Z2M - Tint Remote

Z2M - Tint Remote

a blueprint for the Tint Remote with Zigbee2Mqtt.

You can control with it three lightgroups with the colorwheel and brightnessbuttons (shortpress)

ToDo:

  • color_temp buttons
  • brightness change on longpress

On remote, only a single selected group is supported with z2m. Please check the log for action_group attribute. My two tint remotes, send for action_group value 16388, 16389 and 16390

changelog:
v0.1:

  • initial release

v0.2:

  • add default value for actions
  • add scene button actions per device group (device group action overwrite global action)
  • refactor structure
blueprint:
  name: Z2M - Tint Remote - testing
  description: Control lights with a Tint Remote v0.2
  domain: automation
  input:
    remote:
      name: Remote
      description: Tint Remote to use
      selector:
        entity:
          integration: mqtt
          domain: sensor
    light_group_1:
      name: light group 1
      default: {}
      selector:
        target:
          entity:
            domain: light
    light_group_2:
      name: light group 2
      default: {}
      selector:
        target:
          entity:
            domain: light
    light_group_3:
      name: light group 3
      default: {}
      selector:
        target:
          entity:
            domain: light
    working_scene:
      name: Working Scene
      description: The scene to be triggered when the Working Light button is pressed - scene_3
      default: []
      selector:
        action: {}
    sunset_scene:
      name: Sunset Scene
      description: The scene to be triggered when the Sunset button is pressed - scene_1
      default: []
      selector:
        action: {}
    party_scene:
      name: Party Scene
      description: The scene to be triggered when the Party button is pressed - scene_2
      default: []
      selector:
        action: {}
    night_scene:
      name: Night Scene
      description: The scene to be triggered when the Night button is pressed - scene_6
      default: []
      selector:
        action: {}
    campfire_scene:
      name: Campfire Scene
      description: The scene to be triggered when the Campfire button is pressed - scene_4
      default: []
      selector:
        action: {}
    romantic_scene:
      name: Romantic Scene
      description: The scene to be triggered when the Romantic button is pressed - scene_5
      default: []
      selector:
        action: {}
    working_scene_1:
      name: Working Scene - Only Group 1 selected
      description: The scene to be triggered when the Working Light button is pressed - scene_3
      default: []
      selector:
        action: {}
    sunset_scene_1:
      name: Sunset Scene - Only Group 1 selected
      description: The scene to be triggered when the Sunset button is pressed - scene_1
      default: []
      selector:
        action: {}
    party_scene_1:
      name: Party Scene - Only Group 1 selected
      description: The scene to be triggered when the Party button is pressed - scene_2
      default: []
      selector:
        action: {}
    night_scene_1:
      name: Night Scene - Only Group 1 selected
      description: The scene to be triggered when the Night button is pressed - scene_6
      default: []
      selector:
        action: {}
    campfire_scene_1:
      name: Campfire Scene - Only Group 1 selected
      description: The scene to be triggered when the Campfire button is pressed - scene_4
      default: []
      selector:
        action: {}
    romantic_scene_1:
      name: Romantic Scene - Only Group 1 selected
      description: The scene to be triggered when the Romantic button is pressed - scene_5
      default: []
      selector:
        action: {}
    working_scene_2:
      name: Working Scene - Only Group 2 selected
      description: The scene to be triggered when the Working Light button is pressed - scene_3
      default: []
      selector:
        action: {}
    sunset_scene_2:
      name: Sunset Scene - Only Group 2 selected
      description: The scene to be triggered when the Sunset button is pressed - scene_2
      default: []
      selector:
        action: {}
    party_scene_2:
      name: Party Scene - Only Group 2 selected
      description: The scene to be triggered when the Party button is pressed - scene_2
      default: []
      selector:
        action: {}
    night_scene_2:
      name: Night Scene - Only Group 2 selected
      description: The scene to be triggered when the Night button is pressed - scene_6
      default: []
      selector:
        action: {}
    campfire_scene_2:
      name: Campfire Scene - Only Group 2 selected
      description: The scene to be triggered when the Campfire button is pressed - scene_4
      default: []
      selector:
        action: {}
    romantic_scene_2:
      name: Romantic Scene - Only Group 2 selected
      description: The scene to be triggered when the Romantic button is pressed - scene_5
      default: []
      selector:
        action: {}
    working_scene_3:
      name: Working Scene - Only Group 3 selected
      description: The scene to be triggered when the Working Light button is pressed - scene_3
      default: []
      selector:
        action: {}
    sunset_scene_3:
      name: Sunset Scene - Only Group 3 selected
      description: The scene to be triggered when the Sunset button is pressed - scene_3
      default: []
      selector:
        action: {}
    party_scene_3:
      name: Party Scene - Only Group 3 selected
      description: The scene to be triggered when the Party button is pressed - scene_2
      default: []
      selector:
        action: {}
    night_scene_3:
      name: Night Scene - Only Group 3 selected
      description: The scene to be triggered when the Night button is pressed - scene_6
      default: []
      selector:
        action: {}
    campfire_scene_3:
      name: Campfire Scene - Only Group 3 selected
      description: The scene to be triggered when the Campfire button is pressed - scene_4
      default: []
      selector:
        action: {}
    romantic_scene_3:
      name: Romantic Scene - Only Group 3 selected
      description: The scene to be triggered when the Romantic button is pressed - scene_5
      default: []
      selector:
        action: {}
mode: queued
max: 5
max_exceeded: silent
trigger:
- platform: state
  entity_id: !input 'remote'
condition:
- condition: and
  conditions:
  - condition: template
    value_template: '{{ trigger.from_state.state != trigger.to_state.state }}'
- condition: template
  value_template: "{{ trigger.to_state.attributes.action in ('off', 'on', 'color_wheel',
    'color_temp', 'brightness_down_click', 'brightness_up_click', 'brightness_down_hold',
    'brightness_down_release', 'brightness_up_hold', 'brightness_up_release',
    'scene_3', 'scene_1', 'scene_2', 'scene_6', 'scene_4', 'scene_5') }}"
action:
- variables:
    group_id_1: 16388
    group_id_2: 16389
    group_id_3: 16390
    input_working_scene_1:  !input 'working_scene_1'
    input_sunset_scene_1:   !input 'sunset_scene_1'
    input_party_scene_1:    !input 'party_scene_1'
    input_night_scene_1:    !input 'night_scene_1'
    input_campfire_scene_1: !input 'campfire_scene_1'
    input_romantic_scene_1: !input 'romantic_scene_1'
    input_working_scene_2:  !input 'working_scene_2'
    input_sunset_scene_2:   !input 'sunset_scene_2'
    input_party_scene_2:    !input 'party_scene_2'
    input_night_scene_2:    !input 'night_scene_2'
    input_campfire_scene_2: !input 'campfire_scene_2'
    input_romantic_scene_2: !input 'romantic_scene_2'
    input_working_scene_3:  !input 'working_scene_3'
    input_sunset_scene_3:   !input 'sunset_scene_3'
    input_party_scene_3:    !input 'party_scene_3'
    input_night_scene_3:    !input 'night_scene_3'
    input_campfire_scene_3: !input 'campfire_scene_3'
    input_romantic_scene_3: !input 'romantic_scene_3'
- service: system_log.write
  data:
    level: info
    message: 'Tint Button pressed: {{ trigger.to_state.state }} Group: {{ trigger.to_state.attributes.action_group }} Length {{ input_working_scene_1 | length }}' 
- choose:
  - conditions:
      - condition: template
        value_template: '{{ trigger.to_state.attributes.action_group == group_id_1 }}'
    sequence: 
      - choose:
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "on", "off" ) }}'
            sequence: 
              - service: light.turn_{{ trigger.to_state.state }}
                data: {}
                target: !input 'light_group_1'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "color_wheel" ) }}'
            sequence:
              - service: light.turn_on
                data:
                  xy_color:
                    - '{{ trigger.to_state.attributes.action_color.x | float }}'
                    - '{{ trigger.to_state.attributes.action_color.y | float }}'
                target: !input 'light_group_1'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "color_temp" ) }}'
            sequence: []
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "brightness_down_click", "brightness_up_click") }}'
            sequence: 
              - variables:
                  factor: '{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'
              - service: light.turn_on
                data_template:
                  brightness_step_pct: '{{ factor | int }}'
                target: !input 'light_group_1'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_1" ) }}'
            sequence:
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_sunset_scene_1 | length > 0 }}'
                    sequence: !input 'sunset_scene_1'
                default: !input 'sunset_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_2" ) }}'
            sequence:
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_party_scene_1 | length > 0 }}'
                    sequence: !input 'party_scene_1'
                default: !input 'party_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_3" ) }}'
            sequence: 
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_working_scene_1 | length > 0 }}'
                    sequence: !input 'working_scene_1'
                default: !input 'working_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_4" ) }}'
            sequence: 
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_campfire_scene_1 | length > 0 }}'
                    sequence: !input 'campfire_scene_1'
                default: !input 'campfire_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_5" ) }}'
            sequence: 
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_romantic_scene_1 | length > 0 }}'
                    sequence: !input 'romantic_scene_1'
                default: !input 'romantic_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_6" ) }}'
            sequence: 
              - choose:
                - conditions:
                    - condition: template
                      value_template: '{{ input_night_scene_1 | length > 0 }}'
                  sequence: !input 'night_scene_1'
                default: !input 'night_scene'
        default: []
  - conditions:
      - condition: template
        value_template: '{{ trigger.to_state.attributes.action_group == group_id_2 }}'
    sequence: 
      - choose:
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "on", "off" ) }}'
            sequence: 
              - service: light.turn_{{ trigger.to_state.state }}
                data: {}
                target: !input 'light_group_2'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "color_wheel" ) }}'
            sequence:
              - service: light.turn_on
                data:
                  xy_color:
                    - '{{ trigger.to_state.attributes.action_color.x | float }}'
                    - '{{ trigger.to_state.attributes.action_color.y | float }}'
                target: !input 'light_group_2'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "color_temp" ) }}'
            sequence: []
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "brightness_down_click", "brightness_up_click") }}'
            sequence: 
              - variables:
                  factor: '{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'
              - service: light.turn_on
                data_template:
                  brightness_step_pct: '{{ factor | int }}'
                target: !input 'light_group_2'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_1" ) }}'
            sequence:
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_sunset_scene_2 | length > 0 }}'
                    sequence: !input 'sunset_scene_2'
                default: !input 'sunset_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_2" ) }}'
            sequence:
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_party_scene_2 | length > 0 }}'
                    sequence: !input 'party_scene_2'
                default: !input 'party_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_3" ) }}'
            sequence: 
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_working_scene_2 | length > 0 }}'
                    sequence: !input 'working_scene_2'
                default: !input 'working_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_4" ) }}'
            sequence: 
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_campfire_scene_2 | length > 0 }}'
                    sequence: !input 'campfire_scene_2'
                default: !input 'campfire_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_5" ) }}'
            sequence: 
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_romantic_scene_2 | length > 0 }}'
                    sequence: !input 'romantic_scene_2'
                default: !input 'romantic_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_6" ) }}'
            sequence: 
              - choose:
                - conditions:
                    - condition: template
                      value_template: '{{ input_night_scene_2 | length > 0 }}'
                  sequence: !input 'night_scene_2'
                default: !input 'night_scene'
        default: []
  - conditions:
      - condition: template
        value_template: '{{ trigger.to_state.attributes.action_group == group_id_3 }}'
    sequence: 
      - choose:
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "on", "off" ) }}'
            sequence: 
              - service: light.turn_{{ trigger.to_state.state }}
                data: {}
                target: !input 'light_group_3'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "color_wheel" ) }}'
            sequence:
              - service: light.turn_on
                data:
                  xy_color:
                    - '{{ trigger.to_state.attributes.action_color.x | float }}'
                    - '{{ trigger.to_state.attributes.action_color.y | float }}'
                target: !input 'light_group_3'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "color_temp" ) }}'
            sequence: []
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "brightness_down_click", "brightness_up_click") }}'
            sequence: 
              - variables:
                  factor: '{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'
              - service: light.turn_on
                data_template:
                  brightness_step_pct: '{{ factor | int }}'
                target: !input 'light_group_3'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_1" ) }}'
            sequence:
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_sunset_scene_3 | length > 0 }}'
                    sequence: !input 'sunset_scene_3'
                default: !input 'sunset_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_2" ) }}'
            sequence:
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_party_scene_3 | length > 0 }}'
                    sequence: !input 'party_scene_3'
                default: !input 'party_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_3" ) }}'
            sequence: 
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_working_scene_3 | length > 0 }}'
                    sequence: !input 'working_scene_3'
                default: !input 'working_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_4" ) }}'
            sequence: 
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_campfire_scene_3 | length > 0 }}'
                    sequence: !input 'campfire_scene_3'
                default: !input 'campfire_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_5" ) }}'
            sequence: 
              - choose:
                  - conditions:
                      - condition: template
                        value_template: '{{ input_romantic_scene_3 | length > 0 }}'
                    sequence: !input 'romantic_scene_3'
                default: !input 'romantic_scene'
          - conditions:
              - condition: template
                value_template: '{{ trigger.to_state.state in ( "scene_6" ) }}'
            sequence: 
              - choose:
                - conditions:
                    - condition: template
                      value_template: '{{ input_night_scene_3 | length > 0 }}'
                  sequence: !input 'night_scene_3'
                default: !input 'night_scene'
        default: []
  default: []
5 Likes

Maybe you can get inspiration for what’s missing from this:

That one unfortunately doesn’t work with the Z2M integration of the remote, but that also seems to have the “code” that you are missing for brightness and color wheel :wink:

I think the result would be great, since yours also support per-group configuration which is great!

2 Likes

would also love to see a combination of those two tint remote blueprints…

1 Like

Me as well. Has anyone figured something out along those lines?