If you do see a related error. Somewhere around line 160 of the blueprint are two variables fps and fps value. Delete them both and replace them with this single line
fps: "{{ states('sensor.' + camera + '_camera_fps')|int(5) }}"
I did have template related errors related to undefined values (is there not a validator of some sort to prevent those errors in templates, almost every sensor in the world sometimes returns undefined /rant ). Your solution solved those errors, but I still am not getting a triggered automation, periodically. Funny enough, while I was posting this, it worked. I’m at a loss to say why it does or doesn’t.
Seems to be working more reliably now. I have no explanation. Motion events are spot on, entities change and events are recorded in Frigate. I did upgrade to the hotfix today, maybe that was it.
Finally got this working after the update. I’d love to see conditions added to the BP. For example I have camera I only want notifications from when an input select has a particular value, or at a particular time of day, etc.
Thanks for the info - any suggestion on how to fix it? I don’t see a previously installed version of Frigate anywhere in HassOS. I run Frigate in a separate docker on my Unraid machine, and Home Assistant in a VM, I have the HACS Frigate integration, but I don’t see an old / disabled item anywhere.
Clicking on “Show Disabled Integrations” on the integrations page doesn’t show anything…
The issue is getting spammed with notifications. I’d be fine if the notification silently updated tbh, but as of right now it just sends a million notifications if someone is in front of the camera/during event rather then just one.
My mom is on the driveway right now as we speak and this is what it looks like on all our phones pretty much: very annoying.
That video hopefully will help once google processes it, can’t watch it yet and it sometimes takes a while.
I’ve made an option in my template for forcing silent updates. Not tested it yet but we might as well both test while working on this.
Make a new file named anything.yaml and save it alongside your other blueprints. When you use it for an automation you should see a few more options including silent updates. I’ve named the notification differnetly so you can see the word test for now, making it clear which one you are using.
Here is the old (top) vs your new notification blueprint (bottom):
Are there no thumbnails or at least no text? If I enable “update thumbnail” are those silent too?, if yes I would fs use that option if they’re silent thumbnail updates.
I’m surprised the video isn’t viewable yet, so here is a streamable link where it should work, this video is the same from before, when I was getting constantly spammed with the original blueprint. screen-20221016-175359
I actually just got a new notification from the new blueprint 5 minutes ago and it looks perfectly normal with the picture, though going to have to test if the silent notification also has the picture tomorrow though, I did restart HA so maybe that might have fixed it.