Hi all!
I have without icon my status bar
any idea?
This notification works for me but I am not receving who much time it will irrigate.
does it works that for you?
Thanks
Hello, ive set up the irrigation with switch name input_boolean.irrigatore_1 … but nothing gets trigered, is it because it’s a boolean and not a switch?
(works ok with other integrations)
Solution: this now works by using a template switch
HI Andie, thanks for your reply! Unfortunately, it doesn’t work for me! I only receive when the watering is done message but no start message.
sensor:
#=========================================
# Night or Day - used primarily in graphs
#=========================================
- platform: template
sensors:
night_or_day:
friendly_name: 'Night or Day'
icon_template: mdi:power-sleep
value_template: >
{% if is_state('sun.sun', 'above_horizon') %}
0
{% else %}
1
{% endif %}
do i put this in configuration.yaml?
answer: obviously!
thanks, it works
i’ve tried searching in this thread but cannot find a final solution to these issues:
History totals are at 0
programs don’t start if “adjust to rainfall is selected”, i believe this is due to the rainfall today and yesterday as unknown in the rainfall data, perhaps for these sensors in weather data:
thank you
Briefly, as I have very little time…
As an aside, it is only really this year that I started using any of the weather adjustments. For me it worked really well without them but our garden is fairly simple, just a lawn and flower beds. However now I use them I am very happy with them. The adjustments do seem to be very effective especially in more extreme heat (increasing watering) and when it has rained (reducing watering).
ok, thanks again for your reply!
I’ve set up to use GitHub - petergridge/openweathermaphistory: A home assistant sensor that uses the OpenWeatherMap API to get forecast, current obs and history data to collect rain info (including today and yesterday), and also collecting data via api from a local station on meteonetwork.it for todays rain… so the weather part is all sorted
any help with the history not updating and showing 0?
thank you, this solved the issue with “ignore schedules if it is raining” not working!
Very small update on GitHub.
Using card-mod
, type: custom:horizontal-layout
wasn’t working for me on the mobile app (although it did on my desktop) so I have changed to use the new Sections feature in HA 2024.03
John, just saw your post now 5 years later, but thought I’d just mention a different viewpoint on the “ground it” argument.
WHEN one uses a metal enclosure for electrics, it should be grounded, mainly because it can act as a conductor of current. So we ground a metal casing that can be touched by people, so that a fault current - however that comes about - can be diverted to ground via the ground wire, and not via the user. In both cases an earth leakage breaker will trip (as current flows from hot/L but not back via N), but in the latter case the user could be electrocuted.
However, you will notice that doubly insulated tools (with the little box inside a box icon) have no ground wire. That is because, when an electrical tool is not in a metal container, there is no conductor that can carry current to a user touching the tool’s outside.
So, a plastic case is better than a metal one, as the user can touch the plastic case and it wil not carry current if something goes wrong with the electrics housed in it. A transformer housing or other metal parts inside the box should be grounded though, as the same “touch” argument applies there.
I have the same problem.
I checked and the following sensors were not created:
binary_sensor.irrigation_cycle_start_clash
sensor.irrigation_next_run
…
I solved:
in irrigation_globals.yaml
I modified the creation of the 2 sensors.
I removed template:
created the binary_ sensors and the sensor with:
-platform: template
sensor:
irrigation_nex_run:
friendly_name: irrigation next run
value_template: >
…
i have the same problem. Did you solve it? How? thanks
this
Hey, I had same issue … apparently this section don’t use defined switch name for each section and I had to change it manually in file that you mentioned.
So for each zone that you have change entity_id in file to switch that you use and should work
thank you, this solved History issue
Hi, actually the project is on left menu:
I’d like to change location into this view (actually empty):
How can I do?