WTH can't i nuke entities en masse that are broken and unavailable?

It’s not my fault that i’ve got hundreds of orphaned entities which apparently aren’t allowed to be deleted, but i demand the ability to send these straight to the bin, in bulk, with little to no thought.

If they need to be created again then HA will create them i guess but until then, i need them gone !

Also create repair items when they go missing to easily see them and ask if they should be removed

WTH missing entity repair items

Spook and Watchman

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