No worries. Yes, I have fully cleared cache/data on the browser. It seems to be a WebKit issue more than anything as Safari on Mac is the only one affected.
I know in the meantime how to change the color of the icon via card-mod. Just tried to achieve the same more centrally via a theme. But when I use the following I get only a white icon. Any idea?
I tried with
mush-rgb-state-cover-open: pink
mush-rgb-state-cover-closed: orange
but this lead only to a white icon, I do not understand why
A few questions
-
Are you placing those settings in a new renamed theme file in the
themes/mushroom
folder ? You have to create your own file. Editing the stock mushroom theme will not work. If yes ensure you are using that theme in your profile. -
Are you using the mushroom-cover -card? Those settings will not alter a mush room-template-card.
I am assuming yes to both questions and believe your issue is the way you entered the colors. The colors have to match the code like this:
mush-rgb-state-cover-open: var(--mush-rgb-pink)
mush-rgb-state-cover-closed: var(--mush-rgb-orange)
The stock color is blue and when I added green it worked perfect. Donât forget to do a quick restart.
HI all,
i am working on a mushroom based card for my video survillance . I am having issue ( i think with css ) with a part of the code here an exemple of it, for 3 rooms )
square: false
type: grid
cards:
- type: entities
entities:- type: custom:stack-in-card
keep:
margin: false
box_shadow: false
background: false
cards:- square: false
type: grid
cards:-
type: custom:mushroom-template-card
entity: binary_sensor.presenza_terrazzo_salone_presence
card_mod:
style:
mushroom-shape-icon$: |
.shape {
{% if states(âalarm_control_panel.alarmoâ) in [âarmed_homeâ, âarmed_nightâ,âarmed_awayâ, âarmed_vacationâ] and states(âbinary_sensor.presenza_terrazzo_salone_presenceâ) == âonâ %}
âshape-animation: ping 1s infinite
{% elif states(âalarm_control_panel.alarmoâ) in [âarmed_homeâ, âarmed_nightâ,âarmed_awayâ, âarmed_vacationâ] and states(âbinary_sensor.motion_salone_occupancyâ) == âonâ %}
âshape-animation: ping 1s infinite
{% endif %}
} @keyframes ping {
0% {
box-shadow: 0 0 5px 1px rgba(var(ârgb-pink), 0.7);
}100% { box-shadow: 0 0 5px 15px transparent; } } style: | ha-card { } :host { --mush-icon-border-radius: 10px; --mush-icon-size: 70px;
primary: Salone
icon: >
{% set motion_state_salone =
is_state(âbinary_sensor.motion_salone_occupancyâ, âonâ) %} {%
set all_occupancy_state_salone =
is_state(âbinary_sensor.salone_all_occupancyâ, âonâ) %} {% if
not motion_state_salone and not all_occupancy_state_salone %}
mdi:sofa-outline
{% elif not motion_state_salone and all_occupancy_state_salone
%}
mdi:cctv
{% elif motion_state_salone and all_occupancy_state_salone %}
mdi:security
{% elif motion_state_salone and not all_occupancy_state_salone
%}
mdi:motion-sensor
{% endif %}
icon_color: >
{% set alarm_armed_salone =
states(âalarm_control_panel.alarmoâ) in [âarmed_homeâ,
âarmed_nightâ, âarmed_awayâ, âarmed_vacationâ] %} {% set
motion_salone_on =
is_state(âbinary_sensor.motion_salone_occupancyâ, âonâ) %} {%
set all_occupancy_on_salone =
is_state(âbinary_sensor.salone_all_occupancyâ, âonâ) %} {% if
alarm_armed_salone and all_occupancy_on %}
red
{% elif alarm_armed_salone and motion_salone_on %}
orange
{% else %}
grey
{% endif %}
secondary: >-
{{ â:â + states(âbinary_sensor.salone_all_occupancyâ) }} {{
': â + states(âbinary_sensor.motion_salone_occupancyâ) }}
layout: vertical
fill_container: false
badge_icon: |
{% if is_state(âswitch.salone_detectâ, âonâ) %}
mdi:webcam
{% else %}
mdi:webcam-off
{% endif %}
badge_color: >-
{% set alarm_state_salone =
states(âalarm_control_panel.alarmoâ) %} {% set occupancy_state
= states(âbinary_sensor.salone_all_occupancyâ) %} {% set
motion_state_salone =
states(âbinary_sensor.motion_salone_all_occupancyâ) %} {% set
detect_state_salone = states(âswitch.salone_detectâ) %}{% if alarm_state_salone in [âarmed_homeâ, âarmed_nightâ,
âarmed_awayâ, âarmed_vacationâ] and occupancy_state == âonâ %}
red
{% elif alarm_state_salone in [âarmed_homeâ, âarmed_nightâ,
âarmed_awayâ, âarmed_vacationâ] and motion_state_salone ==
âoffâ %}
blue
{% elif alarm_state_salone == âdisarmedâ and
detect_state_salone == âonâ %}
green
{% elif alarm_state_salone == âdisarmedâ and
detect_state_salone == âoffâ %}
grey
{% endif %}
multiline_secondary: false
tap_action:
action: call-service
service: switch.toggle
service_data:
entity_id: switch.salone_detect -
type: custom:mushroom-template-card
entity: binary_sensor.salone_all_occupancy
card_mod:
style:
mushroom-shape-icon$: |
.shape {
{% if states(âalarm_control_panel.alarmoâ) in [âarmed_awayâ, âarmed_vacationâ] and states(âbinary_sensor.salone_all_occupancyâ) == âonâ %}
âshape-animation: ping 1s infinite
{% elif states(âalarm_control_panel.alarmoâ) in [âarmed_awayâ, âarmed_vacationâ] and states(âbinary_sensor.motion_cucina_occupancyâ) == âonâ %}
âshape-animation: ping 1s infinite
{% endif %}
} @keyframes ping {
0% {
box-shadow: 0 0 5px 1px rgba(var(ârgb-pink), 0.7);
}100% { box-shadow: 0 0 5px 15px transparent; } } style: | ha-card { } :host { --mush-icon-border-radius: 10px; --mush-icon-size: 70px;
primary: Cucina
icon: >
{% set motion_state_cucina =
is_state(âbinary_sensor.motion_cucina_occupancyâ, âonâ) %} {%
set all_occupancy_state_cucina =
is_state(âbinary_sensor.salone_all_occupancyâ, âonâ) %} {% if
not motion_state_cucina and not all_occupancy_state_cucina %}
mdi:countertop-outline
{% elif not motion_state_cucina and all_occupancy_state_cucina
%}
mdi:cctv
{% elif motion_state_cucina and all_occupancy_state_cucina %}
mdi:security
{% elif motion_state_cucina and not all_occupancy_state_cucina
%}
mdi:motion-sensor
{% endif %}
icon_color: >
{% set alarm_armed_cucina =
states(âalarm_control_panel.alarmoâ) in [âarmed_homeâ,
âarmed_nightâ, âarmed_awayâ, âarmed_vacationâ] %} {% set
motion_cucina_on =
is_state(âbinary_sensor.motion_cucina_occupancyâ, âonâ) %} {%
set all_occupancy_on_cucina =
is_state(âbinary_sensor.salone_all_occupancyâ, âonâ) %} {% if
alarm_armed_cucina and all_occupancy_on %}
red
{% elif alarm_armed_cucina and motion_cucina_on %}
orange
{% else %}
grey
{% endif %}
secondary: >-
{{ â:â + states(âbinary_sensor.salone_all_occupancyâ) }} {{
': â + states(âbinary_sensor.motion_cucina_occupancyâ) }}
layout: vertical
fill_container: false
badge_icon: |
{% if is_state(âswitch.salone_detectâ, âonâ) %}
mdi:webcam
{% else %}
mdi:webcam-off
{% endif %}
badge_color: >-
{% set alarm_state_cucina =
states(âalarm_control_panel.alarmoâ) %} {% set occupancy_state
= states(âbinary_sensor.salone_all_occupancyâ) %} {% set
motion_state_cucina =
states(âbinary_sensor.motion_cucina_all_occupancyâ) %} {% set
detect_state_cucina = states(âswitch.salone_detectâ) %}{% if alarm_state_cucina in [âarmed_homeâ, âarmed_nightâ,
âarmed_awayâ, âarmed_vacationâ] and occupancy_state == âonâ %}
red
{% elif alarm_state_cucina in [âarmed_homeâ, âarmed_nightâ,
âarmed_awayâ, âarmed_vacationâ] and motion_state_cucina ==
âoffâ %}
blue
{% elif alarm_state_cucina == âdisarmedâ and
detect_state_cucina == âonâ %}
green
{% elif alarm_state_cucina == âdisarmedâ and
detect_state_cucina == âoffâ %}
grey
{% endif %}
multiline_secondary: false
tap_action:
action: call-service
service: switch.toggle
service_data:
entity_id: switch.salone_detect -
type: custom:mushroom-template-card
entity: binary_sensor.terrazzo_salone_all_occupancy
card_mod:
style:
mushroom-shape-icon$: |
.shape {
{% if states(âalarm_control_panel.alarmoâ) in [âarmed_homeâ, âarmed_nightâ,âarmed_awayâ, âarmed_vacationâ] and states(âbinary_sensor.terrazzo_salone_all_occupancyâ) == âonâ %}
âshape-animation: ping 1s infinite
{% elif states(âalarm_control_panel.alarmoâ) in [âarmed_homeâ, âarmed_nightâ,âarmed_awayâ, âarmed_vacationâ] and states(âbinary_sensor.presenza_terrazzo_salone_presenceâ) == âonâ %}
âshape-animation: ping 1s infinite
{% endif %}
} @keyframes ping {
0% {
box-shadow: 0 0 5px 1px rgba(var(ârgb-pink), 0.7);
}100% { box-shadow: 0 0 5px 15px transparent; } } style: | ha-card { } :host { --mush-icon-border-radius: 10px; --mush-icon-size: 70px;
primary: T.salone
icon: >
{% set motion_state_terrazzo_salone =
is_state(âbinary_sensor.presenza_terrazzo_salone_presenceâ,
âonâ) %} {% set all_occupancy_state_terrazzo_salone =
is_state(âbinary_sensor.terrazzo_salone_all_occupancyâ, âonâ)
%} {% if not motion_state_terrazzo_salone and not
all_occupancy_state_terrazzo_salone %}
mdi:balcony
{% elif not motion_state_terrazzo_salone and
all_occupancy_state_terrazzo_salone %}
mdi:cctv
{% elif motion_state_terrazzo_salone and
all_occupancy_state_terrazzo_salone %}
mdi:security
{% elif motion_state_terrazzo_salone and not
all_occupancy_state_terrazzo_salone %}
mdi:motion-sensor
{% endif %}
icon_color: >
{% set alarm_armed_terrazzo_salone =
states(âalarm_control_panel.alarmoâ) in [âarmed_homeâ,
âarmed_nightâ, âarmed_awayâ, âarmed_vacationâ] %} {% set
motion_terrazzo_salone_on =
is_state(âbinary_sensor.presenza_terrazzo_salone_presenceâ,
âonâ) %} {% set all_occupancy_on_terrazzo_salone =
is_state(âbinary_sensor.terrazzo_salone_all_occupancyâ, âonâ)
%} {% if alarm_armed_terrazzo_salone and all_occupancy_on %}
red
{% elif alarm_armed_terrazzo_salone and
motion_terrazzo_salone_on %}
orange
{% else %}
grey
{% endif %}
secondary: >-
{{ ': â +
states(âbinary_sensor.presenza_terrazzo_salone_presenceâ) }}
layout: vertical
fill_container: false
multiline_secondary: false
columns: 1
-
- square: false
- type: custom:stack-in-card
it is working as i was expected in the fronted ,
but when i try to edit it ( edit mode in yaml editor ), after a while, it lag and stop my webpage ⌠i have to refresh page and re-edit again⌠itâs very frustrating .
For any room, i have : motion sensor, camera detected and i want that icon have three state :
icon status & color with alarm home disarmed
- camera icon / gray color â if motion and camera detection off and alarm home is disarmed
- motion icon / gray color â if motion is ON and camera detection off and alarm home is disarmed
- camera icon / gray color â if motion is OFF and camera detection ON and alarm home is disarmed
- alarm icon / gray color â if motion is ON and camera detection ON and alarm home is disarmed
icon status & color with alarm home armed
- camera icon / red color â if motion and camera detection off and alarm home is armed
- motion icon / red color â if motion is ON and camera detection off and alarm home is armed
- camera icon / red color â if motion is OFF and camera detection ON and alarm home is armed
- alarm icon / red color â if motion is ON and camera detection ON and alarm home is armed
any idea how to solve it? also with a different approach
Thanks a lot
So⌠I have my own my_theme.yaml file. I added your code but without an affect.
Below is my code
my_theme
my_theme:
# Dashboard Background
background-image: center / cover no-repeat fixed url(/local/pictures/moon_in_space_4k.jpg)
lovelace-background: var(--background-image)
# Cards
ha-card-background: "rgba(0, 0, 0, 0.5)"
ha-card-border-radius: "10px"
ha-card-border-width: "0px"
ha-card-box-shadow: none
#Testbereich
mush-rgb-state-cover-open: "var(--mush-rgb-pink)"
mush-rgb-state-cover-closed: "var(--mush-rgb-orange)"
#state-cover-open-color: "#ff0000"
#mush-rgb-state-cover-open: "#ff0000"
#mush-rgb-state-cover-closed: "#ff0000"
dashboard
- type: custom:mushroom-cover-card
entity: cover.schlafzimmerrollladen
tap_action:
action: more-info
card_mod:
style:
mushroom-shape-icon$: |
.shape {
background: none !important;
}
You have to define the colors tooâŚ
mush-rgb-pink: 233, 30, 99
mush-rgb-orange: 255, 152, 0
Try to get the washing machine animation working with the following, but it doesnât work. What am I doing wrong or what am I missing?
- type: custom:mushroom-template-card
icon: mdi:washing-machine
icon_color: amber
primary: Washing Machine
secondary: ''
entity: >-
binary_sensor.bosch_waxh2m90nl_68a40e43ddf0_bsh_common_status_remotecontrolactive
card_mod:
style: |
mushroom-shape-icon$: |
ha-icon {
--icon-animation: shake 400ms ease-in-out infinite, drum 2s ease infinite;
transform-origin: 50% 110%;
}
@keyframes shake {
0%, 100% { transform: translate(0, 0) rotate(0); }
20% { transform: translate(0.4px, -0.4px) rotate(-4deg); }
40% { transform: translate(-0.4px, 0.4px) rotate(4deg); }
60% { transform: translate(0.4px, 0.4px) rotate(-4deg); }
80% { transform: translate(-0.4px, -0.4px) rotate(4deg); }
}
@keyframes drum {
50% { clip-path: polygon(0 0, 0 100%, 35% 100%, 34% 68%, 60% 41%, 71% 56%, 65% 74%, 47% 79%, 32% 69%, 35% 100%, 100% 100%, 100% 0); }
}
Using the old version of the animations. Have a look here:
This looks great! Iâve been wanting to redo my remote cards.
I would love to see the number pad and favorite cards.
Thank you, just what i was looking for.
Many thanks for pointing me in the right direction
Meanwhile I tried a lot of things but none was working. At the end I ended up in this one which is working well now.
Create a template sensor:
template:
- sensor:
- name: Lichten Aan Woonkamer
state: >-
{{ expand(area_entities('woonkamer'))
| selectattr('state', 'eq', 'on')
| selectattr('domain','eq','light')
| rejectattr('attributes.device_class','eq','DNDMode')
| list
| count
}}
And then indeed add the state of this sensor in lovelace:
icon_color: >-
{%if is_state('sensor.lichten_aan_woonkamer', '0') %} grey {% else %}
amber {% endif %}
Your support is really appreciated!! Thanks once again!
Itâs a smart plug and the entity is used to represent the LED light use.
Hi! Would you mind sharing the entire code for this part? Thx!
- type: horizontal-stack
cards:
- type: custom:mushroom-template-card
primary: Stand
icon: mdi:sun-snowflake-variant
secondary: >-
{% set state=states('climate.tv_ruimte') %}
{% if state=='off' %}
Offline
{% elif state=='heat' %}
Verwarmen
{% elif state=='cool' %}
Koelen
{% elif state=='dry' %}
Drogen
{% else %}
Ventileren
{% endif %}
entity: climate.tv_ruimte
fill_container: true
layout: horizontal
multiline_secondary: false
card_mod:
style: |
:host([dark-mode]) {
background: rgba(var(--rgb-primary-background-color), 0.2);
}
:host {
background: rgba(var(--rgb-primary-text-color), 0.025);
}
ha-card {pointer-events: none;}
- type: custom:mushroom-chips-card
chips:
- type: template
entity: climate.tv_ruimte
icon: >
{% if is_state("climate.tv_ruimte", 'heat_cool') %}
mdi:autorenew
{% elif is_state("climate.tv_ruimte", 'heat') %}
mdi:fire
{% elif is_state("climate.tv_ruimte", 'cool') %}
mdi:snowflake
{% elif is_state("climate.tv_ruimte", 'dry') %}
mdi:water-percent
{% elif is_state("climate.tv_ruimte", 'fan_only') %}
mdi:fan
{% else %}
mdi:air-conditioner
{% endif %};
icon_color: |-
{{ iif(not is_state("climate.tv_ruimte", 'off'), 'white', '[84,84,84]') }}
card_mod:
style: |
:host([dark-mode]) {
background: rgba(var(--rgb-primary-background-color), 0.2);
}
:host {
background: rgba(var(--rgb-primary-text-color), 0.025);
}
ha-icon {
--mdc-icon-size: 24px;
}
ha-card {pointer-events: none;}
alignment: end
gives me
It looks I have some wrong code, because the second card has to give me an icon, but gives me nothing. Can someone help me ?
Second question⌠The backgroundcolours of the 2 cards are diffrent. How do I make them like the first card ?
Try removing the ;
after {% endif %}
The one right before icon_color :
you are a legend. haha.
And you know the solution for the second question ?
working on that now. Itâs the card_mod
code.
Lets start here and see if that is what you were looking forâŚ
type: horizontal-stack
cards:
- type: custom:mushroom-template-card
primary: Stand
icon: mdi:sun-snowflake-variant
secondary: |-
{% set state=states('climate.tv_ruimte') %} {% if state=='off' %}
Offline
{% elif state=='heat' %}
Verwarmen
{% elif state=='cool' %}
Koelen
{% elif state=='dry' %}
Drogen
{% else %}
Ventileren
{% endif %}
entity: climate.tv_ruimte
fill_container: true
layout: horizontal
multiline_secondary: false
card_mod:
style: |
ha-card {
pointer-events: none;
--ha-card-border-width: 0px;
background: rgba(var(--rgb-primary-background-color), 0.2) !important;
box-shadow: none;
}
- type: custom:mushroom-chips-card
chips:
- type: template
entity: climate.tv_ruimte
icon: >
{% if is_state("climate.tv_ruimte", 'heat_cool') %} mdi:autorenew {%
elif is_state("climate.tv_ruimte", 'heat') %}
mdi:fire
{% elif is_state("climate.tv_ruimte", 'cool') %}
mdi:snowflake
{% elif is_state("climate.tv_ruimte", 'dry') %}
mdi:water-percent
{% elif is_state("climate.tv_ruimte", 'fan_only') %}
mdi:fan
{% else %}
mdi:air-conditioner
{% endif %}
icon_color: >-
{{ iif(not is_state("climate.tv_ruimte", 'off'), 'white',
'[84,84,84]') }}
card_mod:
style: |
ha-card {
pointer-events: none;
--ha-card-border-width: 0px;
background: rgba(var(--rgb-primary-background-color), 0.2) !important;
box-shadow: none;
}
alignment: end
My background colors are different so we may need an additional edit.
Based on our multiple interactions, Iâd suggest installing vertical stack in card. It allows for a little easier control with card mod. It has both vertical and horizontal mode and eliminates card borders.
type: custom:vertical-stack-in-card
horizontal: true
cards:
- type: custom:mushroom-template-card
What card do I need to change to vertical stack in ?
I have this now
- type: "custom:stack-in-card"
cards:
- type: horizontal-stack
cards:
- type: custom:mushroom-template-card
- type: custom:mushroom-chips-card
- type: horizontal-stack
cards:
- type: custom:mushroom-template-card
- type: custom:mushroom-chips-card
- type: horizontal-stack
cards:
- type: custom:mushroom-template-card
- type: custom:mushroom-chips-card
and I have to add this code to all cards ?
card_mod:
style: |
ha-card {
pointer-events: none;
--ha-card-border-width: 0px;
background: rgba(var(--rgb-primary-background-color), 0.2) !important;
box-shadow: none;
}
it gives me
No it just needs to be on the main card.
type: custom:stack-in-card
cards:
- type: horizontal-stack
cards:
- type: custom:mushroom-template-card
primary: Stand
icon: mdi:sun-snowflake-variant
secondary: |-
{% set state=states('climate.tv_ruimte') %} {% if state=='off' %}
Offline
{% elif state=='heat' %}
Verwarmen
{% elif state=='cool' %}
Koelen
{% elif state=='dry' %}
Drogen
{% else %}
Ventileren
{% endif %}
entity: climate.tv_ruimte
fill_container: true
multiline_secondary: false
- type: custom:mushroom-chips-card
chips:
- type: template
entity: climate.tv_ruimte
icon: >
{% if is_state("climate.tv_ruimte", 'heat_cool') %} mdi:autorenew
{% elif is_state("climate.tv_ruimte", 'heat') %}
mdi:fire
{% elif is_state("climate.tv_ruimte", 'cool') %}
mdi:snowflake
{% elif is_state("climate.tv_ruimte", 'dry') %}
mdi:water-percent
{% elif is_state("climate.tv_ruimte", 'fan_only') %}
mdi:fan
{% else %}
mdi:air-conditioner
{% endif %}
icon_color: >-
{{ iif(not is_state("climate.tv_ruimte", 'off'), 'white',
'[84,84,84]') }}
alignment: end
- type: horizontal-stack
cards:
- type: custom:mushroom-template-card
primary: Stand
icon: mdi:sun-snowflake-variant
secondary: |-
{% set state=states('climate.tv_ruimte') %} {% if state=='off' %}
Offline
{% elif state=='heat' %}
Verwarmen
{% elif state=='cool' %}
Koelen
{% elif state=='dry' %}
Drogen
{% else %}
Ventileren
{% endif %}
entity: climate.tv_ruimte
fill_container: true
multiline_secondary: false
- type: custom:mushroom-chips-card
chips:
- type: template
entity: climate.tv_ruimte
icon: >
{% if is_state("climate.tv_ruimte", 'heat_cool') %} mdi:autorenew
{% elif is_state("climate.tv_ruimte", 'heat') %}
mdi:fire
{% elif is_state("climate.tv_ruimte", 'cool') %}
mdi:snowflake
{% elif is_state("climate.tv_ruimte", 'dry') %}
mdi:water-percent
{% elif is_state("climate.tv_ruimte", 'fan_only') %}
mdi:fan
{% else %}
mdi:air-conditioner
{% endif %}
icon_color: >-
{{ iif(not is_state("climate.tv_ruimte", 'off'), 'white',
'[84,84,84]') }}
alignment: end
card_mod:
style: |
ha-card {
pointer-events: none;
--ha-card-border-width: 0px;
background: rgba(var(--rgb-primary-background-color), 0.2) !important;
box-shadow: none;
}
We need to figure out exactly what background you are looking for:
This changes the cardâs background to green so you can see the one line is controlling the entire background.
card_mod:
style: |
ha-card {
pointer-events: none;
--ha-card-border-width: 0px;
background: rgba(var(--mush-rgb-green), 1) !important;
box-shadow: none;
}