like a zigbee button yes, will look into this tomorrow. I only need the silence for x minutes, say if I do something outside, the camera will go of like no tomorrow XD
Forgot to go to bed, so fixed this now instead. I did not understand what Boolean.turn of was ment for, but I made 1 automation start if x button was pressed and when pressed it would disable the Frigate notification automation and start a Helper(timer) + notify me that notifications for Cameraâs had been turned of for x min.
2nd automation would look for when the timer would finish or if I went from Home to Not.home state, and when one of these criterias would be true, it would re-enable the automations for camera notifications and send me a notification that itâs turned on again.
Thank you for the example, it helped a bunch.
Youâre welcome! Glad you found a solution!
I didnât explain that well. The first yaml is actually a script which is on my frigate Dashboard in an entities card. Because itâs a script I can just hit ârunâ.
Itâs interesting to see how many different approaches there are to a solution. I think I have other automations built like yours. In my case I didnât need to be able to see the time elapsed.
I built these scripts because my daughterâs flower cart looks too much like a âpersonâ in the afternoon sun, and we were getting blown up. It speaks over the home speakers too, so every minute weâd hear âa person was detected at the driveway entranceâ from our British assistant.
ah ok, Now I understand that a bit more, Iâm still new to Home assistant, so trying to solve some things here and there, later down the line I may add a run button inside my HA Dashboard like you did, but one thing at a time.
For sure! Itâs quite a flexible platform and fun / frustrating to come up with solutions. Cheers and good rest to you!
Iâm having a problem where I will get a notification and when I click on the notification it will say âerror: clip is not availableâ
This only happens on some cameras, not all. I am using frigate 0.14.
Hello, I have the following question or to better say, problem. I set up the frigate notifications for my iPhone. When using option âthumbnail attachedâ it basically works, e.g. I get notifications on my iPhone that have a thumbnail on the right side. However when I use option âsnapshotâ or âsnapshot with bounding boxâ nothing is added to the notification. I also donât see any action button with the notification. What am I doing wrong and how can I make it work as it should? Thanks a lot for your help.
First off all, thank you very much for this awesome blueprint.
I hoped for a high quality max resolution snapshot but unfortunately the screenshot will always be taken from the frigate detect stream. There is a workaround to take a snapshot from the onvif stream (e.g. âonvif://user:password@ip_of_your_cam:port?subtype=000&snapshotâ) in the real camera resolution.
Is there a way to use this high resolution snapshot as an attachment of the notifications?
Maybe by replacing the URL âimage: â{{base_url}}/api/frigate{{client_id}}/notifications/{{id}}/{{attachment}}{{â&â if â?â in attachment else â?â}}format=androidââ and/or ââ{{base_url}}/api/frigate{{client_id}}/notifications/{{id}}/snapshot.jpg""?
Anyone tried adding a detection threshold in? I want to save letâs say 80% certainty events but only want notifications for 90%+ certainty on a detection
I have the same problem.
You have to long press for action buttons on ios
I think this happens for me too when the automation gets someway detection for example car in my yard, but frigate doesnât. I have a zone where I park my car where I donât want to get notified. I guess the automation is faulty with 0.14.
Hi team,
thanks @SgtBatten for the great blueprint
Right now I use the 0.12.04a blueprint and frigate 14 beta 4.
Unfortunately, I get multiple notifications for the same detection/event. Thats my setting - anyone any idea what I did wrong?!
alias: Frigate - Einfahrt
description: ""
use_blueprint:
path: SgtBatten/Stable.yaml
input:
camera: camera.einfahrt
update_sub_label: false
notify_device: f31580477d9b9cbf360c4117facdf3bb
attachment: snapshot.jpg
cooldown: 20
button_1: Live View
tap_action: /ccab4aaf_frigate-proxy/dashboard
url_1: >-
{{base_url}}/api/camera_proxy_stream/camera.{{trigger.payload_json['after']['camera']
| lower | replace('-','_')}}?token={{state_attr( 'camera.' ~ camera,
'access_token')}}
button_2: View Clip
url_2: >-
{{base_url}}/api/frigate{{client_id}}/notifications/{{id}}/{{camera}}/clip.mp4
You need to get run the 0.14 branch beta.yaml file from GitHub.
Oh boy, how do I import that as a blueprint?!
Update: Got it - forget the stupid question
You donât actually.
Nothing major changed with the new frigate version that stops the old one working.
Frigate o.14 I introduces reviews though which is what the new blueprint will use going forward. I still have 90% of my automations using the old current blueprint.
Multiple notifications or just lots of updates to the same notification? Only the latter would make sense and thatâs by design. You would need to turn some things off to reduce it.
What are those some thing to turn off? Now really canât use this because itâs sending snapshots of my car in the parking place even I have masked it off.
Hi I am running.frigate 13 and blueprint 12.0.4, my notifications work great for a while and then suddenly stop, if I restart HA it all works again for a while before stopping. Looking at the frigate events they are being detect ok itâs just the notifications that stop anyone seen this sort of.behaviour before? Have debug turned on if any of the logs will help
Masks donât stop object detection or tracking.
Please refer to the frigate docs