Any documentation on how to use zwave.scene_activated on the new Open zwave beeta?
On the old one i used an entity_id that started with zwave.xxxx an i can not find that in the new integration?
Any documentation on how to use zwave.scene_activated on the new Open zwave beeta?
On the old one i used an entity_id that started with zwave.xxxx an i can not find that in the new integration?
No documentation yet. You currently have to use a node id. I think the intent was to allow it to use Devices instead, but there have been no updates. You can see the event data that is given by going to DevTools -> Events and listen for ozw.scene_activated.
thank you very much for the reply
Have a look at this example for a Nanomote, I use the same pattern with my wallmote quad and a switch using openzwave beta.
https://community.home-assistant.io/t/nanomote-with-openzwave-beta-automation/199933
apologies, forgot the link
I’ve added it to the post