Hi.
I am currently looking at this wonderful Blueprint. Thank you very much for it.
But I have a problem. I use Homematic motion detectors, but I canât select them for brightness under ambience. However, my zwave sensors are displayed there. Does anyone know the problem?
You can do it with the bypass as well if you like as long as your ânightâ has an on / off state and then use option 1 to turn the lights on.
Blacky
Me too
Blacky
Welcome to the community.
Yes after the âBy-pass - Time Delayâ. If you would like it to turn OFF instantly then set âBy-pass - Time Delayâ to 0.
Blacky
As long as your Homematic motion detectors are a numeric state and the state reports a reading like lux try this. Copy the lux entity ID of your Homematic motion detector. Go into the automation and add your zwave sensors. Then top right 3 dots edit in YAML. Find the zwave sensors you just added in and replace it by pasting your lux entity ID of your Homematic motion detector in its place. Click save and your done.
Blacky
Happy New Year everyone
A lot of work has gone into this release⊠you all have been asking for it so here it is. Hope you like it.
Some work is required and it is easy. If you have been using dynamic lighting, once you have updated the blueprint and would like to keep using the âUse Dynamic Lighting - Brightnessâ setting then select âLux Controlled Brightnessâ from the dropdown menu and click save.
New Feature
Dynamic Lighting Options
- New layout to accommodate all the new options.
- Change the name of the existing dynamic selection from âUse Dynamic Lighting - Brightnessâ to âLux Controlled Brightnessâ.
- Added âLux Controlled Brightness - Invertedâ. this work in the opposite direction to the existing Dynamic Lighting. One example on what it could be used for is your tablets on the wall controlling HA. When it is dark your tablet can be dimmed down so you donât blind yourself. When it is bright your tablet can increase the brightness so you can see it.
- Added âSun Elevation Lighting - Colour Tempâ - This work off the suns elevation. As the sun rises you can start with a warm colour temp to then increase to a cooler colour temp. When the sun sets you can go from a cool colour temp to a warm colour temp at night.
- Added âSun Elevation Lighting - Brightnessâ - This will follow the same path as the colour temp. As the sun rises you can start with a low brightness % to then increase to a higher brightness %. When the sun sets you can go from high brightness % to a lower brightness % at night.
- Added âSun Elevation Lighting - Colour Temp + Brightnessâ - This uses both the colour temp and the brightness % together.
If you like this blueprint? Consider hitting the button in the top post
If you like my blueprints, and would like to show your support or just say thank you? Click Here
Enjoy
Blacky
Ok Iâm now sitting in the dark with 5.3 with dynamic option #5. So Iâm confused how this is supposed to work. Itâs 6:35am here, and I thought the lights would be set to the âmaximumâ value, but they are being set to the âminimumâ value (0). Iâm using the Aqara FP2 Lux sensor, which is near real time readings.
Dynamic Option 5
Dynamic Max - 85
Dynamic Min - 0
Max color temp - 5000
Min color temp - 2600
Rest of dynamic is default settings
5.2 was working perfectly for me. If I set the dynamic minimum to a value, then the lights do come on. So the âmaxâ value at sunrise is not being used.
Use option 1 - Lux Controlled Brightness. That is what you had before.
Blacky
And Iâm thinking there needs to be a #6 option tooâŠthatâs sun elevation, color temp/brightness + Lux. Under 5.2 I was using the dynamic lighting with my FP2 via LUX, and it was awesome. Lights turned off when ambient light was high enough. But I was missing the color temp aspect. Was excited to see 5.3, but doesnât look like it adds color temp to my 5.2 dynamic setup as #5 has no lux inputs.
When I get some time I will post the how to use it. It all in each heading but it can be confusing as I have been looking at it for a very long time. Hit the update again to get the correct numbers as one was wrong.
Blacky
Is there a typo for the âstart pointâ option? It says options 3,4,5, but the âend pointâ says 1,2,3,4,5.
Dynamic Lighting - Sun Elevation Descending - Start Point
Used in options 3, 4, or 5 - When the sun descends below the sensorâs starting point, both the colour temperature and brightness percentage will transition linearly from their maximum to minimum values until they reach the descending endpoint, based on the chosen settings.
Dynamic Lighting - Sun Elevation Descending - End Point
Used in options 1, 2, 3, 4, or 5 - When the sun descends below the sensorâs endpoint, the minimum colour temperature and minimum brightness value will be established according to the chosen settings.
Yep hit update again it has already been fixed.
Blacky
Hey everyone, @Blacky
First of all, super brilliant that there is a new 2024 update on 7 January, I will implement it straight away :-).
But I just read from the previous speaker @DuckDuck25 that you use the FP2 Lux sensor in conjunction with the dynamic light control.
I would have thought that, like me, you were missing the offset function. My sensor always jumps back and forth because the light that is switched on also has an offset.
Is it not possible to add an optional function?
There is one at the bottom:
> Ambient Light Sensor - Site Conditions
>
> In some cases when your lights turn ON, your ambient light sensor is affected, increasing its LUX value. This can cause the lights to go OFF prematurely. Please select an option that best suits your installation.
>
> **NOTE** - If using an offset between the high and low lux value, then please select NO.
But I donât think it works or is too imprecise!
Do you have any tips for me?
Thanks for your help
Seger
Iâll explain this better. Here is the scenario.
- The âlightsâ are ON because the âTriggerâ turned them on,
- Then the Entity for the âBypass - Keep the lights in current stateâ is true, the âLightsâ will stay on.
- The Entity for the âBypassâ then goes back to false.
Now that the âBypassâ is false, what happens to the âlightsâ if the âTriggerâ is false previously and the âTime Delayâ has expired previously?
Thanks,
Hi,
Would it also be possible to add the source URL for the new blueprint update feature of HA?
Thx again for the awesome work
Hi, this is an excellent blueprint and saving me a lot of work!
In the âDynamic Lighting - Ambient Light Sensorâ section, it only allows for individual lux sensors, is it possible to add a helper as a trigger please?
I have created an arithmetic mean helper from the 2 lux sensors I have in the room which I think would give a better indication of the levels.
Thanks so much for this
It all realy depends on your sensors, your sensors reporting, your settings if they are to tight etc, sun elevation data, light transition, your heartbeat etc. There are a lot of factors.
If it is just a light that comes ON and goes OFF in a short time frame and you would just like it to adjust to the starting data, then you can set your heartbeat to a long time. This way it will take the initial reading (depending on your data and how old it it) and set the lights.
You can also still use the settings in the light control. If you are using dynamic brightness then in the light control you can still use colour temp and transition. If you are using dynamic colour temp then in the light control you can still use brightness and transition.
Because we can always use transition in the light control to help dynamic lighting this will also help you make it smooth.
There are so many factors because of all the sensors that are out there and all the settings you have to play with. It can be a bit tricky to get it right to what you would like and it may just not work how you would like it but I am hoping it will.
Blacky
The light will turn OFF after your âBy-pass - Time Delayâ. When you turn ON the bypass the previous âTime Delayâ is cancelled.
There is one thing to look out for and that is if you are only using scenes or scripts with no entity⊠you must have an entity in âLights - Switches - Scenes - Scriptsâ and or âNight Lightsâ if that is the case too.
Blacky
Just update the blueprint with the blue import blueprint again or use the GitHub url of this blueprint when using âImport Blueprintâ in HA. HA will automaticity install the url for you. URL below for your convenience. Go to settings / automations & scenes / blueprint tab at top / import blueprint / then copy paste the url below in / preview and you should have an override blueprint button if all is correct. if so click it and you will have the url so you can use the new update feature into the future.
Blacky
I think you are saying you would like to use your arithmetic mean helper as the lux sensor. As long as it report in numeric state you can use it. Just enter in a lux sensor any one will do, then click on the 3 dots top right select edit in yaml, look for the lux sensor you just added in and replace it with your arithmetic mean helper entity ID. Click save and your done.
Hope this works for you.
Blacky