Have the same problem, just a red exclamation mark.
The layout-card was missing.
Have the same problem, just a red exclamation mark.
The layout-card was missing.
It’s based on a css grid using the Layout card:
Try like this:
type: custom:stack-in-card
cards:
- type: custom:mushroom-template-card
icon: |
{% if is_state('sensor.washer_status', 'Done') %}
mdi:washing-machine-alert
{% elif is_state('sensor.dryer_status', 'Done') %}
mdi:tumble-dryer-alert
{% elif is_state('sensor.washer_status', 'Running') %}
mdi:washing-machine
{% elif is_state('sensor.dryer_status', 'Running') %}
mdi:tumble-dryer
{% else %}
mdi:washing-machine-off
{% endif %}
icon_color: |
{% if is_state('sensor.washer_status', 'Done') or
is_state('sensor.dryer_status', 'Done') %}
red
{% elif is_state('sensor.washer_status', 'Running') or
is_state('sensor.dryer_status', 'Running') %}
orange
{% else %}
blue
{% endif %}
layout: horizontal
primary: Waschküche
tap_action:
action: navigate
navigation_path: laundry
- type: custom:mushroom-chips-card
chips:
- type: template
icon: none
tap_action:
action: none
- type: template
icon: |
{% if is_state('sensor.washer_status', 'Done') %}
mdi:washing-machine-alert
{% elif is_state('sensor.washer_status', 'Running') %}
mdi:washing-machine
{% else %}
mdi:washing-machine-off
{% endif %}
icon_color: |
{% if is_state('sensor.washer_status', 'Done') %}
red
{% elif is_state('sensor.washer_status', 'Running') %}
orange
{% elif is_state('sensor.washer_status', 'Off') %}
#646464
{% else %}
white
{% endif %}
content_info: none
- type: template
icon: |
{% if is_state('sensor.dryer_status', 'Done') %}
mdi:tumble-dryer-alert
{% elif is_state('sensor.dryer_status', 'Running') %}
mdi:tumble-dryer
{% else %}
mdi:tumble-dryer-off
{% endif %}
icon_color: |
{% if is_state('sensor.dryer_status', 'Done') %}
red
{% elif is_state('sensor.dryer_status', 'Running') %}
orange
{% elif is_state('sensor.dryer_status', 'Off') %}
#646464
{% else %}
white
{% endif %}
content_info: none
card_mod:
style:
mushroom-template-chip:nth-child(2)$: |
ha-icon {
{{ 'animation: shake 400ms ease-in-out infinite, drum 2s ease infinite;' if is_state('sensor.washer_status', 'Running') }}
transform-origin: 50% 110%;
}
@keyframes shake {
0%, 100% { transform: translate(0, 0) rotate(0); }
20% { transform: translate(0.4px, -0.4px) rotate(-4deg); }
40% { transform: translate(-0.4px, 0.4px) rotate(4deg); }
60% { transform: translate(0.4px, 0.4px) rotate(-4deg); }
80% { transform: translate(-0.4px, -0.4px) rotate(4deg); }
}
@keyframes drum {
50% { clip-path: polygon(0 0, 0 100%, 35% 100%, 34% 68%, 60% 41%, 71% 56%, 65% 74%, 47% 79%, 32% 69%, 35% 100%, 100% 100%, 100% 0); }
}
mushroom-template-chip:nth-child(3)$: |
ha-icon {
{{ 'animation: shake 400ms ease-in-out infinite, drum 1s infinite;' if is_state('sensor.dryer_status', 'Running') }}
transform-origin: 50% 65%;
}
@keyframes shake {
0%, 100% { transform: rotate(4deg); }
50% { transform: rotate(-4deg); }
}
@keyframes drum {
50% { clip-path: polygon(0 0, 0 100%, 35% 100%, 36% 74%, 31% 43%, 61% 40%, 71% 69%, 62% 78%, 36% 73%, 35% 100%, 100% 100%, 100% 0); }
}
Thanks to @piitaya for adding all the Mushroom colors to HA as RGB variables. You don’t have to define them in your theme as mush-rgb-<color>
anymore, and you can use them with any card.
The new color variables are:
--rgb-primary-color
--rgb-accent-color
--rgb-disabled-color
--rgb-primary-text-color
--rgb-secondary-text-color
--rgb-text-primary-color
--rgb-card-background-color
--rgb-red-color
--rgb-pink-color
--rgb-purple-color
--rgb-deep-purple-color
--rgb-indigo-color
--rgb-blue-color
--rgb-light-blue-color
--rgb-cyan-color
--rgb-teal-color
--rgb-green-color
--rgb-light-green-color
--rgb-lime-color
--rgb-yellow-color
--rgb-amber-color
--rgb-orange-color
--rgb-deep-orange-color
--rgb-brown-color
--rgb-grey-color
--rgb-blue-grey-color
--rgb-black-color
--rgb-white-color
You can do it vertically like this:
type: custom:stack-in-card
cards:
- type: custom:mushroom-template-card
icon: mdi:calendar-clock
icon_color: purple
primary: Calendar Clock
layout: vertical
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
clip-path: polygon(0 100%, 0 0, 100% 0, 100% 67%, 85% 69%, 73% 52%, 59% 52%, 59% 72%, 77% 81%, 85% 68%, 100% 67%, 100% 100%);
}
- type: custom:mushroom-template-card
icon: mdi:calendar-clock
icon_color: purple
layout: vertical
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: spin 1s linear infinite;
transform-origin: 67% 67%;
clip-path: circle(17% at 67% 67%);
}
.shape {
--shape-color: none;
}
.: |
ha-card {
height: 66px;
top: -99px;
}
card_mod:
style: |
ha-card {
height: 99px;
}
Working hard over the last few days to ‘convert’ my dashboards to more a mushroom look and feel. One of the cards I have created (=copy paste from other and changed some things) is below.
My question is on the sensor values on top of the cards: what I struggle to find is how I can change a) the number of decimals in the sensors on top and b) the corresponding unit (eg. not show the unit or show a unit I prefer).
How it looks now:
The code:
type: custom:stack-in-card
cards:
- type: horizontal-stack
cards:
- type: custom:mushroom-entity-card
entity: sensor.benext_solar_electric_production_w
primary_info: state
secondary_info: name
name: Now
icon: mdi:sun-wireless
- type: custom:mushroom-entity-card
entity: sensor.solarday
primary_info: state
secondary_info: name
name: Daily
icon: mdi:sun-clock
- type: custom:mushroom-entity-card
entity: sensor.solar_net
primary_info: state
secondary_info: name
name: NET
icon: mdi:solar-power
- type: custom:apexcharts-card
graph_span: 1d
apex_config:
chart:
height: 150px
fontFamily: Raleway,sans-serif
legend:
show: false
experimental:
color_threshold: true
brush: true
brush:
selection_span: 1d
header:
show: false
title: Server Rack
show_states: false
colorize_states: true
yaxis:
- id: first
decimals: 1
apex_config:
tickAmount: 2
- id: second
opposite: true
decimals: 0
apex_config:
tickAmount: 2
series:
- entity: sensor.power_consumption
name: Power
yaxis_id: first
show:
legend_value: false
type: column
group_by:
func: avg
duration: 60min
color_threshold:
- value: 0
color: '#228B22'
- value: 0.1
color: '#d35400'
- value: 1.5
color: '#c0392b'
- entity: sensor.benext_solar_electric_production_w
name: Solar
yaxis_id: second
color: '#00bb33'
show:
legend_value: false
group_by:
func: avg
duration: 60min
Thanks for your support. The icons are now wobbling, but I had already a
card_mod:
style:
defined against the chips
with the following input:
card_mod:
style: |
ha-card {
--chip-box-shadow: none;
--chip-background: none;
}
It is only taking one or the other i.e. when the icons are working, the chips circle are no longer invisble. How do I combine the two card_mod
s?
It is simple once you learn how
type: custom:mushroom-template-card
primary: Front Doorbell
secondary: '{{ states(entity) | int }} %'
icon: |-
{% if states(entity) | float > 80 %}
mdi:battery-80
{% elif states(entity) | float > 60 %}
mdi:battery-60
{% elif states(entity) | float > 40 %}
mdi:battery-40
{% elif states(entity) | float > 20 %}
mdi:battery-20
{% else %}
mdi:battery-10
{% endif %}
icon_color: |-
{% if states(entity) | float > 80 %}
green
{% elif states(entity) | float > 60 %}
yellow
{% elif states(entity) | float > 40 %}
orange
{% elif states(entity) | float > 20 %}
red
{% else %}
black
{% endif %}
entity: sensor.front_door_battery
You can combine the card_mod like this:
card_mod:
style:
mushroom-template-chip:nth-child(2)$: |
ha-icon {
{{ 'animation: shake 400ms ease-in-out infinite, drum 2s ease infinite;' if is_state('sensor.washer_status', 'Running') }}
transform-origin: 50% 110%;
}
@keyframes shake {
0%, 100% { transform: translate(0, 0) rotate(0); }
20% { transform: translate(0.4px, -0.4px) rotate(-4deg); }
40% { transform: translate(-0.4px, 0.4px) rotate(4deg); }
60% { transform: translate(0.4px, 0.4px) rotate(-4deg); }
80% { transform: translate(-0.4px, -0.4px) rotate(4deg); }
}
@keyframes drum {
50% { clip-path: polygon(0 0, 0 100%, 35% 100%, 34% 68%, 60% 41%, 71% 56%, 65% 74%, 47% 79%, 32% 69%, 35% 100%, 100% 100%, 100% 0); }
}
mushroom-template-chip:nth-child(3)$: |
ha-icon {
{{ 'animation: shake 400ms ease-in-out infinite, drum 1s infinite;' if is_state('sensor.dryer_status', 'Running') }}
transform-origin: 50% 65%;
}
@keyframes shake {
0%, 100% { transform: rotate(4deg); }
50% { transform: rotate(-4deg); }
}
@keyframes drum {
50% { clip-path: polygon(0 0, 0 100%, 35% 100%, 36% 74%, 31% 43%, 61% 40%, 71% 69%, 62% 78%, 36% 73%, 35% 100%, 100% 100%, 100% 0); }
}
.: |
ha-card {
--chip-box-shadow: none;
--chip-background: none;
}
You would need to use Mushroom Template cards and do something like this:
type: horizontal-stack
cards:
- type: custom:mushroom-template-card
entity: sensor.benext_solar_electric_production_w
icon: mdi:sun-wireless
secondary: Now
primary: '{{ states(entity) | float | round(0) }} W'
icon_color: blue
- type: custom:mushroom-template-card
entity: sensor.solarday
icon: mdi:sun-clock
secondary: Daily
primary: '{{ states(entity) | float | round(2) }} kWh'
icon_color: blue
- type: custom:mushroom-template-card
entity: sensor.solar_net
icon: mdi:solar-power
secondary: NET
primary: '{{ states(entity) }}'
icon_color: blue
Thank you so much - it IS simple, can you point me in the right direction of where i can reference this in the future or read from? be great to learn the different bits to pull together. Thank you
The documentation for Templating can be found here.
HA Templating uses Jinja2, so you can find various references on the www.
https://jinja.palletsprojects.com/en/3.1.x/templates/#
It may be a bit daunting, but have a look at the examples here. I try to provide ones that have the essential components and there are many other contributors. I find a good way to learn is to create a separate dashboard where you can create cards and figure out how it all works.
I am a bit confused by the new theme situation. For instance, do the Mushroom cards now respond to those new variables as well as the original mush-rgb ones (so I could use the “mush” ones to apply only to the Mushroom cards)? If I have used mush-rgb in my own theme, do I now have to change it to --rgb ones? And do all the other Mushroom variables still work in my own theme? And should I now remove
# HA variables
ha-card-box-shadow: 0px 2px 4px 0px rgba(0,0,0,0.16)
ha-card-border-radius: 12px
from my own theme, because those are now the HA defaults (there being no need for a default Mushroom theme any more). So many questions! Hope you can enlighten me…
If I’m understanding correctly, your chip is conditional and only shows up if the input_boolean.home is on, but in your screenshot the chip shows Away, how does that work?
Is anyone aware of how to add an icon, inline of a title.
For example, i have a title called “Harper’s Bedroom”
I would like to have the icon of the bunny beside it (similar to the megaphone in the link here - where the questions has been asked before) .
type: custom:mushroom-title-card
title: ''
subtitle: Harpers Room {{icon:'mdi:rabbit-variant-outline'}}
doesn’t work and similar variants seem not to work too
Thanks Rhys! This fixed it. Almost feel ashamed that I did not know the template sensor existed.
You can’t use an mdi icon in the Mushroom Title card, but you can use emoji.
type: custom:mushroom-title-card
subtitle: Harper's Room 🐇
No the Mushroom cards do not use the new variables yet. The --mush-rgb-<color>
variables are used to override the default Mushroom colors but by defining them in your theme it allows you to use them in other cards. With the new --rgb-<color>-color
variables we no longer need to do that. You can continue to use --mush-rgb-<color>
or change to --rgb-<color>-color
.
The Mushroom cards will work without any theme file, but if you want to change the defaults you can.
I just started with exploring the custom Mushroom Cards. But now I have seen the new Tile Card in Home Assistant I got the feeling that more Mushroom look-a-like cards will be introduced soon in standard Home Assistant.
So I started doubting if it is wise to migrate more of my dashboard screens to custom Mushroom or that it is better to wait a bit so that similar cards become available in standard Home Assistant.
Is my assumption correct? And if so where can I find roadmap/plans about upcoming front-end changes?
What sensor you have in solar net?