I’ve now tried for hours to just make a simple button that increases the set temperature of my climate entity. And oh my god. Why can’t I just “set temperature: +1”?
From what I’ve managed to figure out I’m supposed to fetch the current setting, convert from string to float and then do the math. Which would be fine if I could make it work or if the visual editor made simple. I also tried to write an automation so I could reuse for decreasing temp and maybe do a similar thing for volume. But right now I want to set the house on fire instead.
Intended usage in for a Shelly in wall display, so the round slider widget for the climate card is not a good UI fit.