Mushroom Cards - Build a beautiful dashboard easily šŸ„ (Part 1)

Not to belittle your clues that you had lately but weā€™re doing this card-mod magic for individual cards for a couple of hundreds of posts in this thread.

Youā€™re late to the party but of course still welcome. :wink:Beerā€™s in the fridge!

1 Like

Oh shit!
Why didnā€™t I find them when I was searching some weeks ago?
Thanks for the heads up and sorry for being boring. :grimacing:

Weā€™ll laughing about this when weā€™re old.

Now buckle up and killerspeed to the where-the-heck-should-insert-this-code-snippet-this-time-hell-of-a-ride!

2 Likes

What is the source for your background images?

Found matching pictures for all my rooms there.

Not fully ready but pretty satisfied with the overall look between comic, color and freshness.

7 Likes

The part where you put the icons into the template cards, like below:
image

Here you go!


type: custom:stack-in-card
mode: vertical
cards:
  - type: custom:mushroom-template-card
    primary: Foyer
    secondary: Landing
    icon: mdi:door
    layout: horizontal
    multiline_secondary: false
    tap_action:
      action: navigate
      navigation_path: foyer
    icon_color: deep-purple
    hold_action:
      action: none
    double_tap_action:
      action: none
    style: |
      :host([dark-mode]) {
        background: rgba(var(--rgb-primary-background-color), 0.2);
      } 
      :host {
        background: rgba(var(--rgb-primary-text-color), 0.025);
      } 
  - type: custom:mushroom-chips-card
    style: |
      ha-card {
        --chip-box-shadow: none;
        --chip-background: none;
        --chip-spacing: 0;
      }
    alignment: end
    chips:
      - type: conditional
        conditions:
          - entity: light.foyer_lights
            state: 'on'
        chip:
          type: entity
          entity: light.foyer_lights
          icon_color: amber
          tap_action:
            action: call-service
            service: light.turn_off
            service_data: {}
            target:
              entity_id: light.foyer_lights
          content_info: none
          icon: mdi:lightbulb
      - type: template
        entity: lock.door_lock_2
        icon: |-
          {% set state=states(entity) %}
          {% if state=='locked' %}
          mdi:lock
          {% elif state=='unlocked' %}
          mdi:lock-open-variant
          {% else %}
          grey
          {% endif %}
        tap_action:
          action: more-info
        icon_color: |-
          {% set state=states(entity) %}
          {% if state=='locked' %}
          green
          {% elif state=='unlocked' %}
          red
          {% else %}
          grey
          {% endif %}
      - type: template
        entity: sensor.front_door_open
        icon: |-
          {% set state=states(entity) %}
          {% if state=='Open' %}
          mdi:door-open
          {% elif state=='Closed' %}
          mdi:door-closed
          {% else %}
          mdi:door
          {% endif %}
        tap_action:
          action: more-info
        icon_color: |-
          {% set state=states(entity) %}
          {% if state=='Open' %}
          red
          {% elif state=='Closed' %}
          green
          {% else %}
          grey
          {% endif %}
style: |
  ha-card {
    height: 102px;
    {% if is_state('light.foyer_lights', 'on') %}
       background: rgba(255, 152, 0, 0.1);
    {% endif %}
  }

5 Likes

Thank you so muchā€¦ I gonna try!

Iā€™m getting this circle around the icons. Do u know how to remove it?
image

1 Like

it workedā€¦
now Iā€™m struggling to aling the boxesā€¦ even I put fill container ā€œtrueā€ they are not aligned.
image

My chips card has a bunch of (conditional) chips and itā€™s just the icon for the 7th conditional chip that Iā€™m trying to rotate. Any ideas how to do that? I tried using mushroom-conditional-chip:nth-child(7): syntax but I donā€™t think it likes the double colonsā€¦

Add an empty placeholder ' ' for the secondary information line of the middle container.

2 Likes

Is there a way to make the background of the chips transparent and the icon always black when the switch/light is off, regardless of theme or mode? I am also attempting to get the background image to fade if no lights are on per this post.

image

type: custom:stack-in-card
mode: vertical
card_mod: null
style: |
  ha-card {

    background: var(--card-background-color) url('/local/rooms/3249.jpg' ) 
    no-repeat center 0px;
    background-size: cover;
    background-blend-mode: overlay;
    background-color: rgba(var(--rgb-card-background-color),
      {% if is_state('light.living_room_lights', 'on') %}
        0.2
      {% elif is_state('light.living_room_lights', 'off') %}
        0.7  
      {% endif %});
    position: relative;
    background-position: center;
    background-repeat: no-repeat;
  }
cards:
  - type: custom:mushroom-chips-card
    alignment: center
    style: |
      ha-card {
    '--chip-box-shadow': none;
    '--chip-background': none;
    '--chip-spacing': 0; }
    chips:
      - type: light
        entity: light.porch_light
        content_info: none
        icon: mdi:outdoor-lamp
        tap_action:
          action: toggle
        hold_action:
          action: more-info
        double_tap_action:
          action: none
        use_light_color: false
      - type: light
        entity: light.entryway
        content_info: none
        icon: bha:dome-light
        use_light_color: false
        card_mod: null
        style: |
          ha-card {
              box-shadow: 0px 0px;
          }
        tap_action:
          action: toggle
        hold_action:
          action: more-info
        double_tap_action:
          action: none
      - type: light
        entity: light.livingroom_dimmer
        content_info: none
        icon: mdi:ceiling-fan-light
        use_light_color: false
        card_mod: null
        style: |
          ha-card {
              box-shadow: 0px 0px;
          }
        tap_action:
          action: toggle
        hold_action:
          action: more-info
        double_tap_action:
          action: none
      - type: light
        entity: light.hanging_lamp
        content_info: none
        icon: bha:ceiling-lamp
        card_mod: null
        style: |
          ha-card {
              box-shadow: 0px 0px;
          }
        tap_action:
          action: toggle
        hold_action:
          action: more-info
        double_tap_action:
          action: none
        use_light_color: false
  - type: custom:mushroom-template-card
    primary: Living Room
    secondary: null
    icon: null
    layout: vertical
    tap_action:
      action: navigate
      navigation_path: /phone-livingroom
    hold_action:
      action: fire-dom-event
      browser_mod:
        command: popup
        deviceID: this
        title: Lights
        hide_header: true
        card:
          square: false
          columns: 2
          type: grid
          cards:
            - type: custom:mushroom-light-card
              entity: light.porch_light
              icon: mdi:outdoor-lamp
              show_color_control: true
              show_brightness_control: true
            - type: custom:mushroom-light-card
              entity: light.entryway
              name: Entryway
              icon: bha:dome-lamp
              show_brightness_control: true
            - type: custom:mushroom-light-card
              entity: light.livingroom_dimmer
              name: Fan Light
              icon: mdi:ceiling-fan-light
              show_brightness_control: true
            - type: custom:mushroom-light-card
              entity: light.hanging_lamp
              icon: bha:ceiling-lamp
              show_color_temp_control: true
              show_brightness_control: true
    double_tap_action:
      action: none
    card_mod: null
    style: |
      ha-card {
        box-shadow: 0px 0px;
      }
  - type: custom:mushroom-chips-card
    chips:
      - type: template
        entity: climate.thermostat
        icon: mdi:thermometer
        icon_color: >-
          {% if is_state_attr('climate.thermostat', 'hvac_action', 'cooling') %}
            blue
          {% elif is_state_attr('climate.thermostat', 'hvac_action', 'heating')
          %}
            red
          {% endif %}
        content: |-
          {{ state_attr('climate.thermostat', 'current_temperature') }} Ā°F 
          {% if is_state_attr('climate.thermostat', 'hvac_action', 'cooling') %}
            | {{ state_attr('climate.thermostat', 'temperature') }} Ā°F
          {% endif %}
            | {{states.sensor.living_room_multi_sensor_humidity.state}} %
        card_mod: null
        style: |
          ha-card {
              box-shadow: 0px 0px;
          }
    alignment: center
1 Like

The work everyone doing here is amazing and, honestly, beyond my skills at the moment. That said, Iā€™m trying to learn. Iā€™ve read (browsed) through this thread and Iā€™m missing something fundamental, I think.

Iā€™m building a dashboard built off of ā€œEverything Smart Homeā€ on YouTube. Iā€™ve noticed many putting icons on their mushroom template cards and I canā€™t figure out how. (see red circle) In my case, Iā€™m going to join ā€œupstairsā€ and ā€œdownstairsā€ hallway but I want to have both temperatures. I was thinking of using an up-arrow and down-arrow to differentiate the two temps.

Current code for my template card is below. Thanks for the patience! :slight_smile:

image

type: custom:mushroom-template-card
primary: Downstairs Hallway
secondary: '{{ states(''sensor.dwnstrs_hall_temp_280'')| round(1) }}Ā°F'
icon: mdi:light-recessed
entity: light.downstairs_hallway_296
icon_color: |-
  {% if is_state('light.downstairs_hallway_296', 'on') %}
    orange
  {% endif %}
hold_action:
  action: toggle
tap_action:
  action: navigate
  navigation_path: downstairshall

See 4 posts aboveā€¦thatā€™s what --chip-background: none; does. Set the icon color within each chip with icon_color: to force it if necessary.

Thatā€™s what I thought and I tried that to no avail. Forced refresh of the page too.

Itā€™s unclear to me what youā€™re trying to accomplish. What do you want in the red circle?

Sorry. An icon. e.g. an arrow.

Thanks Goody.

NP. I just want to be sure Iā€™m answering the right question. I donā€™t think that area between the template icon and the secondary information field is configurable, but you may be able to insert an ASCII arrow in the template value itself that could be close enough. Otherwise, maybe youā€™re trying to use an icon that has an arrow modifier (i.e. tiny icon overlaid on a larger icon), but mdi:light-recessed does not have a variant like that. Here is the list of mdi icons I reference.

If Iā€™m still missing what youā€™re trying to do, please post a screenshot of where you saw it.