: notify.notify
target: !input notify_targets
data:
title: "Hello world!"
message: Blah blah blah