Thanks @timm12. I have the option selected but do t understand what goes here.
I also don’t have any additional ports opened on my router (e.g. 5000).
Thanks @timm12. I have the option selected but do t understand what goes here.
I also don’t have any additional ports opened on my router (e.g. 5000).
No need to enter anything in there as far as I know. Just make sure “unauthenticated notification event proxy” is enabled.
If that doesn’t help, I’m not sure what the issue is.
Maybe you are not connected to your local network on your phone and you didn’t open up Home Assistant to the internet?
Thanks but I am. Everything else works like a charm. Just not getting the clip.
Sweet! Looking at this now and sorry to be a noob but what numbers exactly should I be looking for here cuz I can 100% confirm even without that I’m not receiving every notification even though it says it’s sending them.
Before you look at everything one question I have is this, does frigate send the notification while the event is “in progress” or at the beginning or at the end of event?
Automation says the last notification sent was at: 5:03 PM
Here is what that link you said looks like as of 5:07 PM
Here on my mac last notification received was at: 1:33 PM
Also I’m curious where that notification is even being generated from, it says it sent one at 5:03 PM but here is the events page with nothing started at 5:03 PM:
Deleted and reinstalled everything. Opened two ports and now all is well
I’m experiencing this very same issue. Have you managed to sort it out?
can someone please help me? I had this working before.
I don’t know why it’s not working now.
this appears when I try to run the automation:
Error rendering variables: ValueError: Template error: int got invalid input 'unknown' when rendering template '{{ fps_value|int if is_number(fps_value) or 5 }}' but no default was specified
Pls tell me you know how to do this with this current blueprint so I don’t have to switch to another one
It’s not currently supported, that would be a feature request. My guide has it working: Frigate notifications without blueprint (and some extra features like double-take integration) · Discussion #2898 · blakeblackshear/frigate · GitHub
Hi,
thanks a lot for the improved Blueprint. This is exactly what I need.
I tried to configure it to send a notification only when the alarm is activated, I am not sure if I did something wrong, but I always get notifications whatever is the state of the alarm.
I enabled the state filter, set the trigger entity to Alarm and set the trigger states to:
The version of the blueprint I originally posted works for me using a door lock and the locked state listed.
I have made a minor change while trying to reduce the frequency of the notification sound (not sure i’ve managed yet) and updated the post above but it should not have caused an issue.
Unfortunately I am not home right now to do some active testing for you but I am seeing lots of events of my family coming and going and only being notified of some of them (usually when they arrive home and the door is still locked)
I have just added two more states to test multiple states but probably won’t have any data until tomorrow.
I get notifications on my phone as well that DO NOT line up with the event logs within the frigate panel. It looks like you are experiencing the same ?
I think that is a different issue
@huntj06 This is a different issue yes.
Yesterday and the day before I was getting notifications perfectly, today frigate seems to working fine when it comes to creating events, but no notifications are being sent anymore.
Not even the automation are triggering, even though frigate is creating events:
This somehow looks like an MQTT problem to me maybe, I’m running frigate on an RPI4 using HA OS.
I have the same error but I have never had it work at all.
Your UI config looks good.
I just woke up and I have 3 notifications on my phone the past 2 hours. I see many more events in frigate and reviewing several of them it appears to be working correctly in that I see only notifications when my front door is locked.
I am curious if you might be experiencing a known UI bug when multliple entities have the same friendly name. to check this, view the automation in yaml mode and check the correct entity id is actually set for your Alarm.
I am going to do one more test and rearrange my states so that locked is not first, just to test that also.
Edit 1 day later: I am still seeing successful differentiation between locked and unlocked triggering notifications. I’m not sure why your case would be causing issues.
I have 6 cameras around the house which can cause a huge number of alerts when the kids are outside for an extended length of time. With the alerts sending to 4 devices it can become somewhat challenging to keep silencing on all.
Is the possible to achieve:
a) Silence the alerts on ALL cameras for a defined period of time rather than each camera individually
b) Have multiple silence options for example, silence all cameras for 15/30/60/120 minutes
c) Silence the alerts to all devices rather than just the one that is silencing the alert from the notification
I did look through the config but didn’t get very far unfortunately.
I simply switch detection off in Homeassistant for the cameras that I do not want notification for. If you want Frigate to keep recording / detecting, you could also temporarily switch the automations off that deliver the notifications.
Create a scene in Homeassistant that you call “Outdoor Play” that automates this for you and all you have to do is press a button in your Overview page to switch the scene on/off. Also, add an automation to turn notifications back on (or scene off) at a certain time (or after a certain period) just in case you forget…
P.S.: I turn detection off in my backyard when I am home automatically since I do not expect someone entering and I do not need to keep the footage of myself
I hope that helps.
Although you fixed it elsewhere, FYI the issue stems from your cameras being set to H.265. H.264 is recommended for frigate / ffmpeg.