when i first started playing with blueprints, i mistakenly used the link in the community portal as the link to import the blueprint (for example: ZWave-JS - GE/Jasco Double Taps) instead of clicking the import blueprint button. i was doing some cleanup today and noticed that there were a few blueprints that showed 'utf-8' codec can't decode byte
errors, so i decided to delete them. they didn’t have delete buttons, so i deleted the folders they referenced (since i was not using the blueprints) and they went away. I have one remaining that i cannot figure out how to delete since i do use the blueprint. I’ve deleted the folder, restarted, that removed the pertinent blueprints. i then re-added the folder and restarted, but the ghost one re-appears, leading me to believe that the overall config it must be written elsewhere since it reappears and there are only two blueprints in the kpine directory. anyone have an idea on how to delete this blueprint?
Edited the title since it may have been confusing…