Hello,
is there a way that only the doors which are actually open are displayed and the ones which are closed not?
Hello,
is there a way that only the doors which are actually open are displayed and the ones which are closed not?
look into entity filter, will do what you want
https://www.home-assistant.io/dashboards/entity-filter/
Yes, it works! Thank you.
Now I’m struggling with powered devices: just show me these ones which are consuming more than 1 Watt right now:
Got it:
Need to use
conditions:
- condition: numeric_state
above: 1
Edit:
Is there a way to get rid of this empty frame?
This is very cool. Can you share your lovelace yaml?
Put them in a conditional card ?
Hey
Want to change the values, if they will have several values.
But it dies Not work…
Can someone help?
type: custom:mushroom-chips-card
chips:
- type: entity
entity: sensor.feuchtigkeitssensor_temperatur
tap_action:
action: more-info
name: Ph-Wert
icon: mdi:ph
card_mod:
style: |
:host {
color:
{% if is states(config.entity) |<= 100 %}
green
{% elif states(config.entity) | int <= 4.8 %}
greenyellow
{% elif states(config.entity) | int <= 7.2 %}
yellow
{% elif states(config.entity) | int <= 9.6 %}
orange
{% elif states(config.entity) | int <= 12 %}
red
{% endif %}
;
}
- type: entity
entity: sensor.pooltemperatur
tap_action:
action: more-info
icon: mdi:temperature-celsius
- type: entity
entity: sensor.redoxwert
tap_action:
action: more-info
use_entity_picture: false
alignment: justify
Thank you. I will share, but it is not finished yet.
you were close. there’s a few issues.
I fixed the if else statement for you but take another look at your <=
plus you have int
so I think 4.8 would change to 4
type: custom:mushroom-chips-card
chips:
- type: entity
entity: sensor.kitchen_temperature
tap_action:
action: more-info
name: Ph-Wert
icon: mdi:ph
card_mod:
style: |
ha-card {
{% set state = states('sensor.kitchen_temperature') | int %}
{% if state <= 100 %}
--text-color: green;
{% elif state <= 4.8 %}
--text-color: greenyellow;
{% elif state <= 7.2 %}
--text-color: yellow;
{% elif state <= 9.6 %}
--text-color: orange;
{% elif state <= 12 %}
--text-color: red;
{% endif %}
}
- type: entity
entity: sensor.pooltemperatur
tap_action:
action: more-info
icon: mdi:temperature-celsius
- type: entity
entity: sensor.redoxwert
tap_action:
action: more-info
use_entity_picture: false
alignment: justify
No, does not work. It’s still there when all the doors are closed. Like in my screenshot.
My code:
type: conditional
conditions: []
card:
type: entity-filter
entities:
- entity: binary_sensor.tf_w_sz_door
name: null
- entity: binary_sensor.tf_w_kz_door
name: null
state_color: true
state_filter:
- 'on'
Can this implemented in a normal Entities configuration card?
I would do it like this…
install Auto Entities card from HACs
combine it with mushroom entity card.
type: custom:auto-entities
card:
square: false
type: grid
columns: 2
card_param: cards
filter:
include:
- state: 'on'
domain: light
options:
type: custom:mushroom-entity-card
layout: horizontal
primary_info: name
exclude:
- state: 'off'
- state: unknown
show_empty: true
sort:
method: friendly_name
you would just need to change these two state: 'on' domain: light
I don’t have any door sensors to test with.
you can play around with the grid column size and mushroom layout to your liking.
Hi All,
Been trying to solve this for days but haven been able to, hopefully someone else here is able to assist. I’ve used rhysb’s combo Mushroom Mini-Media-Player card here:
However, when I tried to substitute the mini-media-player card at the bottom with a notify-card (to avoid the music stopping when broadcasting a message); the artwork no longer covers the whole background, specifically the top mushroom media player card - tried many ways to edit the code but it just doesn’t work like rhyb’s example above, anyone has any ideas why?
Appreciate your kind advice.
Here is my edited code:
type: custom:stack-in-card
cards:
- type: custom:mushroom-media-player-card
entity: media_player.spotify_minnieme
name: Spotify
icon: mdi:spotify
use_media_artwork: true
fill_container: true
use_media_info: true
show_volume_level: true
media_controls:
- previous
- play_pause_stop
- next
collapsible_controls: true
tap_action:
action: toggle
card_mod:
style: |
ha-card {
padding-bottom: 0px !important;
}
- entity: media_player.google_speakers
hide:
icon: true
name: true
runtime: true
source: true
power: true
state_label: true
volume: true
info: true
progress: true
controls: true
more_info: false
type: custom:notify-card
target: google_assistant_sdk
label: message
toggle_power: false
group: true
card_mod:
style: |
ha-card {
font: 12px !important;
padding: -10px -18px -28px !important;
}
card_mod:
style: |
ha-card {
{% if not is_state('media_player.spotify_minnieme', 'standby') %}
background: rgba(var(--rgb-card-background-color), 0.5) url( '{{ state_attr( "media_player.spotify_minnieme", "entity_picture" ) }}' ) center no-repeat;
background-size: cover;
background-blend-mode: overlay;
{% endif %}
}
- type: conditional
conditions:
- entity: input_boolean.airco_ventilatorsnelheid_beschikbaar
state_not: 'off'
card:
type: custom:stack-in-card
that is wat is working in my HA
May you tell me how?
I guess you already have HACs installed if not follow the docs here
once installed you should have HACs in the left side panel.
then search for Auto Entities and install.
Help, do I want the color of the icon and numbers to change at certain values?
type: vertical-stack
cards:
- type: custom:mushroom-title-card
title: Спальная комната
alignment: center
style: |
ha-card {
background: transparent;
box-shadow: none;
--title-padding: var(--mush-title-padding, 25px 32px 1px) !important;
--title-spacing: var(--mush-title-spacing, 5px) !important;
}
subtitle: ''
- type: custom:mushroom-chips-card
card_mod:
style: |
ha-card {
border: 0px solid lightgrey !important;
border-radius: 12px !important;
box-shadow: 0px 1px 2px 0px rgba(0,0,0,0.2) !important;
background: var(--card-background-color) !important;
--chip-background: none;
--chip-border: none !important;
--chip-box-shadow: none !important;
--chip-spacing: 2px;
}
alignment: center
chips:
- type: action
tap_action:
action: navigate
navigation_path: home
icon: mdi:home
icon_color: blue
- type: entity
entity: sensor.datchik_vlazhnosti_i_temperatury_spalnia_humidity
icon_color: indigo
- type: entity
entity: sensor.datchik_vlazhnosti_i_temperatury_spalnia_temperature
icon_color: orange
- type: entity
entity: sensor.datchik_vozdukh_spalnia_pm25
icon_color: gray
- type: entity
entity: sensor.datchik_vozdukh_spalnia_co2
icon_color: green
For the icon use a template chip.
For text take a look in the mushroom / card mod guide:
I guess we’ve misunderstood: I already managed to make it working that
Now I want to make the empty frame disappear when all doors are closed:
Can you post the code associated with your pic?
Since my last update, my icons and fonts on the top 2 cards are too close to one another. Any idea how can I move the icons up? thanks
card_mod:
style: |
ha-card {
{% if is_state('light.gameroom_fan','on') %}
--ha-card-background: var(--lights-button-color); {% endif %}
--card-primary-font-size: 35px;
--icon-symbol-size: 60px;
}