Hello,
nevermind don’t know how to explain it. But if I want to control a media player instead of a switch, then I have to replace toggle with something else, but what? I’m really just experimenting with HA. I should be able to find more info somewhere on how best to start with this.
Not clear what you want. Give a picture (MS Paint etc) of a design you need.
Ok, I understand that. my english isnt great!!
What I mean: Is it possible if I turn off the switch (red) that the media also stops playing and that I put a switch where the black circle is that I can start the media and stop playing
You may add as many toggles as you like, just add appropriate actions for each toggle.
Or you may replace toggles by icons and consider them as buttons.
I have this card, where hide_if
doesn’t do anything:
type: entities
entities:
- entity: sun.sun
- entity: sun.sun
type: custom:multiple-entity-row
name: Above
hide_if: below_horizon
- entity: sun.sun
type: custom:multiple-entity-row
name: Below
hide_if: above_horizon
I’ve tried multiple variants, without effect:
- entity: sun.sun
type: custom:multiple-entity-row
name: Below
hide_if:
value: above_horizon
- entity: sun.sun
type: custom:multiple-entity-row
name: Below
hide_if:
value:
- above_horizon
The README in the repo doesn’t provide any examples. Am I doing something wrong?
This card is for displaying a main entity and secondary entities (optional).
The “hide” options are for secondary entities.
According to the documents, the hide_if
should work for both the main entity as well as the secondary.
See this link to the main entity documentation:
And this link to the secondary documentation:
Wrong, the 1st link is for secondary entities, the 2nd is for “secondary_info” for the main entity.
OK. Well, that isn’t stated explictly, but I’ll take this for true. I’ll move on and use another way to filter entities.
This is what I ended up with, cleanly:
type: entity-filter
entities:
- entity: sun.sun
name: Zon op
state_filter:
- below_horizon
type: custom:multiple-entity-row
attribute: next_rising
format: relative
icon: mdi:weather-sunset-up
- entity: sun.sun
name: Zon onder
state_filter:
- above_horizon
type: custom:multiple-entity-row
attribute: next_setting
format: relative
icon: mdi:weather-sunset-down
Did you ever found a solution for this? I have the same problem…
If I have more entities they will be on the right side and not seen… I would like to center all these entities. Is that possible?
My code:
entity: sensor.nordpool_kwh_se3_sek_3_095_0
icon: none
type: custom:multiple-entity-row
name: false
state_header: Spotpris
format: precision2
unit: sek/kWh
entities:
- entity: sensor.pool_heater_power
format: precision0
name: Förbr/nu
unit: watt
- entity: sensor.daily_energy_peak
format: precision2
name: Förbr/idag
- entity: sensor.monthly_energy_peak
format: precision2
name: Förbr/mån
Probably with some card-mod magic. @ Ildar_Gabdullin is your first go to expert for that Probably there already is an example for that.
For example:
type: entities
entities:
- type: custom:multiple-entity-row
entity: sun.sun
name: ''
entities: &ref_0
- entity: sensor.memory_free
name: free
- entity: sensor.memory_use
name: use
- entity: sensor.memory_total
name: total
- type: custom:multiple-entity-row
entity: sun.sun
name: ''
entities: *ref_0
card_mod:
style:
hui-generic-entity-row $: |
state-badge,
.info {
display: none;
}
.: |
hui-generic-entity-row {
justify-content: center;
}
- type: custom:multiple-entity-row
entity: sun.sun
name: ''
entities: *ref_0
card_mod:
style:
hui-generic-entity-row $: |
state-badge,
.info {
display: none;
}
.: |
hui-generic-entity-row {
justify-content: center;
}
.entities-row .entity {
margin-right: 12px !important;
margin-left: 12px !important;
}
Next tune it up by yourself…
Great, thanks! You should link that post in your collection (multiple-entity-row) so people will find it again easily.
Was done already )))
Is it possible to have an input_select
in a multiple-entity-row
that behaves like it should? For example, a normal input_select
in an entities
card has this behavior (simply click and select from the menu):
But when I put it into a multiple-entity-row
card, when I click on it, it brings up a popup menu here:
where I then I have to select the time and close out of it. A lot more clicks than the normal behavior for an input_select
. Just curious if it’s possible, or if not, if there’s a way it could be added? Thanks
Create an issue on GitHub, ask the Dev to implement a support of input_select
.
Otherwise think about using something like custom:stack-in-card
.
Is it possible to hide the icon and the space of the icon but still display the name of the sensor? Your example from above from april this year does not work for me.
What I want is, on the left side the name (ex.: Livingroom), blank space and on the right side all the entities of i choose to add.
Post a picture from MS Paint or smth similar as a draft.
Which example exactly?
Thank you for your fast reply! This is a picture
This reply from april 21 Lovelace: Multiple entity row - #129 by Ildar_Gabdullin (I don’t know how to link to a different reply inside a reply).