does the recorder still hang due to the daily purge?
It never has for most of us.
I do have an actual job! - After much wrangling, removing the integration and configuration, re-adding and faffing I managed to get the full log. So I hope you stop moaning on about it. But this will just prove my point that nobody is maintaining the Hive integration. Posted on the original issue report - but nobody on there asked for more information or acknowledged they are looking at it at all, despite others reporting itâŠâŠ for your enjoymentâŠ
Logger: homeassistant.components.websocket_api.http.connection
Source: components/websocket_api/commands.py:245
integration: Home Assistant WebSocket API (documentation, issues)
First occurred: 15:48:29 (2 occurrences)
Last logged: 15:50:24
[140426593200464] Unexpected exception
Traceback (most recent call last):
File â/usr/src/homeassistant/homeassistant/components/websocket_api/commands.pyâ, line 245, in handle_call_service
response = await hass.services.async_call(
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File â/usr/src/homeassistant/homeassistant/core.pyâ, line 2761, in async_call
response_data = await coro
^^^^^^^^^^
File â/usr/src/homeassistant/homeassistant/core.pyâ, line 2804, in _execute_service
return await target(service_call)
^^^^^^^^^^^^^^^^^^^^^^^^^^
File â/usr/src/homeassistant/homeassistant/helpers/service.pyâ, line 978, in entity_service_call
raise HomeAssistantError(
homeassistant.exceptions.HomeAssistantError: Entity water_heater.hall_thermostat does not support this service.
Still no sign of a response to this
with logging turned up on hive
What is it about you that you wonât respond when other users who are just trying to help? I wonder why I bother sometimes.
You may need to trawl through the changes that have been made to the hive integrations in the last couple of weeks or so. You wil undoubtedly have seen this in your searches.
A lot of changes in the hive integration on 18 Sept 2024. It may have something to do with it?
I already posted on the issue thread that I suspect that is the problem. If youâre simply going to complain then donât bother. It is NOT my job, my responsibility or anything Iâll do because I wonât get paid, to trawl through the changes. I do enough of this in my day job for which I do get paid. As I said and keep saying - this is the problem with OSS that has accessible or visible control.
That error originates outside HA. Do you use NodeRed? Something from outside HA is using an action thatâs pointed at your water heater provided by hive. The water heater does not support the action being called, therefore you get that error. The only way to fix that is to fix the websocket call. I.e. Fix whatever is making the action.
No one gets paid. No one pays. I personally donât give a flying thingy if your hive integration works. I have wasted quite a lot of time trying to get in a position where I can help you, but you are resistant to advice. So how about you go and use a product that you pay for, and can justify being âthat guyâ if it doesnât work, because you chose the wrong place to be âthat guyâ. So, begone, you have exhausted my supply of thingies to give.
You have a strange way asking for help and you seem to miss that you are getting it from people who do this for free, in their free time.
Even though you have an actual job, you seem to find the time though to keep dragging for not replying to the questions that might help you but still stay in the conversationâŠ
In your head this might be the normal way, Iâm quite sure that there are A LOT of other opinions.
But hey, you were the one that needed help.
Nope - donât use node red. The water heater supports the action in 2024.8.3 but not 2024.9.x The only thing making the call is using the entity in HA. Itâs not even via an automation.
What is making the call? The frontend uses websockets. What card are you using?
@bushcraftytim raises an issue over hive. It is legit.
-
The hive water_heater accepted the water_heater.turn_on action until 2024.9. Now it doesnât.
-
water_heater docs say that water_heater supports turn_on, with the caveat that not all implementations support every action
Available actions:
water_heater.set_temperature
,water_heater.turn_away_mode_on
,water_heater.turn_away_mode_off
,water_heater.set_operation_mode
,water_heater.turn_on
,water_heater.turn_off
Tip
Not all water heater actions may be available for your platform. Be sure to check the available actions Home Assistant has enabled by checking Developer Tools > Actions.
- As an aside, this is what the hive integration docs say about the hive
WATER HEATER
The
hive
water heater platform integrates your Hive hot water into Home Assistant, enabling control of setting the mode.
-
Maybe @bushcraftytim can make use of thet mode to do what he needs, I have no idea what that does compared to turn_on, and I cannot test.
-
there is not a breaking change listed, so either this is unintentional, or undocumented
-
There is an entry in âall changesâ for 2024.9, namely Correct water heater service schemas by emontnemery · Pull Request #124038 · home-assistant/core · GitHub. I guess this could have had unintended consequences.
-
There were some significant changes to hive a couple of weeks back, but those wonât be in 2024.9 given the timing. Move hive base entity to separate module by epenet · Pull Request #126095 · home-assistant/core · GitHub
-
compounding this is the deathly silence from the codeowners, who donât seem to have contributed anyhing to HA for ages. This leads @bushcraftytim to complain that the hive integration is unmaintained, although I do note (as above) that it is receiving attention from other devs. This brings up a pertinent question - what happens when codeowners disappear?
-
It remains to be seen if the changes in PR 126095 help. I am guessing @bushcraftytim isnât running beta. I am, but I donât have hive, so I cannot test. 2024.10 is being released very soon, so we can wait and see.
Excellent post. My thanks to you. I suppose if you are âat the coal faceâ you can be a bit too severe and perhaps I was. Apologies to anyone upset by anything I did. Iâm not too big to admit I wasnât perfect.
I did exactly what you said last night before I saw this post. Here is the scripts I used to control the water heater:
To Turn On:
alias: Turn on Gas Water Heater
sequence:
- action: water_heater.set_operation_mode
data:
operation_mode: "on"
target:
entity_id: water_heater.hall_thermostat
description: ""
icon: mdi:water-boiler
Iâm guessing that anyone can fill in the entity names and such. Turning Off is a matter of replacing âonâ with âoffâ. If you want to toggle do a script the runs turn on if itâs off and vice versa. This can then be added to a button to act as an on-off toggle.
Works perfectly.
My thanks to you again @nickrout ⊠virtual beer on me for you.
We seemed to get past the testiness. My apologies too if I got grumpy.
Your problem interested me.
Is there a way to set some settings to have it big vertically as well? Something like this?
Where each box is a section (and not a card).
Of course, but the size of the Section is going to be based on what Cards you put in there. If you size the Cards appropriately then you will get that design.
I guess the point is that cards are supposed to fill all available area automatically.
Literally I can achieve this âIf you size the Cards appropriately then you will get that designâ in a standard masonry layout by âsizing the Cards appropriatelyâ; but the question was about sections.
but the section size is determined by what you put in itâŠ
Yes, but at least here, the sections beside each other have the same heigh with the height of the highest/most filles section. The fourth section is then not below a slim other section, but in the next row.
Can you please explain more, how to achieve the wanted
and not get this here:
At the end of the day, Iâm talking about grid-row-span of a section.
Well, like I say, it depends on your Cards inside those Sections.
I donât think I have a Dashboard quite like what your demo is but I have this:
âŠwhich is similar. As you can see, the bottom of the Sections donât quite line up since that is determined by the Cards.
No, completely not similar to what I want and decribed.
O.k. Seems that we are talking about different things. Try to build what I want and most probaly it will not work for you either.
Try to simulate. Perhaps than it is more clear. Could be, that it will work for you, but I assume, that it will not work for you either. As said, I want more sections next to another heigh section.