Mushroom Cards - Build a beautiful dashboard easily šŸ„ (Part 2)

One more question about animation, I donā€™t understand which parameter is responsible for expanding the effect throughout the entire window in the icon? Ucan see white stripes on the sides of the animation rising up, I wanted the effect to fill this animation of the toaster completely inside.

Peek 2024-02-27 23-50

            - type: custom:mushroom-template-card
              layout: vertical
              entity: switch.socket
              icon: mdi:toaster-oven
              icon_color: red
              primary: Toaster
              secondary: "{{ states('sensor.power') | round(1) }} W"
              tap_action:
                action: toggle
              double_action:
                action: none
              hold_action:
                action: more-info
              vertical: true
              card_mod:
                  style: |
                    ha-card {
                      border: none !important;
                    }
                    ha-state-icon:before {
                      content: "";
                      position: absolute;
                      width: 25%;
                      height: 30%;
                      margin: 12%;
                      animation: cook 1s linear infinite;
                    }
                    @keyframes cook { 
                      0%, 100% { background: linear-gradient(0deg, orange 0%, transparent 50%, transparent 100%); }
                      33% { background: linear-gradient(0deg, transparent 0%, orange 50%, transparent 100%); }
                      66% { background: linear-gradient(0deg, transparent 0%, transparent 50%, orange 100%); }
                    }
                    :host {
                      --icon-size: 80px !important;
                      perspective: 900px;
                    }
                    ha-card:active {
                      transform: rotateX(25deg);
                      transform-origin: center bottom;
                      transition: 0s;
                    }

Mushroom cards has completely transformed my dashboard :smiley:
But I saw something online where for light entities the slider appears behind the text (not below). Do any of you have an ideia how can this be done with mushroom like I saw below?

1 Like

Yes itā€™s possible with Mushroom.

Feel free to load your code from an entity or two for advice.

This card has multiple data points on top of the slider (underlined in green)

1 Like

Adjust these

      width: 37%;
      height: 30%;
      left: 22px;
      top: 30px;

image

card_mod:
  style: |
    ha-card {
      border: none !important;
    }
    ha-state-icon:before {
      content: "";
      position: absolute;
      width: 37%;
      height: 30%;
      left: 22px;
      top: 30px;
      animation: cook 1.5s linear infinite;
    }
    @keyframes cook { 
      0%, 100% { background: linear-gradient(0deg, orange 0%, transparent 50%, transparent 100%); }
      33% { background: linear-gradient(0deg, transparent 0%, orange 50%, transparent 100%); }
      66% { background: linear-gradient(0deg, transparent 0%, transparent 50%, orange 100%); }
    }
    :host {
      --icon-size: 80px !important;
      perspective: 900px;
    }
    ha-card:active {
      transform: rotateX(25deg);
      transform-origin: center bottom;
      transition: 0s;
    }

1 Like

Thanks. This is my original code. I donā€™t know how to start (already have card-mod):slight_smile:

type: custom:mushroom-light-card
entity: light.ceiling_light
show_brightness_control: true
use_light_color: true

Iā€™d recommend starting with this guide and learn a bit before we start with your requestā€¦

My code for this card is 184 lines long and thatā€™s simple compared to what some folks have designed.

1 Like

Thanks!

                      width: 37%;
                      height: 30%;
                      left: 11px;
                      top: 17px;
                      margin: 12%;

ā€¦is good for me :+1:

@LiQuid_cOOled Btw, can u tell me about that kitchen hood animation that I showed above? Is it possible to add a rising smoke effect? So that it smoke appears from below, and not from above?

1 Like

Did you get the exhaust fan figure out?

Nope, I asked u in edited message above :slight_smile:

I was unable to create the effect of smoke rising from belowā€¦ I was only able to hide it from bottom to top and on the contrary, I cannot make the hiding go all the time from below in a circle.

sorry I missed the edit, message me the card code if youā€™d like.

Btw, I also had several questions regarding the lighting card (or template card with lighting):

  1. I didnā€™t find the answer on my own or didnā€™t understand how to apply it, is it possible to show the current color of the entity as the native HA does?

  2. I searched and tried to implement it myself, but so far to no avail, I would like to try the effect of a pulsating radius if the lighting is on (similar to how we do it with person cards).

Here is my code: Mushroom Cards - Build a beautiful dashboard easily šŸ„ (Part 2) - #48 by SoulAssassin

Here is the icon: Mushroom Cards - Build a beautiful dashboard easily šŸ„ (Part 2) - #55 by SoulAssassin

From bottom to topā€¦

card_mod:
  style: |
    ha-state-icon {
      animation: air 3s infinite linear;
     }
    @keyframes air {
      0%, 100% { clip-path: inset(0 0 38% 0); }
      0% { clip-path: inset(0 0 0 0 ); }
     }
    :host {
      --icon-size: 80px !important;
      perspective: 900px;
       }
1 Like

Hello everyone,

So, long story short, i am trying to recreate @rhysb dashboard setup from here
So far it seems that the styling part is defeating me :slight_smile:

How it should look like:

How it looks for me

Also, blurring of the card doesnā€™t work with mushroom theme, only with the minimalist theme. However it still doesnt look like the original.

How it should look like:

Mine (mushroom theme)

Mine (minimalist theme)

Top sticky card:

card_mod:
  style: |
    /* Remove styling from top card with chips */
    ha-card {
      /* Allow pseudo elements to display outside card */
      overflow: visible !important;
      /* Remove gap at top of card */
      margin-top: calc(-1 * var(--mush-chip-spacing, 0px));
      /* Remove styling from card */
      box-shadow: none;
      border: none;
      background: none;
      padding: var(--mush-chip-spacing, 8px);
      transition: all 0s;
    }
    /* Make card sticky at top of page */
    :host {
      position: sticky;
      z-index: 4;
      top: 0px;
    }
    /* Pseudo element to hide card styling when at top */
    ha-card:after {
      content: "";
      /* Make fixed so element scrolls up */
      position: absolute;
      top: 0px;
      /* Adjust height when notifications visible */
      height: {{ '104px' if is_state('input_boolean.menuconsumi', 'on') else '60px' }};
      /* Set width to match */
      width: 100%;
      max-width: calc(var(--column-max-width) - 2 * var(--ha-card-border-width, 1px) - var(--mush-chip-spacing, 8px));
      /* Center element on page */
      left: 50%;
      transform: translateX(-50%);
      /* Position between chips and background pseudo elemnt */
      z-index: -1;[quote="system, post:1, topic:693055, full:true"]
      /* Match background to main card */
      background: rgba(var(--rgb-card-background-color), 0);
      border-radius: 0px 0px var(--ha-card-border-radius, 12px) var(--ha-card-border-radius, 12px);
    }
    /* Pseudo element for background & other card styling */
    ha-card:before {
      content: "";
      /* Position & size card behind chips */
      position: absolute;
      top: 0px;
      left: 0px;
      height: 100%;
      /* Adjust width to account for border */
      width: calc(100% - 2 * var(--ha-card-border-width, 1px));
      /* Position card at back */
      z-index: -1;
      /* Blur content behind card */
      backdrop-filter: blur(12px);
      -webkit-backdrop-filter: blur(12px);
      /* Adjust opacity of card */
      background: rgba(var(--rgb-card-background-color), 0.1);
      /* Set styling of card */
      border-radius: 0px 0px var(--ha-card-border-radius, 12px) var(--ha-card-border-radius, 12px);
      box-shadow: 20px !important;
      border: var(--ha-card-border-width, 1px) solid var(--ha-card-border-color, var(--divider-color, #
    }

Bottom card:

card_mod:
  style: |
    ha-card {
      /* Set padding of card */
      padding: 8px 8px 12px;

      /* Move card up to match header card */
      margin-top: -10px;

      /* Styling of card background */
      background: color-mix(in srgb, var(--card-background-color) 40%, var(--primary-background-color)) !important;
      border-radius: 0px 0px var(--ha-card-border-radius, 12px) var(--ha-card-border-radius, 12px);

      transition: all 0s;
    }

Any help is welcomed.
Thanks

2 Likes

Hi

Do you have any idea about height control in tile card for light brightness?

or is it even possible ?

I can hide data but can not control light bar height.

The code I tried is.

type: tile
entity: light.hue_color_lamp_1_2
features:
  - type: light-brightness
card_mod:
  style: |
      ha-card .content {
        display: none !important;
      }
      ha-card {
        background: transparent;   
        padding: 0px 11px 11px;
        --mush-rgb-disabled: 189,189,189;
        --mush-rgb-state-light: 255, 152, 0;
        --control-height: 16px;
        --control-top: 16px;
        --control-border-radius: 5px;

You are using a tile card not a mushroom card.

There is a Tile thread that was just started. @Mariusthvdb may knowā€¦

@berkans Got it to workā€¦

type: tile
entity: light.tv_lights
hide_state: false
show_entity_picture: false
features:
  - type: light-brightness
tap_action:
  action: toggle
icon: mdi:light-recessed
card_mod:
  style:
    hui-card-features$:
      hui-light-brightness-card-feature$:
        ha-control-slider$: |
          .slider {
            --control-slider-border-radius: 4px !important;
             height:15px !important; 
              }
    .: |
        ha-card .content {
         display: none !important;
         }
5 Likes

Perfect. Thank you very much.

Hi thanks very much for this wonderful set of cards.
Thereā€™s something I couldnā€™t achieve yet with the custom template or light cards.

I use the template cards badge to show if thereā€™s presence detected in the rooms where I have detectors
image

The problem is that I couldnā€™t add this feature to the light cards, and if using the template cards I cannot reach the advanced setting for the lights (colour, intensityā€¦)

Iā€™d like to add a badge when detected any zone where I have it set (these are light cards), as I have a FP2 that gives that info

Is there any way to achieve it?
Thanks!

Here I would like to place it
image