@SteffenDE, Thanks! Iāll try that once the machine is turned on again.
Sorry, I havenāt had much time to try
You can simulate a machine run with setting the state on dev section selecting the sensor and set a new state.
I am trying to make a change in my person info display. Earlier it was done using chip cards. Now i am changing it to person card. accomplished as required using the mushroom person card.
As usual all is ok in the desktop screen
But moving to mobile, the location display overlaps the battery iconā¦ Like this
So I decide to change to grid layout so that i can use a different layout when viewed on mobile. I could do it ok. But there is a difference in the alignment of the new card when compared to the old one. A gap around the cards, which kind of looks odd.
This is the code of the new card done using a grid layout. how can I remove the gap to match the outer size ā¦to make it the same as the old card which was done using the stack-in card option.
I tried to make changes in CSS by using custom:mod-card. But not able get a proper selector to remove the margins/ paddingā¦
New Code using the grid-layout
type: custom:mod-card
card:
type: custom:layout-card
layout_type: custom:grid-layout
layout:
grid-template-columns: 1fr 1fr
grid-template-areas: |
"l1 r1 "
mediaquery:
'(max-width: 540px)':
grid-template-columns: 100%
grid-template-rows: auto
grid-template-areas: |
"l1"
"r1"
'(max-width: 1400px)':
grid-template-columns: 50% 50%
grid-template-rows: auto
grid-template-areas: |
"l1 r1"
cards:
- type: custom:stack-in-card
mode: horizontal
cards:
- type: custom:mushroom-person-card
entity: person.sanil
icon_type: entity-picture
secondary_info: state
card_mod:
style:
mushroom-shape-avatar$: |
.picture {
animation: ping 2s infinite;
}
@keyframes ping {
0% {
box-shadow: 0 0 5px 1px rgba(var(--rgb-green), 0.7);
}
100% {
box-shadow: 0 0 5px 15px transparent;
}
}
.: |
ha-card {
width: fit-content;
--ha-card-border-width: 0px;
}
- type: custom:mushroom-entity-card
entity: sensor.sanil_s_oneplus_battery_level
primary_info: none
secondary_info: none
icon_color: green
tap_action:
action: more-info
card_mod:
style: |
ha-card {
position: absolute;
top: 0px;
right: 0px;
width: fit-content;
--ha-card-border-width: 0px;
}
view_layout:
grid-area: l1
- type: custom:stack-in-card
mode: horizontal
cards:
- type: custom:mushroom-person-card
entity: person.shinsa
icon_type: entity-picture
secondary_info: state
card_mod:
style:
mushroom-shape-avatar$: |
.picture {
animation: ping 2s infinite;
}
@keyframes ping {
0% {
box-shadow: 0 0 5px 1px rgba(var(--rgb-green), 0.7);
}
100% {
box-shadow: 0 0 5px 15px transparent;
}
}
.: |
ha-card {
width: fit-content;
--ha-card-border-width: 0px;
}
- type: custom:mushroom-entity-card
entity: sensor.shinsa_s_iphone_battery_level
primary_info: none
secondary_info: none
icon_color: green
tap_action:
action: more-info
card_mod:
style: |
ha-card {
position: absolute;
top: 0px;
right: 0px;
width: fit-content;
--ha-card-border-width: 0px;
}
view_layout:
grid-area: r1
card_mod:
style: |
ha-card {
background: color-mix(in srgb, var(--green-color) 10%, var(--card-background-color));
}
Old code using just Stack-in-Card
type: custom:stack-in-card
mode: horizontal
cards:
- type: custom:stack-in-card
mode: horizontal
cards:
- type: custom:mushroom-person-card
entity: person.sanil
icon_type: entity-picture
secondary_info: state
card_mod:
style:
mushroom-shape-avatar$: |
.picture {
animation: ping 2s infinite;
}
@keyframes ping {
0% {
box-shadow: 0 0 5px 1px rgba(var(--rgb-green), 0.7);
}
100% {
box-shadow: 0 0 5px 15px transparent;
}
}
.: |
ha-card {
width: fit-content;
--ha-card-border-width: 0px;
}
- type: custom:mushroom-entity-card
entity: sensor.sanil_s_oneplus_battery_level
primary_info: none
secondary_info: none
icon_color: green
tap_action:
action: more-info
card_mod:
style: |
ha-card {
position: absolute;
top: 0px;
right: 0px;
width: fit-content;
--ha-card-border-width: 0px;
}
- type: custom:stack-in-card
mode: horizontal
cards:
- type: custom:mushroom-person-card
entity: person.shinsa
icon_type: entity-picture
secondary_info: state
card_mod:
style:
mushroom-shape-avatar$: |
.picture {
animation: ping 2s infinite;
}
@keyframes ping {
0% {
box-shadow: 0 0 5px 1px rgba(var(--rgb-green), 0.7);
}
100% {
box-shadow: 0 0 5px 15px transparent;
}
}
.: |
ha-card {
width: fit-content;
--ha-card-border-width: 0px;
}
- type: custom:mushroom-entity-card
entity: sensor.shinsa_s_iphone_battery_level
primary_info: none
secondary_info: none
icon_color: green
tap_action:
action: more-info
card_mod:
style: |
ha-card {
position: absolute;
top: 0px;
right: 0px;
width: fit-content;
--ha-card-border-width: 0px;
}
card_mod:
style: |
ha-card {
border-width: 0px;
}
Can anyone help me do this
Edit:
Sorry for the long explanation above
Long Story Short.
The stack- in-card doesnāt consume any margins or padding while adding cards inside it.
But in the Grid Card Layout, there is space consumed in the form of margin/padding/whateverā¦ thereby the cards added inside them are moved away from the outer margins of the custom:grid-layout card
How can I remove this margin consumed by grid-layout & have just the gap between the individual cards which are inside this layout only ā¦
Looks like mockup but this is probably one of the best dashboards Iāve seen. The room selector and bottom quick bar looks awesome. Iām hoping HA one day will be able to ship like this but it be great if someone had a similar custom dashboard in the meantime! ha
Just to give you a heads up. UI Lovelace Minimalist is the project that is inspired on that mockup and comes pretty close within the possibilities of the HA Frontend. This project Mushroom is a better GUI focused project that incorporates a lot of the cards from both projects.
So yeah you can build a custom dashboard thatās quite similar even with mixing Mushroom and UI Lovelace Minimalist
Yeah I thought it looked quite āminimalistā inspired, I tried that project a while back but it was too yaml docussed for my liking compared to mushroom. I have no doubts that it can be made, I was more hinting that hopefully someone with much better CSS skills than me can do it! Of course, out the box would be ideal but weāre probably a while from seeing that yet.
Greetings. Tell me how to display the text value of my sensor in the mushroom badge?
I have such a template:
{% set total = 0 %}
{% if is_state('light.1_big_light', 'on') %}
{% set total = total + 1 %}
{% endif %}
{% if is_state('light.2_big_light_2', 'on') %}
{% set total = total + 1 %}
{% endif %}
{% if is_state('light.3_big_light_3', 'on') %}
{% set total = total + 1 %}
{% endif %}
{{total}}
I also have a sensor that I made from this template. It works. I try to display itās value using this pattern {{ states(āsensor.current_lights_onā) }} However it doesnāt work for me. Please help me understand what I am doing wrong
Iām working on recreating that bar
I hope to create something nice.
Hi Rhys,
how can I get the --chip-background: based on the entity state color?
thanks in advance.
Iāve noticed that since updating to 2023.5, the menu bar is now showing on the Mushroom card themeā¦
reverting to 2023.3.6 has fixed things
Is this taken from minimalist? Looks every bit commercial grade stuff
Thanks. Was getting too excited there for a while but Iām sure Home Assistant will eventually provide something like thisā¦
Does anyone know how to open the assist/dialog popup when you have hidden the default header?
hi,
Iām trying to create a template card in which the icon changes depending on the status of two entities.
I wanted something like this, when the pool pump is automatic green icon, when the pump is in manual yellow icon and when both are off it would be with red icon
anyone with something similar?
chips:
- type: action
icon: mdi:microphone
tap_action:
action: fire-dom-event
browser_mod:
service: browser_mod.sequence
data:
sequence:
- service: browser_mod.navigate
data:
path: "?conversation=1"
- service: browser_mod.refresh
ā{% if is_state(āinput_boolean.brievenbusnotificatieā,āonā) %}
MDI:youricon
{% elif is_state(āinput_boolean.brievenbusnotificatieā,āonā) %}
MDI:your other icon
{% endif %}ā
You can do something like this but with your own states / values / icon
You can keep adding elifs for every scenario you want other icon
tks
I donāt know if it will be in the correct format but it works
icon: |-
{% if is_state('input_boolean.1','on') %}
mdi:pump
{% elif is_state('input_boolean.2','on') %}
mdi:pump
{% elif is_state('input_boolean.1'and'input_boolean.2','off') %}
mdi:pump-off
{% endif %}
Maybe:
{% if is_state('input_boolean.1', 'on') or is_state('input_boolean.2', 'on') %}
mdi:pump
{% else %}
mdi:pump-off
{% endif %}