Does anyone know the parameters to execute a “drop”?
Thanks, it was really helpful
Thanks a lot for this blueprint!! I had to change the light dimmer from relative degrees to percent. it was the smoother and better “flow” for my hue lights. ( I’ve found the solution here in the HA forum.
Now i would like to do the same for the volume of my Onkyo Receiver, because relative degrees change the volume much to fast/hard. does someone know , how i can do this? Sorry, i’m a noob
If you look in my blueprint, I ‘scale’ the angle to 0.4 (40%) of the actual. This makes the response usable…
Should be able to do the same instead of converting things to percents of something…
This is a link directly to the ‘dimmer’ section of my blueprint.
There is also a color change using rotation and a short-press / long-press using rotation there.
Hey ! Thanks a lot. quick question the rotate per side and the shake work every time but the Rotate to specific side work like one time out of ten. is there something i can do to fix it ?
Thanks a lot. For your support/link…but can i use your dimmer script also for the mediaplayer volume? But i’ll teat your blueprint anyway
Thanks, i know…my question was more about the possibility to change “adlust” the sensibilty of the volume control. ( sorry, my english is not that good) . I’ve tried your blueprint and the colume changes in to big steps for me…theres no smoothness in volume and brightness… ( hue integration/onkyo integration)…(sorry,really don’t know how to deacribe this bwtter in english) the percent solution worked better for my hue lifhts,tjats why i asked for the same way to do this for the mediaplayer/avr.
I tried this too - but it didn’t help. When i slide side 2 it changes to side 5 ? Any other thing to try ?
Same here.
When helper is 2 and knocked or slide event has fired, helper change to 5.
Hello all hope all doing well, thank you for this blueprint it works perfect, i just have a question, is it support and usable also for new cube from aqara , (cube T1 pro) or not?
Hi, I’m new to HA but I’ve got my Aqara cube T1 Pro setup in ZHA and it identifies as lumi.remote.cagl02 by LUMI. But I can’t seem to get it to do anything. The batter says “?” an there’s no events in the Logbook - even when I setup this blueprint as a Automation. Any ideas what might be the problem? Any little tips would be extremely useful. Thanks
This one works with the new cube and does all the new stuff the new cube does…
Great, thanks a lot
Same thing
Since the update to 2023.9.0 it is no longer possible to select the device_id nor the entity_id of my Google Cast devices. Is this an issue in the Blueprint or in the Google Cast integration?
Dear all,
An update about my question above:
I have noticed the issue is related to the Blueprint.
When creating a new automatisation, I can still select device_id and entity_id.
Anyone experiencing this issue or knows about a solution?
Many thanks in advance.
Hello Team,
I get follow error : : Error: UndefinedError: ‘dict object’ has no attribute ‘event’
The cube is available in HA with Sonoff Zigbee 3.0 USB Dongle Plus - Sonoff Zigbee 3.0 ZBdongle-P
any idea ?
Had a look through this forum and did a general search and founs some stuff but though I would ask for advice about the least painfull way of geting it working as ive not had mutch luck.
When I set up an automation based this bluepting I managed to add the Device fine in the first box but the next one ‘Active Face’ said ‘No matching entities found’.
Did try adding a action ‘Flip cube t oside 1’ to turn on light but when I tried to save got ‘Messagwe malformed: missing input active_face’.
The YAML I had was
use_blueprint:
path: rvaidya/aqara_magic_cube.yaml
input:
remote: 2a2ceff4802cb43c8c388975b9bbf5a3
cube_flip_1:
- service: light.turn_on
data: {}
target:
device_id: 234c61e618f83a29f3f62429f08d0e1a
alias: MBed Cube
Any ideas.
Somewhere around then the selector format changed Possibly causing issues to that selector. It wasn’t listed as a breaking change, but shows as deprecated in the VSCode editor, so not sure that’s the problem ot not.
I have this fixed in my blueprints and have not had reports of that issue.
I don’t know if the author of this is maintaining this BP, but if you want to try mine…