I am aware it changes how scenes are thought about. But if I set a ‘movie’ or ‘dinner’ scene
Similar to: WTH can’t a scene be deactivated - #23 by nickrout but I am proposing a different solution
scene.activate
should store the previous states of the entities
scene.deactivate
should restore the previous state
Discussion on what to do about states that were changed by the user, automations etc in the meantime…
I am told this can be achieved with automations and calls to scene.create
and scene.apply
.
But my WTH is that this should be default behaviour of a scene.