No, i gave you the answer too. i wouldnt just tell you that you should know.
Ok. Thanks !
do you have a link where i can find the difference between | and .: | and when to use ?
I want to add this to your code, but I don’t know how
ha-card {
--chip-background: transparent;
border: none !important;
box-shadow: none !important;
}
what If I have 2 templates, where do I place the card-mod ?
type: custom:mushroom-chips-card
chips:
- type: template
card_mod:
- type: template
this does not look good. Do I have to make 2 chips cards in a horizontal stack ?
type: custom:mushroom-chips-card
chips:
- type: template
card_mod:
type: custom:mushroom-chips-card
chips:
- type: template
card_mod:
This section:
Like this:
type: custom:mushroom-chips-card
chips:
- type: template
- type: template
card_mod:
style:
mushroom-template-chip:nth-child(1): |
ha-state-icon {
}
mushroom-template-chip:nth-child(2): |
ha-state-icon {
}
Here is the chip card section:
quote
card_mod: style: mushroom-shape-icon$: | .shape { background: blue !important; } .: | ha-card { background: red; }
note where the
.:
starts is the exact same place as where you initialmushroom-shape-icon$: |
starts. basically treat writing.: |
as writting a whole newstyle: |
again.
so i was thinking like this
card_mod:
style:
mushroom-template-chip:nth-child(1)$: |
ha-state-icon {
{% if is_state("climate.ruimte1_airco", 'cool') %}
--card-mod-icon: mdi:fan;
animation: spin 1s linear infinite ;
{% endif %}
display: flex;
}
@keyframes spin {
100% { transform: rotate(360deg); }
}
.: |
ha-card {
border: none !important;
box-shadow: none !important;
}
mushroom-template-chip:nth-child(2)$: |
ha-state-icon {
{% if is_state('media_player.woonkamer', 'playing') %}
--icon-animation: music 2s ease-in-out infinite alternate;
transform-origin: 50% 100}
}
.shape {
perspective: 7px;
}
@keyframes music {
0%, 100% { transform: translateY(0px) scaleX(1); }
20% { transform: translateY(2px) scaleX(0.9); }
40% { transform: rotateY(10deg) rotateZ(-10deg); }
60% { transform: translateY(-4px) scaleX(1.1); }
80% { transform: rotateY(-10deg) rotateZ(10deg); }
}
.: |
ha-card {
border: none !important;
box-shadow: none !important;
}
but that gives me a duplicate key on the ha-card
So:
-
Chips are quite different from normal cards in terms of the pathing, so just keep that in mind.
-
Chips dont have a
.shape
i would check the element paths of the card you are trying to style. The background of a chip is just considered a card background, because each chip is considered its own card. -
The way you get to the icon of a chip and the background of a chip is not the same. So you would do this:
type: custom:mushroom-chips-card
chips:
- type: template
icon: mdi:ab-testing
card_mod:
style: |
ha-card {
border: none !important;
box-shadow: none !important;
}
- type: template
icon: mdi:test-tube
card_mod:
style: |
ha-card {
border: none !important;
box-shadow: none !important;
}
card_mod:
style:
mushroom-template-chip:nth-child(1)$: |
ha-state-icon {
{% if is_state("climate.ruimte1_airco", 'cool') %}
--card-mod-icon: mdi:fan;
animation: spin 1s linear infinite ;
{% endif %}
display: flex;
}
@keyframes spin {
100% { transform: rotate(360deg); }
}
mushroom-template-chip:nth-child(2)$: |
ha-state-icon {
{% if is_state('media_player.woonkamer', 'playing') %}
animation: music 2s ease-in-out infinite alternate;
{% endif %}
transform-origin: 50% 100;
}
@keyframes music {
0%, 100% { transform: translateY(0px) scaleX(1); }
20% { transform: translateY(2px) scaleX(0.9); }
40% { transform: rotateY(10deg) rotateZ(-10deg); }
60% { transform: translateY(-4px) scaleX(1.1); }
80% { transform: rotateY(-10deg) rotateZ(10deg); }
}
Dear friend, I apologize for not answering right away. Your method number two helped me a lot, thank you!!! There is one more small problem… How can you stretch the temperature control so that it is the same length as the sliders? In picture number two, I did it in Photoshop as I would like, but I can’t… I studied your materials but found only editing the slider… But I don’t have a slider and I can’t change the size…
type: custom:stack-in-card
mode: horizontal
cards:
- type: custom:mushroom-template-card
entity: climate.otoplenie_zal
secondary: |
{% if states(config.entity) == 'heat' %}
On -
{{state_attr(config.entity, 'current_temperature')}}%
{% else %}
Off
{% endif %}
tap_action:
action: more-info
icon: mdi:fire
layout: horizontal
icon_color: |
{{ '#ff6f22' if is_state(config.entity, 'heat') else 'grey' }}
primary: Hall
fill_container: false
multiline_secondary: false
card_mod:
style: |
ha-state-icon {
{% if state_attr(config.entity, 'hvac_action') == 'heating' %}
animation: fire 3.5s infinite;
transform-origin: 50% 85%;
{% endif %}
}
ha-card {
border: none;
box-shadow: none;
margin-left: -0px !important;
margin-right: 0px !important;
margin-bottom: 0px !important;
}
@keyframes fire {
0% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
5% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
10% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
15% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
20% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
25% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
30% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
35% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
40% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
45% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
50% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
55% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
60% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
65% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
70% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
75% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
80% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
85% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
90% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
95% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
100% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
}
- type: custom:mushroom-climate-card
entity: climate.otoplenie_zal
collapsible_controls: false
show_temperature_control: true
layout: horizontal
card_mod:
style: |
ha-card {
border: none;
}
mushroom-state-item {
display: none;
}
mushroom-state-info$: |
.container {
flex-direction: row !important;
align-items: baseline;
gap: 10px;
}
This should do the trick. And hopefully should also “grow” correctly with different screen sizes being used.
type: custom:stack-in-card
mode: horizontal
cards:
- type: custom:mushroom-template-card
entity: climate.lounge_heating
secondary: |
{% if states(config.entity) == 'heat' %}
On -
{{state_attr(config.entity, 'temperature')}}%
{% else %}
Off
{% endif %}
tap_action:
action: more-info
icon: mdi:fire
layout: horizontal
icon_color: |
{{ '#ff6f22' if is_state(config.entity, 'heat') else 'grey' }}
primary: Hall
fill_container: false
multiline_secondary: false
card_mod:
style: |
ha-state-icon {
{% if state_attr(config.entity, 'hvac_action') == 'heating' %}
animation: fire 3.5s infinite;
transform-origin: 50% 85%;
{% endif %}
}
ha-card {
box-shadow: none;
margin-left: 0px !important;
margin-right: 0px !important;
margin-bottom: 0px !important;
}
@keyframes fire {
0% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
5% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
10% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
15% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
20% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
25% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
30% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
35% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
40% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
45% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
50% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
55% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
60% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
65% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
70% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
75% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
80% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
85% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
90% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
95% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-red)); opacity: {{range(7, 10) | random / 10}}; }
100% { transform: rotate({{range(-20, 20) | random / 10}}deg) scaleY({{range(9, 12) | random / 10}}); color: rgb(var(--rgb-deep-orange)); opacity: {{range(7, 10) | random / 10}}; }
}
- type: custom:mushroom-climate-card
entity: climate.lounge_heating
collapsible_controls: false
show_temperature_control: true
layout: horizontal
card_mod:
style:
mushroom-climate-temperature-control$: |
mushroom-input-number {
flex-basis: 100% !important;
}
.: |
mushroom-state-item {
display: none;
}
ha-card {
margin-left: -8px !important;
}
The key bit is this:
mushroom-climate-temperature-control$: |
mushroom-input-number {
flex-basis: 100% !important;
}
We are accessing the element that is the whole container for the number selection and telling it. Hey you are a flex element of multiple elements that could be there. Please take up 100% of the available width to you.
This helped me!!! Thank you very much!!!
top ! thanks for being so patient with me !
Friend, please help me with one more small problem… In the photo of Fan1 and Fan 2, the icon continues to light up when turned off. I found information that it can be made gray by adding this line of code “{{ ‘#00bcd4’ if is_state(config.entity, ‘on’) else ‘grey’ }}” but I spent several hours of time and could not integrate it into existing code… It looks like I’m making some syntax errors… Please help me, how to put this code correctly?
type: custom:mushroom-fan-card
entity: fan.ventilation_pwm_fan4
fill_container: false
icon_animation: true
show_percentage_control: true
show_oscillate_control: false
collapsible_controls: false
secondary_info: state
layout_options:
grid_columns: 4
grid_rows: 1
layout: horizontal
name: Fan1
card_mod:
style:
mushroom-shape-icon$: |
.shape {
--shape-color: #163c40 !important;
}
.: |
ha-state-icon {
color: #00bcd4;
}
mushroom-fan-percentage-control$: |
mushroom-slider {
--main-color: #00bcd4 !important;
--bg-color: #163c40 !important;
}
I also moved your sections around a bit. But thats just my preference in order.
type: custom:mushroom-fan-card
entity: fan.downstairs_bathroom_relay_l1
fill_container: false
icon_animation: true
show_percentage_control: true
show_oscillate_control: false
collapsible_controls: false
secondary_info: state
layout_options:
grid_columns: 4
grid_rows: 1
layout: horizontal
name: Fan1
card_mod:
style:
mushroom-shape-icon$: |
.shape {
--shape-color: #163c40 !important;
}
mushroom-fan-percentage-control$: |
mushroom-slider {
--main-color: #00bcd4 !important;
--bg-color: #163c40 !important;
}
.: |
ha-state-icon {
color: {{'#00bcd4' if is_state(config.entity, 'on') else 'grey'}};
}
You can also do this instead, IMO a bit easier to read:
type: custom:mushroom-fan-card
entity: fan.downstairs_bathroom_relay_l1
fill_container: false
icon_animation: true
show_percentage_control: true
show_oscillate_control: false
collapsible_controls: false
secondary_info: state
layout_options:
grid_columns: 4
grid_rows: 1
layout: horizontal
name: Fan1
card_mod:
style:
mushroom-shape-icon$: |
.shape {
--shape-color: #163c40 !important;
}
mushroom-fan-percentage-control$: |
mushroom-slider {
--main-color: #00bcd4 !important;
--bg-color: #163c40 !important;
}
.: |
ha-state-icon {
{% if is_state(config.entity, 'on') %}
color: #00bcd4;
{% else %}
color: grey;
{% endif %}
}
Thank you very much!!! You helped me a lot!!!
Hello my friends, currently handling a nightmare.
I haven’t been “up to date” with Mushroom, or even last updates.
I have my entire dashboard designed in Mushroom and Lovelace, but now it seems to be all broken. I have hundres of animated icons that now don’t even show (it’s like a secondary row under the ones on the screenshot).
They’re in the code, just doesn’t show. I attach a old screenshot so you can see what I mean. Can you help me fix it or explain what’s going on here? It’s only happening since I updated both HA and my HACS modules.
Thank you so much.
Code here: type: vertical-stackcards: - type: vertical-stack cards: - type - Pastebin.com
Are Chip Template cards able to support badge icons, or is it not possible by design?
Wanted to know, before issuing a feature request. Cheers
Hello friends, I’m wondering if it’s possible to change the appearance of the slider on a custom card so that it looks like the standard one from HA? or the slider design cannot be changed?
type: custom:stack-in-card
mode: horizontal
cards:
- type: custom:mushroom-template-card
entity: humidifier.uvlazhnitel_2_zal
secondary: |
{% if states(config.entity) == 'on' %}
humidification
{{state_attr(config.entity, 'humidity')}}%
{% else %}
Выключено
{% endif %}
tap_action:
action: toggle
icon: mdi:air-humidifier
layout: horizontal
icon_color: |
{{ 'blue' if is_state(config.entity, 'on') else 'grey' }}
primary: Humidifier
fill_container: false
multiline_secondary: false
card_mod:
style:
mushroom-shape-icon$: |
.shape {
}
.: |
ha-state-icon {
{% if state_attr(config.entity, 'action') ==
'humidifying' %}
animation: air 1.5s infinite;
{% endif %} }
ha-card {
border: none;
box-shadow: none;
margin-left: -0px !important;
margin-right: 0px !important;
margin-bottom: 0px !important;
}
@keyframes air {
50% { clip-path: polygon(100% 0, 64% 56%, 100% 100%, 0 100%, 0 0);
}
- type: custom:mushroom-humidifier-card
entity: humidifier.uvlazhnitel_2_zal
collapsible_controls: false
show_target_humidity_control: true
layout: horizontal
card_mod:
style:
mushroom-humidifier-humidity-control$: |
mushroom-slider {
--main-color: #2196f3 !important;
--bg-color: #195382 !important;
}
.: |
mushroom-state-item {
display: none;
}
ha-card {
margin-left: -8px !important;
border: none;
}
I really like this one! Is there a way to combine it with this:
card_mod:
style: |
:host {
–mush-icon-size: 65px;
–mush-icon-symbol-size: 0.8em;
}
Would be great if I could animate the bigger icon, but cant get it to work