(node:1769) UnhandledPromiseRejectionWarning: TypeError: Cannot read property ‘length’ of undefined
at Object.addDefinition [as addDeviceDefinition] (/app/node_modules/zigbee-herdsman-converters/index.js:78:29)
at new ExternalConverters (/app/lib/extension/externalConverters.js:13:38)
at new Controller (/app/lib/controller.js:79:34)
at start (/app/index.js:94:18)
Somebody knows some solutions to resolve this problem
With the latest update of zigbee2mqtt the blueprint also works with the TS004F Model n ° ESW-0ZAA-EU (branded above the battery with number ESW-0ZBA-EU)
Guys I have the zemismart 4 scene button connected to my SmartThings hub and works ok but in HA I can only get the Button 1 to work 2/3/4 do now work but maybe I am not calling it correctly?
You can see the button names here:
But if I call Home Cinema Scene Button 1 or 2/3/4 it does not.
Any ideas? All buttons do work ok on the ST side but not on HA (child buttons do not work or I do not know what their names are?)
This blueprint seems broken with the most recent versions of both Zigbee2MQTT and Homeassistant. With the original blueprint the 4-button switch never triggers the automation. With the change from konnectedvn, further on in this topic, the automation gets triggered, but there’s no response to any of the actions.
I have the TuYa TS0044.
Has anyone else this behaviour? Any easy way to fix it? I now wrote my own automation, which works fine, but is tedious. A proper blueprint would be much better.
Make sure the Home Assistant Legacy and general Legacy switches in Z2M are set constantly. This is what’s messing you up I believe.
I don’t have this switch so I can’t tell you how this blueprint was designed to use what set-up for these legacy switches, but this is likely causing the inconsistencies.
You-all need to look at these and see how they are set and you will likely find the actual problem without having to change the blueprint code.
Just added one of these switches to Home Assistant and couldn’t get anything to work from the blueprint.
In Zigbee2MQTT
Enabled - Home Assistant legacy entity attributes (was previously disabled)
Enabled - Home Assistant legacy triggers
The blueprint now works perfectly. No other changes needed.
Thanks for the tip.
has anyone of you got batteries issues on this 4-button zigbee scene switch?
I have received them recently and I configured them with Deconz (only the single press effective so far, but ok for me), but after one day, all 4 green diodes started flashing rapidly and it was not sending any command.
The documentation being very poor, I can but assume that this rapid flashing could be related to a low battery signal, but I was not expecting it to be out so fast.
Maybe my batteries were old, but before re-starting, has anyone experience this 4-Diodes simultaneous rapid flashing?