Hi @Stevengerrard08, I tend to bumble my way through this stuff largely by making lots of mistakes. However, to get this working I referenced these two documents around Card-Mod Themes which you may also find helpfulâŠ
You can have a look for the hacs integration easy time. There you have many options. Also to translate
Here is one example: {{ easy_relative_time(states.sensor.my_energy_meter.last_updated, language= 'de') }}
GrĂŒĂe
I really like the style of these cards and itâs nice to see other projects adopting the same principles (eg. Timer Card), gives the whole experience a uniform feel.
What i was missing was a card with the information a gauge card can give, an indication of the position of a value in a range and itâs severity. The original gauge card feels a bit bulky, especially compared with the mushroom guidelines. The same info can be given with the Bar Card, but its style also doesnât match with what i want.
I tried to tweak the styling with css, I shared the code for those interested in this post.
Is it possible to animate a chip card icon? If so, how? I could not find anything helpful in this post or this other one, this is how my card config looks like:
type: custom:mushroom-chips-card
chips:
- type: entity
entity: person.person_1
hold_action:
action: none
double_tap_action:
action: none
use_entity_picture: true
content_info: name
icon_color: primary
- type: conditional
conditions:
- condition: state
entity: group.all_lights
state: "on"
chip:
type: template
icon: mdi:lightbulb
icon_color: amber
content: >-
{{ expand(states.group.all_lights) | selectattr( 'state', 'eq', 'on') |
list | count }}
tap_action:
action: none
hold_action:
action: none
double_tap_action:
action: none
- type: conditional
conditions:
- condition: state
entity: fan.all_fans
state: "on"
chip:
type: template
tap_action:
action: none
hold_action:
action: none
double_tap_action:
action: none
icon: mdi:fan
icon_color: blue
content: >-
{{ expand(states.fan.all_fans) | selectattr( 'state', 'eq', 'on') | list | count }}
card_mod:
style: |
ha-state-icon {
{% if is_state(config.entity, 'on') %}
animation: rotate .5s infinite linear}
@keyframes rotate {
0% {
transform: rotate(0deg);
}
100% {
transform: rotate(-359deg);
}
}
{% endif %}
}
- type: conditional
conditions:
- condition: state
entity: group.door_windows_sensors
state: "on"
chip:
type: template
tap_action:
action: none
hold_action:
action: none
double_tap_action:
action: none
icon: mdi:door-sliding-open
icon_color: red
content: >-
{{ expand(states.group.door_windows_sensors) | selectattr( 'state', 'eq', 'on') | list | count }}
- type: conditional
conditions:
- condition: numeric_state
entity: sensor.batteries_status
below: 20
chip:
type: template
tap_action:
action: none
hold_action:
action: none
double_tap_action:
action: none
icon: mdi:battery-20
icon_color: red
content: >-
{{ expand(states.sensor.batteries_status) | selectattr( 'state', 'eq', '20.0') | list | count }}
This should work for youâŠ
type: custom:mushroom-chips-card
chips:
- type: entity
entity: person.person_1
hold_action:
action: none
double_tap_action:
action: none
use_entity_picture: true
content_info: name
icon_color: primary
- type: conditional
conditions:
- condition: state
entity: group.all_lights
state: 'on'
chip:
type: template
icon: mdi:lightbulb
icon_color: amber
content: >-
{{ expand(states.group.all_lights) | selectattr( 'state', 'eq', 'on') |
list | count }}
tap_action:
action: none
hold_action:
action: none
double_tap_action:
action: none
- type: conditional
conditions:
- condition: state
entity: fan.all_fans
state: 'on'
chip:
type: template
tap_action:
action: none
hold_action:
action: none
double_tap_action:
action: none
icon: mdi:fan
icon_color: blue
content: >-
{{ expand(states.fan.all_fans) | selectattr( 'state', 'eq', 'on') | list
| count }}
- type: conditional
conditions:
- condition: state
entity: group.door_windows_sensors
state: 'on'
chip:
type: template
tap_action:
action: none
hold_action:
action: none
double_tap_action:
action: none
icon: mdi:door-sliding-open
icon_color: red
content: >-
{{ expand(states.group.door_windows_sensors) | selectattr( 'state',
'eq', 'on') | list | count }}
- type: conditional
conditions:
- condition: numeric_state
entity: sensor.batteries_status
below: 20
chip:
type: template
tap_action:
action: none
hold_action:
action: none
double_tap_action:
action: none
icon: mdi:battery-20
icon_color: red
content: >-
{{ expand(states.sensor.batteries_status) | selectattr( 'state', 'eq',
'20.0') | list | count }}
card_mod:
style:
mushroom-conditional-chip:nth-child(3):
mushroom-template-chip$: |
ha-state-icon {
{% if is_state('fan.all_fans', 'on') %}
animation: rotate .5s infinite linear; }
@keyframes rotate {
0% { transform: rotate(0deg); }
100% {transform: rotate(-359deg); }
}
{% endif %}
}
it is in the guide:
I tried making a template for the action confirmation, but that does not seem to work on the mushroom-template-card.
Is there any way around this, or any other good way to have a nice looking confirmation for opening the garage door for example?
tap_action:
action: call-service
service: script.gardiner_oppna_stang
confirmation:
text: 'Vill du {{''öppna'' if is_state(entity, ''closed'') else ''stÀnga''}} gardinerna?'
Hereâs the complete code:
type: horizontal-stack
cards:
- type: custom:mushroom-template-card
layout: vertical
icon_color: light-blue
tap_action:
action: call-service
service: script.gardiner_oppna_stang
confirmation:
text: 'Vill du {{''öppna'' if is_state(entity, ''closed'') else ''stÀnga''}} gardinerna?'
hold_action:
action: none
double_tap_action:
action: none
icon: 'mdi:roller-shade{{''-closed'' if is_state(entity, ''closed'')}} '
entity: cover.gardiner
card_mod:
style: |
ha-card {
background: var(âcard-background-color);
width: 70px;
border-radius: 40px;
margin-left: auto;
margin-right: auto;
margin-bottom: 2px;
border-width: 2px;
{% if states('cover.gardiner') == 'open' %}
border-color: none;
{% else %}
border-color: rgba(62, 160, 255, 0.5);
{% endif %}
- type: custom:mushroom-template-card
layout: vertical
icon_color: red
tap_action:
action: call-service
service: script.garageport_oppna_stang
confirmation:
text: Vill du öppna/stÀnga garageport?
hold_action:
action: none
double_tap_action:
action: none
icon: 'mdi:garage{{''-open'' if is_state(entity, ''open'')}} '
entity: cover.garageport
card_mod:
style: |
ha-card {
background: var(âcard-background-color);
width: 70px;
border-radius: 40px;
margin-left: auto;
margin-right: auto;
margin-bottom: 2px;
border-width: 2px;
{% if states('cover.garageport') == 'closed' %}
border-color: none;
{% else %}
border-color: rgba(255, 62, 62, 0.5);
{% endif %}
}
- type: custom:mushroom-template-card
entity: lawn_mower.robotgrasklippare
layout: vertical
icon_color: orange
tap_action:
action: call-service
service: script.robotgrasklippare_starta_pausa
confirmation:
text: Vill du starta/pausa robotgrÀsklippare?
hold_action:
action: call-service
service: script.robotgrasklippare_docka
confirmation:
text: Vill du docka robotgrÀsklippare?
double_tap_action:
action: none
icon: 'mdi:mower{{''-on'' if is_state(entity, ''error'' )}} '
card_mod:
style: |
ha-card {
background: var(âcard-background-color);
width: 70px;
border-radius: 40px;
margin-left: auto;
margin-right: auto;
margin-bottom: 2px;
border-width: 2px;
{% if states('lawn_mower.robotgrasklippare') == 'docked' %}
border-color: none;
{% else %}
border-color: rgba(255, 160, 62, 0.5);
{% endif %}
}
- type: custom:mushroom-template-card
entity: vacuum.robotdammsugare
layout: vertical
icon_color: green
tap_action:
action: call-service
service: script.robotdammsugare_starta_pausa
confirmation:
text: Vill du starta/pausa robotdammsugare?
hold_action:
action: call-service
service: script.robotdammsugare_docka
confirmation:
text: Vill du docka robotdammsugare?
double_tap_action:
action: none
icon: 'mdi:robot-vacuum-variant{{''-alert'' if is_state(entity, ''error'')}} '
badge_color: ''
card_mod:
mushroom-state-info$: |
.container {
--card-secondary-font-size: 5px!important;
}
style: |
ha-card {
background: var(âcard-background-color);
width: 70px;
border-radius: 40px;
margin-left: auto;
margin-right: auto;
margin-bottom: 2px;
border-width: 2px;
{% if states('vacuum.robotdammsugare') == 'docked' %}
border-color: none;
{% else %}
border-color: rgba(202, 246, 180, 0.5);
{% endif %}
}
As I know, confirmation text could not be a template, text only.
I would also like template support.
Hello,
is there a way that only the doors which are actually open are displayed and the ones which are closed not?
look into entity filter, will do what you want
https://www.home-assistant.io/dashboards/entity-filter/
Yes, it works! Thank you.
Now Iâm struggling with powered devices: just show me these ones which are consuming more than 1 Watt right now:
Got it:
Need to use
conditions:
- condition: numeric_state
above: 1
Edit:
Is there a way to get rid of this empty frame?
This is very cool. Can you share your lovelace yaml?
Put them in a conditional card ?
Hey
Want to change the values, if they will have several values.
But it dies Not workâŠ
Can someone help?
type: custom:mushroom-chips-card
chips:
- type: entity
entity: sensor.feuchtigkeitssensor_temperatur
tap_action:
action: more-info
name: Ph-Wert
icon: mdi:ph
card_mod:
style: |
:host {
color:
{% if is states(config.entity) |<= 100 %}
green
{% elif states(config.entity) | int <= 4.8 %}
greenyellow
{% elif states(config.entity) | int <= 7.2 %}
yellow
{% elif states(config.entity) | int <= 9.6 %}
orange
{% elif states(config.entity) | int <= 12 %}
red
{% endif %}
;
}
- type: entity
entity: sensor.pooltemperatur
tap_action:
action: more-info
icon: mdi:temperature-celsius
- type: entity
entity: sensor.redoxwert
tap_action:
action: more-info
use_entity_picture: false
alignment: justify
Thank you. I will share, but it is not finished yet.
you were close. thereâs a few issues.
I fixed the if else statement for you but take another look at your <=
plus you have int
so I think 4.8 would change to 4
type: custom:mushroom-chips-card
chips:
- type: entity
entity: sensor.kitchen_temperature
tap_action:
action: more-info
name: Ph-Wert
icon: mdi:ph
card_mod:
style: |
ha-card {
{% set state = states('sensor.kitchen_temperature') | int %}
{% if state <= 100 %}
--text-color: green;
{% elif state <= 4.8 %}
--text-color: greenyellow;
{% elif state <= 7.2 %}
--text-color: yellow;
{% elif state <= 9.6 %}
--text-color: orange;
{% elif state <= 12 %}
--text-color: red;
{% endif %}
}
- type: entity
entity: sensor.pooltemperatur
tap_action:
action: more-info
icon: mdi:temperature-celsius
- type: entity
entity: sensor.redoxwert
tap_action:
action: more-info
use_entity_picture: false
alignment: justify
No, does not work. Itâs still there when all the doors are closed. Like in my screenshot.
My code:
type: conditional
conditions: []
card:
type: entity-filter
entities:
- entity: binary_sensor.tf_w_sz_door
name: null
- entity: binary_sensor.tf_w_kz_door
name: null
state_color: true
state_filter:
- 'on'
Can this implemented in a normal Entities configuration card?
I would do it like thisâŠ
install Auto Entities card from HACs
combine it with mushroom entity card.
type: custom:auto-entities
card:
square: false
type: grid
columns: 2
card_param: cards
filter:
include:
- state: 'on'
domain: light
options:
type: custom:mushroom-entity-card
layout: horizontal
primary_info: name
exclude:
- state: 'off'
- state: unknown
show_empty: true
sort:
method: friendly_name
you would just need to change these two state: 'on' domain: light
I donât have any door sensors to test with.
you can play around with the grid column size and mushroom layout to your liking.
Hi All,
Been trying to solve this for days but haven been able to, hopefully someone else here is able to assist. Iâve used rhysbâs combo Mushroom Mini-Media-Player card here:
However, when I tried to substitute the mini-media-player card at the bottom with a notify-card (to avoid the music stopping when broadcasting a message); the artwork no longer covers the whole background, specifically the top mushroom media player card - tried many ways to edit the code but it just doesnât work like rhybâs example above, anyone has any ideas why?
Appreciate your kind advice.
Here is my edited code:
type: custom:stack-in-card
cards:
- type: custom:mushroom-media-player-card
entity: media_player.spotify_minnieme
name: Spotify
icon: mdi:spotify
use_media_artwork: true
fill_container: true
use_media_info: true
show_volume_level: true
media_controls:
- previous
- play_pause_stop
- next
collapsible_controls: true
tap_action:
action: toggle
card_mod:
style: |
ha-card {
padding-bottom: 0px !important;
}
- entity: media_player.google_speakers
hide:
icon: true
name: true
runtime: true
source: true
power: true
state_label: true
volume: true
info: true
progress: true
controls: true
more_info: false
type: custom:notify-card
target: google_assistant_sdk
label: message
toggle_power: false
group: true
card_mod:
style: |
ha-card {
font: 12px !important;
padding: -10px -18px -28px !important;
}
card_mod:
style: |
ha-card {
{% if not is_state('media_player.spotify_minnieme', 'standby') %}
background: rgba(var(--rgb-card-background-color), 0.5) url( '{{ state_attr( "media_player.spotify_minnieme", "entity_picture" ) }}' ) center no-repeat;
background-size: cover;
background-blend-mode: overlay;
{% endif %}
}