Hi and Thanks @Blacky for this awesome Blueprint!
edit: Sometimes I am a fool. I forgot to set up the off script. With an off script it’s working.
But maybe it’s possible to integrate Scene Presets by default? ![]()
I have been changed for some months ago to this blueprint and it’s working like a charm!
But sometimes I want to have more colourful lights
In my own automations I used a mix of fixed light temperature and ambient lights and Scene Presets (Scene Presets: Hue-like scenes for generic light entities).
Scene Presets would be active for some reasons like “not dark enough for all lights but some colourful highlights would nice haha” or something else. I tried to combine your Blueprint with a script which has been set up as light, which should start Scene Presets for a light. The script work (nothing special) if I start it standalone:
sequence:
- data:
preset_id: 6550c445-3ed7-46b3-9d06-76f7e9ef7c4e
targets:
entity_id: light.stofflampe
brightness: 138
shuffle: false
smart_shuffle: false
action: scene_presets.apply_preset
alias: Sensor Light Script Ambientesteuerung Wohnzimmer
description: Wendet eine Ambiente-Szene auf einen Raum an
mode: restart
fields: {}
but the script doesn’t start as script in your Blueprint.
Two questions:
- Do I something wrong? Is something else necessary to start a script?
- Maybe it would be possible to add a function in your Blueprint to get a “colourful” ambient light? Maybe in combination with Scene Presets as direct integration or may as add-on (like Movie Lights?)
This would be very nice! ![]()
Bests
Montgomery