yeah ok i got that already, just checking, thanks for the reply
That did not work, but good news! ScottG on the discord helped me work through the options to get a working version! For all those struggling to get Auto Entities to work with Mushroom Chips, here is a working code block:
type: custom:auto-entities
show_empty: true
card_param: chips
card:
type: custom:mushroom-chips-card
alignment: justify
filter:
include:
- domain: scene
area: Living Room
options:
type: entity
content_info: name
tap-action:
action: toggle
exclude: []
sort:
method: friendly_name
Here were my mistakes, in order:
- Options are your friend for the auto entities card. For scenes to work, the chips must be of the entity variety, and I really recommend having the name
- You really want to use the tap_action: action: toggle blurb. This has to be separate lines! ScottG pointed out I was trying to make tap_action: toggle work when in the chips card it is passed as an object, not as a string (therefor the action part must be indented on the line below)
I hope this helps, and if it does, you should buy Scott a coffee:
cant be.
the config I posted works fine.
ofc all choices you can make have an effect, so yes, using the content_info: name
adds the name in stead of the state.
setting a tap action other than default makes a difference.
as long as you use the magic card_param
to populate the correct parameter in the auto-entities config, and set a few options of your choice, you should be good. as I suggested here
Hi , I need help with auto entities and the Maxi media player card. I do not if itās posible but I would like to show the correctly playing media player. With mini media player I have no problem. I made a group of media players and with auto entities I show the currently player one but I,m not able to do it with the Maxy media player card.
This is the code I use for mini media player and I do no know how adapt it to Maxi media player. Any help will be appreciated.
- type: custom:auto-entities
card:
type: entities
show_header_toggle: false
filter:
include:
- domain: media_player
state: playing
group: media_player.media_salon
options:
artwork: full-cover-fit
hide:
power: true
icon: true
source: true
progress: false
volume: true
controls: true
name: false
info: false
type: custom:mini-media-player
exclude: []
sort:
method: last_changed
count: 1
numeric: true
reverse: true
show_empty: true
else:
type: picture
image: /local/stand-by-tv-card.jpg
tap_action:
action: none
hold_action:
action: none
did you test it without any of the configuration options, and only set options to use the maxi-media-player card?
next step would be to add any of the config options you require it supports, not just copy and past options from another card
Yes I tried but show no supported players found
Sorry the code as image Iām on my phone and I cant paste clean code on iOS, all with strange characters
tbh, I dont use that card, but I have installed it quickly, and can not get it right eitherā¦ seeing the same as you do, and inspector clearly shows its the mapping not getting it right.
might have to go back to the author, or check auto-entities documentation hereā¦
btw see Maxi Media Player - #16 by Mariusthvdb, Ive asked the author in the dedicated thread to check the error being reported
and also found the reason this cant be done, as auto-entities author explained, that generates a list like
entities:
- entity: media_player.x
- entity: media_player.y
- ...etc...
which cant be handled by maxi-media-player card because it wants:
entities:
- media_player.x
- media_player.y
- ...etc...
see: FR add option to list entity: media_player.abc Ā· Issue #52 Ā· punxaphil/maxi-media-player Ā· GitHub
Thanks you for your help. Hope this can be fix
this works
- type: custom:auto-entities
card:
type: vertical-stack
filter:
template: >
[{{ dict(type='custom:maxi-media-player', entities=states.media_player | map(attribute='entity_id') | select('has_value') | list) }}]
card_param: cards
@petro made this in a separate chat (thanks!), and weāve not yet added other config options to that. downside of template in auto-entities is that you have to get all other options also inside that template. so, depending on how complex you want it to be, you might be up for a challenge yet
should be able to add those options to the dict
pretty sure you can use options too, the normal way. Youād have to try it out.
This is awesome I will try that. Thanks!
there still is something iffy about that card, because even after I deleted all configs, I still see this in inspector
and your question is what?
please dont put large irrelevant configs here, only the auto-entities section you need help with
The following template is working in Dev Tools but I cannot get it to work in auto-entries, any suggestions?
type: custom:auto-entities
filter:
template: >-
{{ states['binary_sensor']
|selectattr('entity_id','in',label_entities('External Doors'))
|selectattr('state','==','on') |map(attribute='entity_id') |list }}
options:
type: custom:mushroom-entity-card
layout: horizontal
secondary_info: last-changed
card:
type: custom:layout-card
cards: []
layout_type: masonry
sort:
method: friendly_name
Not checked your template - but you cannot combine ātemplateā & āoptionsā.
All options must be defined as a part of ātemplateā. See examples in the thread.
You can only do that with advanced templating.
type: custom:auto-entities
filter:
template: >-
[{% for e in label_entities('External Doors')
| select('search', '^binary_sensor.')
| select('is_state','on') %}
{{
dict(
entity=e,
type='custom:mushroom-entity-card',
layout='horizontal',
secondary_info='last-changed'
)
}},
{% endfor %}]
card_param: cards
card:
type: custom:layout-card
layout_type: masonry
sort:
method: friendly_name
why not first select label_entities and next domain binary_sensor? in my setup, that at least starts with a smaller set of entitiesā¦
sure, I was just being lazy and correcting what they had
{% for e in label_entities('External Doors') | select('search', '^binary_sensor.') | select('is_state','on') %}
exactly those label_entities templates are really powerful!
and probably your first post (without the select) would be ok too, considering there wont be other entities than those binaries with on/off stateā¦
I only have one left I want to rewrite if possible:
template: >
{%- set alert_level = states('input_number.battery_alert_level')|int %}
{%- set ns = namespace(batt_low=[]) %}
{%- set ns = namespace(batt_low=[]) %}
{%- for s in label_entities('batterij')
if is_number(states(s)) and states(s)|int < alert_level
or not has_value(s) %}
{%- set ns.batt_low = ns.batt_low + [s] %}
{%- endfor %}
{{ns.batt_low}}
selecting all batteries below alert level or lost contact