Lovelace: Button card

ok, please don’t feel pressed :wink:
Would be cool if you could fix the ‘flickering’, otherwise we just have to be very precise when clicking.

about the coloring, @petro, didn’t you use some special config option to do in your buttons. Seem to recall a special click effect of sorts, but can’t your posts about that now…

I was just trying to show visual feedback after a script/button was pressed. Basically used a delay of 250 ms in the script as a hack. haven’t tried anything else yet.

ah ok, thanks for confirming.
Fear we have a lost case here then. First thing we can’t customize in the button card… !

Hello, everybody.

For the life of me I can’t figure out how to template this card.
Any help would be appreciated.

Maybe even also show me how I would list the unused lines in a love lace view.

Thanks in advance!

EDIT

I finally figured it out.
I’m not sure if there is a better way or not but even this saves ALOT of space.
thank You so much for this card and the work you put in it!!!

- id: 1  # Automatically created id
    title: 1
    path: one
    theme: midnight-remake
    cards:
      - type: horizontal-stack
        cards:
          - type: "custom:button-card"
            template: dimmer  
            entity: light.hue_go
            name: Clock
            entity_picture: /local/icon/kitchen_cabinet.PNG
          - type: "custom:button-card"
            template: boarder
          - type: "custom:button-card"
            template: dimmer  
            entity: light.hue_go
            name: Clock
            entity_picture: /local/icon/clock_on.PNG

Template:

button_card_templates:
  dimmer:
    show_entity_picture: true
    aspect_ratio: 1/1.50
    deep_press: true            
    color_type: icon_label
    tap_action:
      action: toggle
      haptic: heavy 
    hold_action:
      action: more-info   
    color: auto
    show_last_changed: true
    show_label: true
    show_icon: true
    show_entity_picture: true
    custom_fields:
      slider:
        card:
          type: custom:slider-entity-row
          full_row: true
          hide_state: true
          hide_when_off: true
          entity: '[[[ return entity.entity_id ]]]'
    styles:
      entity_picture:
        - color: var(--button-card-light-color)
      card:
        - filter: opacity(50%)
        - background-color: black 
        - box-shadow: 0px 0px 12px 2px rgb(255,9,9)
        - color: rgb(255,255,255)
      icon:
        - height: 100%
        - width: 100%
      grid:
        - grid-template-areas: '"i" "n" "s" "l" "slider"'
        - grid-template-columns: 1fr
        - grid-template-rows: 1fr min-content min-content min-content
      name:
        - justify-self: center
        - font-size: 20px
        - font-weight: bold
        - text-transform: Titlecase
      label:
        - font-size: 15px
        - padding: 0px 10px
        - justify-self: center
    state:  
      - value: 'on'
        styles:
          card:
            - box-shadow: 0px 0px 12px 2px var(--button-card-light-color)
          icon:
            - background-color: var(--button-card-light-color)
          label:
            - color: rgb(255,255,255)
      - value: 'off'
        styles:
          card:
            - background-color: black 
            - box-shadow: 0px 0px 12px 2px rgb(255,9,9)
            - color: rgb(255,255,255)
            - opacity: 3.0
            - filter: grayscale(100%)
          icon:
      - value: 'unavailable'
        styles:
          card: 
            - background-color: rgb(0,0,0)
            - color: rgb(0,0,0)
          icon:
             - color: rgb(0,0,0)
          label:
            - color: rgb(0,0,0)
          state:
            - color: rgb(0,0,0)

Hi, I would like to use this card to embed my gauge and dual gauge cards, this will give me much more control of the sizes etc as I am using this card for many other things on my UI. I tried to do this the same way as embedding a graph but I couldn’t get it working. Does anyone know if this is supported?

Managed to get this working thanks to @RomRider and @teachingbirds help.

I ended up putting the ‘state template’ in a label instead of a custom field which seems to work perfectly without using a layout grid.

Not sure if this is the most elegant way to achieve this but thought I would post the final code which can hopefully help someone else with similar requirements.

card:
    type: custom:button-card
    style: |
      ha-card {
        background: var(--button-background);
        border-radius: 5px;
        font-family: var(--font-family);
      }
    aspect_ratio: 1/1
    lock: 
      enabled: true
      unlock: hold
      duration: 4
      exemptions:
        - username: User1
    name: Front Door
    show_state: false
    show_label: true
    icon: mdi:door-closed
    size: 30%
    styles:
      card:
        - padding: 10%
      icon:
        - margin-left: -30%
        - margin-top: -15%
      name:
        - justify-self: start
        - font-size: 15px
        - font-weight: bold
      label:
        - justify-self: start
        - font-size: 15px
    entity: input_boolean.front_door
    tap_action:
      action: toggle
    state:
      - value: "on"
        color: rgb(110,235,15)
      - value: "off"
        color: var(--button-off-color)
      - value: "unavailable"
        color: rgba(0,0,0,1)
    label: >
            [[[
              if (states['input_boolean.front_door'].state == "on")
                return "Unlocked";
              return "Locked";
            ]]]

Yes that should be just fine! I used the “state” custom field because I have latest change displayed in the label section :slight_smile:

1 Like

yes, that is the way to go. Might I offer another ‘solution’. Using the name field (see commented label field from before using last_changed):

      - type: custom:button-card
        template: button_motion
        tap_action:
          action: more-info
        name: >
          [[[
          var fakestate = `<span style="color: red;font-size: 11px;word-wrap:break-word;"> ${entity.state.substr(0, entity.state.length-11)} </span>`;
          return 'Last motion' + "<br>" + fakestate
          ]]]
        entity: variable.last_motion
        show_label: false
        show_state: false
        show_last_changed: true
        show_name: true
#        label_template: >
#          return entity.state.substr(0, entity.state.length-11) +
#          "<br>" + entity.last_changed
        state:
          - operator: default
            styles:
              card:
                - color: grey
              icon:
                - color: red

35

1 Like

Hi, very flexible card! Thank you.
May I ask a little help?
I have a momentary switch, and would like to change the icon and the color of the icon based an binary sensor state. (the button open-close a door, and there is a sensor about the door state, and would like to see the door state on the button card).
How can I do it?
Thank you

Something like:

entity: binary_sensor.door_state
show_state: true
show_icon: true
state:
  - value: 'on'
    icon: mdi:icon_for_on
    color: 'red'
  - value: 'off'
    icon: mdi:icon_for_off
    color: 'green'

Thank you, but when I click on the icon it should trigger the switch.

Well then add:

tap_action:
  action: call-service
  service: switch.toggle
  service_data:
    entity_id: switch.xxxxxx

Would you please post your fully custom button template with slider?

Thanks,

Not using the slider right now, but this has all options in it, either active, or commented out. If you want o change the times displayed on the button, change the grid-template-areas and styles accordingly:

button_light:
  label: >
    [[[
    var bri = Math.round(entity.attributes.brightness / 2.55);
    return (bri ? bri : '0') + '%';
    ]]]
  color: auto-no-temperature
  size: 30%
  aspect_ratio: 1/1
#  show_state: true
#  show_label: true
  tap_action:
    action: toggle
    haptic: light
#  hold_action:
#    action: more-info
#    haptic: success
  hold_action:
    haptic: heavy
    action: call-service
    service: browser_mod.command
    service_data:
      command: popup
      title: >
        [[[ return entity.attributes.friendly_name ]]]
      style:
        position: fixed
        z-index: 999
        top: 0
        left: 0
        height: 100%
        width: 100%
        display: block
        align-items: center
        justify-content: center
        background: rgba(0, 0, 0, 0.8)
        color: 'var(--primary-color)'
        flex-direction: column
        margin: 0
        "--iron-icon-fill-color": "#FFF"
      card:
        type: custom:light-popup-card
        entity: >
          [[[ return entity.entity_id ]]]
#        icon: {{ icon }}
        # scenesInARow: 2
        brightnessWidth: 150px
        brightnessHeight: 400px
        switchWidth: 150px
        switchHeight: 400px
        # scenes:
        #   - scene: scene.morning_lights
        #     color: "#FDCA64"
        #     name: ontspannen
        #   - scene: scene.morning_lights
        #     color: "#FFE7C0"
        #     name: helder
        #   - scene: scene.morning_lights
        #     color: "#BBEEF3"
        #   - scene: scene.morning_lights
        #     color: "#8BCBDD"
      deviceID:
       - this
  styles:
    state_label:
      - font-size: 11px
      - font-family: Helvetica
      - justify-self: start
      - text-transform: capitalize
      - font-weight: bold
    card:
      - background-color: 'var(--paper-card-background-color)'
      - padding-left: 5px
    name:
      - justify-self: start
      - font-weight: bold
      - font-family: Helvetica
      - font-size: 13px
      - text-overflow: unset
      - white-space: unset
      - word-break: break-word
      - text-overflow: unset
      - white-space: unset
      - word-break: break-word
      - text-align: start
    label:
      - font-size: 11px
      - font-family: Helvetica
      - justify-self: start
      - text-align: start
      - padding-right: 45px # push to the state column
    state:
      - font-size: 11px
      - font-family: Helvetica
      - justify-self: start
      - text-transform: capitalize
      - font-weight: bold
    grid:
      - grid-template-areas: '"i" "n" "stateDisplay"' # '"i" "slider" "n" "stateDisplay"' #'"i" "n" "s" "l"'
      - grid-template-columns: 1fr
      - grid-template-rows: 1fr min-content min-content
    img_cell:
      - justify-content: start
      - align-items: start
#    custom_fields:
#      slider:
#        - filter: opacity(80%)
#        - color: rgb(240, 194, 9)
#        - padding-left: 0px
#  custom_fields:
#    slider:
#      card:
#        type: custom:slider-entity-row
#        full_row: true
#        hide_state: true
#        entity: >
#          [[[ return entity.entity_id ]]]
  state:

#          [[[ var bri = states['light.stue_finnsnes'].attributes.brightness;
#             return 'hsl(' + bri + ',65%,50%)';
#          ]]]

    - value: 'on'
      custom_fields:
        stateDisplay: >
          [[[  var fakestate = `<span style="color: #F0C209;"> ${entity.state}:</span>`;
               var fakelabel = `<span style="color: #F0C209;"> ${Math.round(entity.attributes.brightness / 2.55)} %</span>`;
               return fakestate +' ' + fakelabel;]]]
      styles:
        card:
          - color: black #'#F0C209'
#        name:
#          - color: black
#        label:
#          - color: '#F0C209'
        custom_fields:
          stateDisplay:
            - font-size: 11px
            - font-family: Helvetica
            - justify-self: start
            - text-transform: capitalize
            - font-weight: bold
#            - color: black
      id: on-icon
    - value: 'off'
      custom_fields:
        stateDisplay: >
          [[[ return entity.state ]]]
      styles:
#        card:
#          - opacity: 0.7
        label:
          - color: rgba(0, 0, 0, 0.0)
        icon:
          - color: grey
        name:
          - color: grey
        state:
          - color: grey
        custom_fields:
          stateDisplay:
            - font-size: 11px
            - font-family: Helvetica
            - justify-self: start
            - text-transform: capitalize
            - font-weight: bold
            - color: grey
      id: off-icon
    - value: 'unavailable'
      custom_fields:
        stateDisplay: >
          [[[ return entity.state ]]]
      styles:
        card:
          - opacity: 0.8
          - color: '#D3D3D3'
        icon:
          - color: '#D3D3D3'
        label:
          - color: rgba(0, 0, 0, 0.0)
        custom_fields:
          stateDisplay:
            - font-size: 11px
            - font-family: Helvetica
            - justify-self: start
            - text-transform: capitalize
            - font-weight: bold
            - color: '#D3D3D3'

not this also has a popup card using browser-mode. You can easily take that out if you want eg a simple and native more-info. The code is all in this example. I should have taken out all label options here, since I don’t use that anylonger, but it doesn’t harm, so didn’t bother yet.

Can Button card be set up to directly show (without pressing the button) a live stream off an ONVIF camera?

Camera is setup as follows:

  - platform: onvif
    name: Gate
    host: 10.0.1.211
    profile: 0
    username: !secret gbl_pl960_username
    password: !secret gbl_pl960_password
    port: 2000

button is setup as:

    - type: "custom:button-card"
      entity: camera.gate
      name: Gate
      show_entity_picture: "true"
      styles:
        card:
        - height: 450px
        - font-size: 14px

button displays just the still image, not stream
FireShot Capture 016

Can Button card be set up to directly show (without pressing the button) a live stream off an ONVIF camera?

Amazing work! It’s just awesome!
But I have a question, is it possible to add gradient to the button card background?
I’ve trying to do so but I’m a bit lost on that.
Thanks in advance

Currently not, but please open a feature request so that I add it to the next release

Yes, for example:

styles:
  card:
    - background: linear-gradient(to right, red,orange,yellow,green,blue,indigo,violet)

Use this website to generate the gradient for example

Thanks man!!! That was exactly what I was looking for!
You are the man!

Is there a way to make it so that when button is pressed it makes a color to illustrate that its being press down.

I find that this could be usefull for some switches were i have Harmony activity switches and whant to show that ive acualy pressed the button so i know the activity is about to start before i klick again.

This is just one example of many were i have buttons that has a script on them that makes allot of stuff were it take abitt of time before it turns on and then gets a color.

I could not find a answer to this when i search so hope any of you might have a answer.

Only way to do this at the moment is by adding a delay to the script. This will give the script a momentary ‘on’ state which will make the button light up.

Otherwise this is something that @RomRider has not found a solution to yet.