You could create a script that selects your source then sets the volume. Then call the script from tap_action.
This is not te complete code of the card right? can we have that? missing the charging icon and distance entity in your above code?
You probably thought I had forgotten about this but Iāve had it at the back of my mind .
This is a progress bar around a Mushroom Icon. Values need to be converted to 100%. My example is for a volume bar, but you could show the progress/value of whatever you wanted. I think it would be ideal for showing a countdown/days till due indicator.
Mushroom Icon Progress Bar:
type: custom:mushroom-template-card
icon: mdi:volume-high
primary: Volume
icon_color: blue
entity: input_number.lounge_pc_volume
secondary: '{{ (states(entity) |float * 100) | round(0) }}%'
card_mod:
style:
mushroom-shape-icon$: |
.shape {
background: radial-gradient(var(--card-background-color) 60%, transparent 0%), conic-gradient(rgb(var(--rgb-cyan)) {{ (states(config.entity) | float * 100) | round(0) }}% 0%, var(--card-background-color) 0% 100%);
}
.shape:after {
content: "";
height: 100%;
width: 100%;
position: absolute;
border-radius: 50%;
background: rgba(var(--rgb-{{ config.icon_color }}), 0.2);
}
It certainly would be ideal. Would then need a way to handle a countdown timer which is reset when required.
Which is something I havenāt looked into since I mentioned it some while ago
Yes you can! Use a view on panel mode, in there a vertical stack. You can add a header first and a footer last, content goes in the middle in a layout card.
You need to put mod-cards around the header/footer in order to apply āposition: sticky; top: 0;ā css.
Screenshot of some of my views portrait & landscape, with sticky header & footer:
If thereās interest Iāll publish my config soon. Trying to deduplicate as much yaml as possible, and heavily using lovelace_gen (no button/decluttering/configtemplate cards at all!)
todo (if you know how, please let me know!):
- [x] Move to grid layout while keeping masonry like auto placement of cards
- [ ] Fix primary in main room cards to fit better.
- [ ] Somehow get rid of sticky backgrounds or make main overflow visible (they all have background: none, but sometimes itās still visible)
Thank you rhysb, is working perfekt and lokks good for me:
@Mobiledude and @Jarne_Roussard here is the code for the card:
type: custom:vertical-stack-in-card
mode: vertical
cards:
- type: custom:mushroom-chips-card
card_mod:
style: |
ha-card {
--chip-font-size: 0.3em;
--chip-icon-size: 0.6em;
--chip-border-width: 0;
--chip-box-shadow: none;
--chip-background: none;
--chip-border: none;
--chip-spacing: none;
--chip-font-weight: normal;
}
alignment: justify
chips:
- type: template
entity: person.YourName
content: |-
{% if is_state('person.YourName','home') %}
{% set last_changed = states('sensor.tmp_person_time_arrived_home_YourName') | as_datetime %}
{% else %}
{% set last_changed = states('sensor.tmp_person_time_left_home_YourName') | as_datetime %}
{% endif %}
{% if last_changed < today_at() - timedelta(days=1) %}
{{ as_timestamp(last_changed) | timestamp_custom('%d.%m. %H:%M') }}
{% elif last_changed < today_at() %}
{{ as_timestamp(last_changed) | timestamp_custom('Gest. %H:%M') }}
{% else %}
{{ as_timestamp(last_changed) | timestamp_custom('%H:%M')}}
{% endif %}
icon: |-
{% if is_state('person.YourName','home') %}
mdi:airplane-landing
{% else %}
mdi:airplane-takeoff
{% endif %}
icon_color: |-
{% if is_state('person.YourName','home') %}
green
{% else %}
red
{% endif %}
tap_action:
action: none
- type: template
entity: sensor.tmp_person_distance_from_home_YourName
content: >-
{{- states('sensor.tmp_person_distance_from_home_YourName') -}} {{- " "
-}} {{-
state_attr('sensor.tmp_person_distance_from_home_YourName','unit_of_measurement')
-}}
icon: mdi:map-marker-distance
icon_color: >-
{% set km = states('sensor.tmp_person_distance_from_home_YourName') |
int %} {% if km > 100 %} red {% elif km > 50 %} orange {% elif km > 10
%} yellow {% elif km == 0 %} green {% else %} grey {% endif %}
tap_action:
action: more-info
- type: custom:mushroom-template-card
card_mod:
style: |
ha-card {
--font-size: 0.5em;
--icon-size: 5em;
--badge-icon-size: 1.15em;
--badge-size: 1.15em;
--spacing: none;
--font-weight: normal;
}
mushroom-badge-icon {
--icon-color: rgb(var(--rgb-card-background-color));
}
fill_container: true
entity: person.YourName
layout: vertical
multiline_secondary: true
picture: /local/pictures/EmojiYourName.png
primary: '{{- states(''sensor.tmp_person_zonestatus_YourName'') -}}'
secondary: >-
{{- "LastSeen: " -}} {{- states('sensor.tmp_person_lastseen_YourName') -}}
{{- "\n" -}} {{ states('sensor.tmp_person_lastseenlocation_YourName') -}}
badge_icon: '{{- state_attr(''sensor.tmp_person_zonestatus_YourName'',''icon'') -}}'
badge_color: |-
{% if is_state('sensor.tmp_person_zonestatus_YourName','Home') %}
green
{% elif is_state('sensor.tmp_person_zonestatus_YourName','Unbekannt') %}
red
{% else %}
orange
{% endif %}
tap_action:
action: more-info
- type: custom:mushroom-chips-card
card_mod:
style: |
ha-card {
--chip-font-size: 0.25em;
--chip-icon-size: 0.5em;
--chip-border-width: 0;
--chip-box-shadow: none;
--chip-background: none;
--chip-border: none;
--chip-spacing: none;
--chip-font-weight: normal;
}
alignment: center
chips:
- type: template
entity: sensor.iphonebattery_state
content_info: none
icon: |-
{% if is_state('sensor.iphonebattery_state','Charging') %}
mdi:power-plug
{% else %}
mdi:power-plug-off
{% endif %}
icon_color: |-
{% if is_state('sensor.iphonebattery_state','Charging') %}
green
{% else %}
grey
{% endif %}
tap_action:
action: more-info
- type: template
entity: sensor.iphonebattery_level
content_info: none
icon: >-
{% set bl = states('sensor.iphonebattery_level') | int %}
{% if bl < 10 %} mdi:battery-outline {% elif bl < 20 %} mdi:battery-10
{% elif bl < 30 %} mdi:battery-20 {% elif bl < 40 %} mdi:battery-30 {%
elif bl < 50 %} mdi:battery-40 {% elif bl < 60 %} mdi:battery-50 {%
elif bl < 70 %} mdi:battery-60 {% elif bl < 80 %} mdi:battery-70 {%
elif bl < 90 %} mdi:battery-80 {% elif bl < 100 %} mdi:battery-90 {%
elif bl == 100 %} mdi:battery {% else %} mdi:battery-unknown {% endif
%}
icon_color: >-
{% set bl = states('sensor.iphonebattery_level') | int %}
{% if bl < 10 %} red {% elif bl < 20 %} red {% elif bl < 30 %} orange
{% elif bl < 40 %} orange {% elif bl < 50 %} yellow {% elif bl < 60 %}
yellow {% elif bl < 70 %} green {% elif bl < 80 %} green {% elif bl <
90 %} green {% elif bl < 100 %} green {% elif bl == 100 %} green {%
else %} grey {% endif %}
tap_action:
action: more-info
- type: template
entity: sensor.tmp_person_homewlan_YourName
content_info: none
icon: |-
{% if is_state('sensor.tmp_person_homewlan_YourName','on') %}
mdi:wifi
{% else %}
mdi:wifi-off
{% endif %}
icon_color: |-
{% if is_state('sensor.tmp_person_homewlan_YourName','on') %}
green
{% else %}
grey
{% endif %}
tap_action:
action: more-info
great can you share your :
{% set last_changed = states('sensor.tmp_person_time_arrived_home_YourName') | as_datetime %}
{% else %}
{% set last_changed = states('sensor.tmp_person_time_left_home_YourName
sensors please
Can you please share your code for the weather above your āGood Morning, Avi!ā?
Thanks!
Works great, but know i also want it for :
- type: "custom:mushroom-template-card"
primary: Washing Machine
entity: input_select.dishwasher_status
secondary: |-
{% if states(entity) == 'on' %}
{{ states('sensor.dishwasher_electric_consumption_w') | round(0) }} W
{% else %}
Off
{% endif %}
icon: mdi:dishwasher
icon_color: "{{ 'blue' if is_state(entity, 'On') else 'disabled' }}"
tap_action:
action: none
card_mod:
style:
mushroom-shape-icon$: |
state-badge {
{{ 'animation: bounce 1.5s ease-in-out infinite, wash 1s ease-in-out infinite;' if is_state('input_select.dishwasher_status', 'On') }}
transform-origin: 50% 75%;
}
@keyframes bounce {
0%, 20%, 50%, 80%, 100% {transform: translateY(0); }
40% { transform: translateY(-1.2px) rotate(5deg); }
60% { transform: translateY(-1.1px) rotate(-4deg); }
}
@keyframes wash {
50% { clip-path: polygon(0 0, 0 100%, 35% 100%, 35% 75%, 35% 60%, 55% 42%, 60% 50%, 60% 70%, 30% 73%, 35% 100%, 100% 100%, 100% 0); }
}
its hard
@rhysb
Trial and error did the trick
But how do i get the icon blue?
mushroom-shape-icon$: |
ha-icon {
{{ '--icon-animation: bounce 1.5s ease-in-out infinite, wash 1s ease-in-out infinite;' if is_state('input_select.dishwasher_status', 'On') }}
transform-origin: 50% 75%;
}
@keyframes bounce {
0%, 20%, 50%, 80%, 100% {transform: translateY(0); }
40% { transform: translateY(-1.2px) rotate(5deg); }
60% { transform: translateY(-1.1px) rotate(-4deg); }
}
@keyframes wash {
50% { clip-path: polygon(0 0, 0 100%, 35% 100%, 35% 75%, 35% 60%, 55% 42%, 60% 50%, 60% 70%, 30% 73%, 35% 100%, 100% 100%, 100% 0); }
}
.: |
ha-card {
align-items: flex-end;
background: none;
--ha-card-box-shadow: 0px;
}
Amazing tip. Added that in above and works like a charm!
Played with the original code to match my current nav. bar that was sitting at the top. Very useful for mobile. Fyi, All thatās needed for the nav bar to be at the bottom aka sticky nav-bar is the last ācard-modā parameter I believe. Finished product and code below in case anyone wants it:
type: custom:vertical-stack-in-card
horizontal: true
cards:
- type: custom:mushroom-chips-card
alignment: center
chips:
- type: template
entity: zone.home
icon: mdi:home-account
icon_color: orange
content: Home
tap_action:
action: navigate
navigation_path: home-view
- type: template
content: 'Living Room '
icon: mdi:sofa-outline
icon_color: blue
entity: switch.lr_switch_group
tap_action:
action: navigate
navigation_path: living_room-view
hold_action:
action: toggle
- type: template
entity: switch.kr_switch_group
icon: mdi:table-chair
content: Kitchen
icon_color: green
tap_action:
action: navigate
navigation_path: kitchen-view
hold_action:
action: toggle
- type: template
content: Bedroom
tap_action:
action: navigate
navigation_path: bedroom-view
icon_color: pink
entity: switch.br_switch_group
icon: mdi:bed-queen-outline
hold_action:
action: toggle
- type: template
entity: switch.bar_switch_group
icon: mdi:bathtub-outline
icon_color: yellow
content: 'Bathroom '
tap_action:
action: navigate
navigation_path: bathroom-view
hold_action:
action: toggle
- type: template
entity: light.lar_laundry_room
icon: mdi:washing-machine
icon_color: teal
content: Laundry
tap_action:
action: navigate
navigation_path: laundry-room
- type: template
icon: mdi:weather-sunny
icon_color: purple
tap_action:
action: navigate
navigation_path: porch-view
content: Porch
entity: switch.pr_switch_group
hold_action:
action: toggle
- type: template
icon: mdi:network-pos
icon_color: orange
content: Network
tap_action:
action: navigate
navigation_path: /mushroom-creation/network
entity: sensor.cr_cr_speedtest_download
card_mod:
style: |
:host {
z-index: 999;
position: sticky;
position: -webkit-sticky;
bottom: 0;
}
ha-card {
background: none;
--ha-card-box-shadow: 0px;
padding-bottom: 25px;
}
sorry to ask if this is repeated, but wich sensor/integration generate this sensor?
tks!
These are great, was looking for this, suggestions on where to add them if you donāt want to do them on every single card? I know I could edit the theme but I use the Mushroom theme and so that will get overwritten with each update, and then if I copy it and make my own, I wonāt get theme updates like the one recently that fixed the border issueā¦ I also donāt like how adding it to cards breaks the visual editor for changes and looking at settings
Hi Andrea. What sensors ? Can you specify.
Can you use this with input_datetime maybe to achieve a resetable countdown to a date?
Home Assistant custom animated weather page.
- animated gifs and icons that is dependable according to the weather conditions.
- One page for all your weather needs.
- 5 day weather forecast
- ability to receive data from your own sensors including the pws.
- Full dynamic structure.
Everything you need for the installation:
Note: icons and gifās download details are also added in a zip file where you can download easily.
Brilliant !
Iāll echo the request of others: any chance of sharing your full config, please ?
Yes, It just depends how you want to reset the reminder.
Hereās a simple one for 30 days. Hold runs a script to reset to 30 days from now.
Mushroom Reminder:
type: custom:mushroom-template-card
icon: mdi:timer
primary: Days to Reminder
icon_color: grey
secondary: >-
{{ (states(entity) | as_datetime | as_local - now()).days + 1 }}
days
hold_action:
action: call-service
service: script.reset_reminder
data: {}
target: {}
entity: input_datetime.reminder_date
card_mod:
style:
mushroom-shape-icon$: |
.shape {
background: radial-gradient(var(--card-background-color) 60%, transparent 0%), conic-gradient(rgb(var(--rgb-blue)) {{ ((states(config.entity) | as_datetime | as_local - now()).days + 1) / 30 * 100 }}% 0%, var(--card-background-color) 0% 100%);
}
.shape:after {
content: "";
height: 100%;
width: 100%;
position: absolute;
border-radius: 50%;
background: rgba(var(--rgb-{{ config.icon_color }}), 0.2);
}
Reset Reminder Script:
alias: Reset Reminder
sequence:
- service: input_datetime.set_datetime
data:
datetime: "{{ now() + timedelta(days=30) }}"
target:
entity_id: input_datetime.reminder_date
mode: single
And for the festive season
Mushroom Christmas Countdown:
type: custom:mushroom-template-card
icon: mdi:pine-tree
primary: Days to Christmas
icon_color: green
secondary: >-
{{ (states('input_datetime.christmas') | as_datetime | as_local - now()).days + 1 }} days
card_mod:
style:
mushroom-shape-icon$: |
.shape {
background: radial-gradient(var(--card-background-color) 60%, transparent 0%), conic-gradient(rgb(var(--rgb-red)) {{ ((states('input_datetime.christmas') | as_datetime | as_local - now()).days + 1) / 365 * 100 }}% 0%, var(--card-background-color) 0% 100%);
}
.shape:after {
content: "";
height: 100%;
width: 100%;
position: absolute;
border-radius: 50%;
background: rgba(var(--rgb-{{ config.icon_color }}), 0.2);
}
Mushroom Animations - Part 5
Mushroom Chip Animations
Chip Animated Scene
type: custom:mushroom-chips-card
chips:
- type: template
icon: mdi:mushroom
icon_color: red
- type: template
icon: mdi:snail
icon_color: brown
- type: template
icon: mdi:flower
icon_color: amber
- type: template
icon: mdi:butterfly
icon_color: cyan
card_mod:
style:
mushroom-template-chip:nth-child(1)$: |
ha-icon {
animation: bump 10s infinite;
transform-origin: 50% 100%;
}
@keyframes bump {
0% { transform: translateX(0); }
1% { transform: translateX(-0.6px) rotate(-9deg); }
2% { transform: translateX(0.5px) rotate(7deg); }
3% { transform: translateX(-0.3px) rotate(-5deg); }
4% { transform: translateX(0.2px) rotate(3deg); }
5% { transform: translateX(0); }
}
mushroom-template-chip:nth-child(2)$: |
ha-icon {
animation: slip 0.5s linear infinite alternate;
transform-origin: 100% 100%;
}
@keyframes slip {
from { transform: scale(1.05, 0.9);}
to { transform: scale(0.9, 1.05); }
}
mushroom-template-chip:nth-child(3)$: |
ha-icon {
animation: bump 10s infinite;
transform-origin: 50% 100%;
}
@keyframes bump {
50% { transform: translateX(0); }
51% { transform: translateX(-0.6px) rotate(-9deg); }
52% { transform: translateX(0.5px) rotate(7deg); }
53% { transform: translateX(-0.3px) rotate(-5deg); }
54% { transform: translateX(0.2px) rotate(3deg); }
55% { transform: translateX(0); }
}
mushroom-template-chip:nth-child(4)$: |
ha-icon {
animation: flutter 5s infinite alternate;
}
@keyframes flutter {
0% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg); }
10% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg) scalex({{ range(3, 7) | random / 10 }}); }
20% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg); }
30% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg) scalex({{ range(3, 7) | random / 10 }}); }
40% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg); }
50% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg) scalex({{ range(3, 7) | random / 10 }}); }
60% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg); }
70% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg) scalex({{ range(3, 7) | random / 10 }}); }
80% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg); }
90% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg) scalex({{ range(3, 7) | random / 10 }}); }
100% { transform: translate({{ range(-20, 20) | random / 10 }}px, {{ range(-20, 20) | random / 10 }}px) rotate({{ range(-15, 15) | random }}deg); }
}
.: |
.chip-container {
background: radial-gradient(circle, rgba(var(--rgb-light-blue), 0.1) 0%, transparent 100%);
border-bottom: 3px dotted rgba(var(--rgb-green));
border-radius: 20%;
box-shadow: 0 5px 1px 0.1px rgba(var(--rgb-green), 0.2)
}
mushroom-template-chip:nth-child(2) {
animation: slide 10s ease-in-out infinite;
}
@keyframes slide {
0% { transform: translate(0px, 0px) rotateY(0deg); }
50% { transform: translate(100px, 0px) rotateY(0deg); }
50.1% { transform: translate(100px, 0px) rotateY(180deg); }
100% { transform: translate(0px, 0px) rotateY(180deg); }
}
mushroom-template-chip:nth-child(3) {
transform: translate(100px);
}
mushroom-template-chip:nth-child(4) {
animation: by {{ range(5, 15) | random }}s ease infinite;
}
@keyframes by {
0% { transform: translate(100px, 0px); }
50% { transform: translate({{ range(110, 150) | random }}px, 0px); }
100% { transform: translate(100px, 0px); }
}
Adding Animations to Chips
Adding an animation to a Mushroom Chip is a bit more complicated than a normal Mushroom Card. You have the Chips āparentā and multiple Chip āchildrenā. The card_mod
can be applied differently to each.
To the Chip
The simplest method is to add the card_mod
to the Chip. The disadvantage of doing this is that we canāt address the icon directly, so animations such as clip-path
will not work and we canāt have any text on the Chip. This method also breaks the GUI editor of the Chips, so you have to configure with YAML.
Chip Animation
type: custom:mushroom-chips-card
chips:
- type: template
icon: mdi:mushroom
icon_color: red
card_mod:
style: |
.content {
animation: boing 3s ease infinite;
transform-origin: 50% 90%;
}
@keyframes boing {
0% { transform: scale3d(1, 1, 1); }
7% { transform: scale3d(1.25, 0.75, 1); }
10% { transform: scale3d(0.75, 1.25, 1); }
12% { transform: scale3d(1.15, 0.85, 1); }
16% { transform: scale3d(0.95, 1.05, 1); }
19% { transform: scale3d(1.05, 0.95, 1); }
25% { transform: scale3d(1, 1, 1); }
}
- type: template
icon: mdi:mushroom
icon_color: red
card_mod:
style: |
.content {
animation: spin 3s ease 1.5s infinite;
}
@keyframes spin {
100% { transform: rotate(360deg); }
}
To the Chips
The more complex but correct method is to add the card_mod
to the Chips (parent) and then address each Chip (child). This is done by referencing the mushroom-<chip-type>-chip:nth-child(x)
where x is the number of the Chip and <chip-type>
is type of Chip, such as template, entity, light etc. So, if I wanted to reference the 5th Entity Chip I would use mushroom-entity-chip:nth-child(5)
or the 2nd Template Chip mushroom-template-chip:nth-child(2)
. The functionality of the GUI editor is retained with this method.
Chips Animation
type: custom:mushroom-chips-card
chips:
- type: template
icon: mdi:mushroom
icon_color: red
- type: template
content: Mushroom
icon: mdi:mushroom
icon_color: red
- type: light
entity: light.rocket_man
icon: mdi:rocket-launch
name: Rocket Man
content_info: name
card_mod:
style:
mushroom-template-chip:nth-child(1)$: |
ha-icon {
animation: boing 3s ease infinite;
transform-origin: 50% 90%;
}
@keyframes boing {
0% { transform: scale3d(1, 1, 1); }
7% { transform: scale3d(1.25, 0.75, 1); }
10% { transform: scale3d(0.75, 1.25, 1); }
12% { transform: scale3d(1.15, 0.85, 1); }
16% { transform: scale3d(0.95, 1.05, 1); }
19% { transform: scale3d(1.05, 0.95, 1); }
25% { transform: scale3d(1, 1, 1); }
}
mushroom-template-chip:nth-child(2)$: |
ha-icon {
animation: spin 3s ease 1.5s infinite;
}
@keyframes spin {
100% { transform: rotate(360deg); }
}
mushroom-light-chip:nth-child(3)$: |
ha-icon {
{{ 'animation: thrust 100ms infinite, motion 3s ease-in-out infinite;' if is_state('light.rocket_man', 'on') }}
}
@keyframes thrust {
0% { clip-path: polygon(0 0, 0 47%, 22% 57%, 28% 63%, 0 91%, 11% 100%, 37% 73%, 45% 77%, 55% 100%, 100% 100%, 100% 0%); }
33% { clip-path: polygon(0 0, 0 47%, 24% 59%, 42% 76%, 54% 100%, 100% 100%, 100% 0); }
66% { clip-path: polygon(0 0, 0 92%, 28% 64%, 36% 72%, 9% 100%, 100% 100%, 100% 0%); }
}
@keyframes motion {
0%, 100% { transform: translateY(-2px) translateX(-3px); }
50% { transform: translateY(3px) translateX(2px); }
}
Even More Mushroom Card Icon Animations
Monitor Animation
type: custom:mushroom-template-card
icon: mdi:monitor
icon_color: purple
primary: Monitor
card_mod:
style:
mushroom-shape-icon$: |
ha-icon:before {
content: "";
position: absolute;
width: 40%;
height: 30%;
margin: 6%;
animation: refresh 300ms linear infinite;
}
@keyframes refresh {
0% { background: linear-gradient(180deg, rgba(var(--rgb-{{ config.icon_color }}), 0.2) 0%, transparent 50%, transparent 100%); }
25% { background: linear-gradient(180deg, transparent 0%, rgba(var(--rgb-{{ config.icon_color }}), 0.2) 25%, transparent 100%); }
50% { background: linear-gradient(180deg, transparent 0%, rgba(var(--rgb-{{ config.icon_color }}), 0.2) 50%, transparent 100%); }
75% { background: linear-gradient(180deg, transparent 0%, rgba(var(--rgb-{{ config.icon_color }}), 0.2) 75%, transparent 100%); }
100% { background: linear-gradient(180deg, transparent 0%, transparent 50%, rgba(var(--rgb-{{ config.icon_color }}), 0.2) 100%); }
}
Email Animation
type: custom:stack-in-card
cards:
- type: custom:mushroom-template-card
icon: mdi:email
icon_color: orange
primary: Email
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: email 4s infinite;
}
@keyframes email {
0%, 32%, 100% { opacity: 1; }
33%, 99% { opacity: 0; }
}
- type: custom:mushroom-template-card
icon: mdi:email-open
icon_color: orange
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: email-open 4s infinite;
}
@keyframes email-open {
0%, 32%, 100% { opacity: 0; }
33%, 65% { opacity: 1; }
66% { opacity: 0; }
}
.shape {
--shape-color: none;
}
.: |
ha-card {
width: 66px;
top: -66px;
}
- type: custom:mushroom-template-card
icon: mdi:email-newsletter
icon_color: orange
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: email-newsletter 4s infinite;
}
@keyframes email-newsletter {
0%, 65% { opacity: 0; }
66% { opacity: 1; }
}
.shape {
--shape-color: none;
}
.: |
ha-card {
width: 66px;
top: -132px;
}
card_mod:
style: |
ha-card {
height: 66px;
}
Email #2 Animation
type: custom:stack-in-card
cards:
- type: custom:mushroom-template-card
icon: mdi:email
icon_color: orange
primary: 'Email #2'
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: email 2s infinite;
}
@keyframes email {
0%, 49%, 100% { opacity: 1; }
50%, 99% { opacity: 0; }
}
- type: custom:mushroom-template-card
icon: mdi:email-open
icon_color: orange
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: email-open 2s infinite;
}
@keyframes email-open {
0%, 49%, 100% { opacity: 0; }
50%, 99% { opacity: 1; }
}
.shape {
--shape-color: none;
}
.: |
ha-card {
width: 66px;
top: -66px;
}
card_mod:
style: |
ha-card {
height: 66px;
}
Christmas Tree #2 Animation
type: custom:stack-in-card
cards:
- type: custom:mushroom-template-card
icon: mdi:pine-tree
icon_color: green
primary: 'Christmas Tree #2'
- type: custom:mushroom-template-card
icon: mdi:star-four-points
icon_color: yellow
primary: Star
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: star 8s ease infinite alternate;
}
@keyframes star {
0%, 100% { transform: translateY(-10px) rotate(0deg) scale(0.4); }
50% { transform: translateY(-10px) rotate(360deg) scale(0.6); }
}
.shape {
--shape-color: none;
}
.: |
ha-card {
width: 66px;
top: -66px;
}
- type: custom:mushroom-template-card
icon: mdi:grain
icon_color: red
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: flash 2s steps(1) infinite, lights 2s infinite;
clip-path: polygon(51% 15%, 24% 74%, 74% 74%);
}
@keyframes flash {
50% { transform: rotateY(180deg); }
}
@keyframes lights {
0%, 100% {--icon-color: rgb(var(--rgb-red)); }
6.25% { --icon-color: rgb(var(--rgb-deep-orange)); }
12.5% { --icon-color: rgb(var(--rgb-orange)); }
18.75% { --icon-color: rgb(var(--rgb-amber)); }
25% { --icon-color: rgb(var(--rgb-yellow)); }
31.25% { --icon-color: rgb(var(--rgb-lime)); }
37.5% { --icon-color: rgb(var(--rgb-light-green)); }
43.75% { --icon-color: rgb(var(--rgb-green)); }
50% { --icon-color: rgb(var(--rgb-teal)); }
56.25% { --icon-color: rgb(var(--rgb-cyan)); }
62.5% { --icon-color: rgb(var(--rgb-light-blue)); }
68.75% { --icon-color: rgb(var(--rgb-blue)); }
75% { --icon-color: rgb(var(--rgb-indigo)); }
81.25% { --icon-color: rgb(var(--rgb-deep-purple)); }
87.5% { --icon-color: rgb(var(--rgb-purple)); }
93.75% { --icon-color: rgb(var(--rgb-pink)); }
}
.shape {
--shape-color: none;
}
.: |
ha-card {
width: 66px;
top: -132px;
}
- type: custom:mushroom-template-card
icon: mdi:gift
icon_color: red
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: surprise 4s ease infinite;
}
@keyframes surprise {
0%, 20%, 100% { transform: translateY(0); }
2.5% { transform: translateY(-2px) rotate(-27deg); }
5% { transform: translateY(-2px) rotate(21deg); }
7.5% { transform: translateY(-2px) rotate(-15deg); }
10% { transform: translateY(-2px) rotate(9deg); }
12.5% { transform: translateY(0); }
15% { transform: translateY(-1.2px) }
}
.shape {
--shape-color: none;
--icon-size: 18px;
top: 18px;
left: 18px;
}
.: |
ha-card {
width: 66px;
top: -198px;
}
card_mod:
style: |
ha-card {
height: 66px;
}
3D Printing Animation
type: custom:stack-in-card
cards:
- type: custom:mushroom-template-card
icon: mdi:printer-3d-nozzle
icon_color: cyan
primary: 3D Printing
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
clip-path: inset(83% 72% 0 0);
}
.: |
ha-card {
--ha-card-border-width: 0;
}
- type: custom:mushroom-template-card
icon: mdi:printer-3d-nozzle
icon_color: cyan
primary: ''
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: print 1s linear infinite alternate;
}
@keyframes print {
0% { transform: translateX(4px); }
30% { clip-path: polygon(0 0, 100% 0%, 100% 100%, 0 100%, 0 26%); }
100% { transform: translateX(-4px); clip-path: polygon(0 0, 100% 0%, 100% 100%, 40% 100%, 0 26%); }
}
.shape {
--shape-color: none;
}
.: |
ha-card {
width: 66px;
top: -66px;
--ha-card-border-width: 0;
}
card_mod:
style: |
ha-card {
height: 66px;
}
3D Printer Animation
type: custom:mushroom-template-card
primary: 3D Printer
icon: mdi:printer-3d
icon_color: light-blue
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: print 2s infinite;
}
@keyframes print {
0%, 100% { clip-path: polygon(0 0, 0 51%, 20% 51%, 51% 33%, 81% 53%, 100% 53%, 100% 0); }
10% { clip-path: polygon(0 0, 0 100%, 49% 100%, 85% 83%, 49% 98%, 50% 89%, 51% 82%, 46% 79%, 36% 73%, 17% 82%, 20% 50%, 51% 33%, 81% 52%, 100% 52%, 100% 0); }
20% { clip-path: polygon(0 0, 0 100%, 100% 100%, 85% 83%, 66% 73%, 56% 79%, 51% 83%, 46% 79%, 36% 73%, 17% 82%, 20% 50%, 51% 33%, 81% 52%, 100% 52%, 100% 0); }
30% { clip-path: polygon(0 0, 0 100%, 100% 100%, 85% 83%, 66% 73%, 54% 69%, 50% 61%, 45% 69%, 36% 73%, 17% 82%, 20% 50%, 51% 33%, 81% 52%, 100% 52%, 100% 0); }
40% { clip-path: polygon(0 0, 0 100%, 100% 100%, 85% 83%, 66% 73%, 54% 69%, 50% 61%, 45% 69%, 34% 63%, 25% 54%, 20% 50%, 51% 33%, 81% 52%, 100% 52%, 100% 0); }
50% { clip-path: polygon(0 0, 0 100%, 100% 100%, 76% 51%, 66% 63%, 54% 69%, 50% 61%, 45% 69%, 34% 63%, 25% 54%, 20% 50%, 51% 33%, 81% 52%, 100% 52%, 100% 0); }
60% { clip-path: polygon(0 0, 0 100%, 100% 100%, 76% 51%, 66% 63%, 55% 69%, 50% 61%, 39% 55%, 32% 55%, 25% 54%, 20% 50%, 51% 33%, 81% 52%, 100% 52%, 100% 0); }
70% { clip-path: polygon(0 0, 0 100%, 100% 100%, 76% 51%, 68% 53%, 60% 55%, 50% 61%, 39% 55%, 32% 55%, 25% 54%, 20% 50%, 51% 33%, 81% 52%, 100% 52%, 100% 0); }
80% { clip-path: polygon(0 0, 0 100%, 100% 100%, 76% 51%, 68% 53%, 60% 55%, 50% 61%, 50% 50%, 51% 37%, 31% 44%, 30% 35%, 51% 33%, 81% 52%, 100% 52%, 100% 0); }
90% { clip-path: polygon(0 0, 0 100%, 100% 100%, 77% 51%, 67% 42%, 64% 34%, 56% 34%, 50% 36%, 39% 40%, 31% 44%, 30% 35%, 41% 33%, 85% 53%, 100% 52%, 100% 0); }
}
Auto Fix #2 Animation
type: custom:mushroom-template-card
icon: mdi:auto-fix
icon_color: cyan
primary: 'Auto Fix #2'
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: sparkle 2s linear infinite, kadabra 2s ease-in-out infinite;
transform-origin: 10% 90%
}
@keyframes sparkle {
0%, 68%, 100% { clip-path: polygon(0% 100%, 1% 75%, 56% 22%, 80% 43%, 26% 100%); }
69%, 74%, 79%, 85% { clip-path: inset(0 0 0 0); }
70% { clip-path: polygon(0 100%, 0 76%, 75% 0, 100% 0, 100% 100%); }
75% { clip-path: polygon(0 100%, 0 0, 39% 0, 100% 62%, 100% 100%); }
80% { clip-path: polygon(0 100%, 0 0, 100% 0, 100% 26%, 25% 100%); }
}
@keyframes kadabra {
0%, 65%, 100% { transform: rotate(-15deg); }
70% { transform: rotate(20deg); }
75% { transform: rotate(15deg); }
80% { transform: rotate(25deg); }
}
Vroom Animation
type: custom:mushroom-template-card
icon: mdi:car-hatchback
icon_color: red
primary: Vroom
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: vroom 2s ease-in-out infinite;
}
.shape {
clip-path: inset(0 0 0 0);
}
@keyframes vroom {
49% { opacity: 1;}
50% { transform: translate(32px); opacity: 0; }
51% { transform: translate(-32px); opacity: 0; }
52% { opacity: 1; }
}
Double Garage Animation
type: custom:mushroom-template-card
primary: Double Garage
icon: mdi:garage-variant
icon_color: amber
card_mod:
style:
mushroom-shape-icon$: |
ha-icon {
--icon-animation: door 3s steps(1) infinite alternate;
}
@keyframes door {
0% { clip-path: inset(0 0 0 0); }
25% { clip-path: polygon(0 0, 0 100%, 19% 100%, 19% 74%, 81% 74%, 81% 100%, 100% 100%, 100% 0); }
50% { clip-path: polygon(0 0, 0 100%, 19% 100%, 19% 60%, 81% 60%, 81% 100%, 100% 100%, 100% 0); }
75% { clip-path: polygon(0 0, 0 100%, 19% 100%, 19% 48%, 81% 48%, 81% 100%, 100% 100%, 100% 0); }
}
Iāve added some instructions on adding the active animations to your theme.
I use a custom theme under the themes directory so that it doesnāt get overwritten when there is an update. The Mushroom Cards are designed to work without a theme file, so you are not missing anything by not using the Mushroom Theme. The Mushroom Themes just allow you to change the defaults if you want to have something different.
The card_mod
in my examples does not break the GUI editor. If it is breaking for you, check that you have followed the examples correctly.