I am creating a blueprint where all the interesting logic is in the action. Is it possible to have a blueprint where the user can set the triggers and conditions?
There are action selectors: Selectors - Home Assistant but not trigger and condition.
I am creating a blueprint where all the interesting logic is in the action. Is it possible to have a blueprint where the user can set the triggers and conditions?
There are action selectors: Selectors - Home Assistant but not trigger and condition.
I’d be interested in a solution to that, too. I was puzzled by there not being a condition selector in the documentation…
I am thinking to use an action selector for the time being and just point out that only conditions are allowed. But I haven’t checked yet, if that actually will work…