Very happy to see that you are using my blueprint! Doesn’t flip Cube Collide with changing playlist? Or is it just changing an input_select and then starts the playlist when sliding/double tap?
Thank you for your question. Yes, as you said. I decided, that flipping in any direction is a good gesture for “next track”.
To start a playlist I’m turning the cube to the playlist side and then use “slide” or “double tab” to start the playlist. (In my experience sliding is the more convenient move.)
@bergstrom
Would it be possible to split up the “rotate left” and “rotate right” command into more granular commands?
45 dregree rotation, 90 degree rotation and 135 degree rotation? This would be cool for volume control.
Cheers,
Axel
I don’t think it’s possible, as for now it just looks for the rotation-gesture because the event-code is jibberish to me.
(red text says “Messy event code that doesn’t make sense to me”)
This is also a counter clockwise-event
With that said, I will look into it because I tried the volume rotation as well and it is… “jumpy”
I just logged into deconz and yes, you’re right. But even there it is jumpy as heck so I don’t think it will make your life any easier even if we succeed with the blueprint.
Maybe set it to increase/decrease the volume by 1 or 2 per rotation can be a solution for you?