Thank you , turns out I was using your smart automation and not sensor , it now works great now
Yes, if you change the brightness and the light stays ON it will not adjust it. Once the light goes OFF it will apply the settings you selected in the blueprint as this is what you are asking it to do. If you donāt want this to happen then donāt use brightness and your light should come back ON from your last setting.
Blacky
Your welcomeā¦ yes, I can see your donationā¦ thank you for your support
Hope you have a Merry Christmas and happy new year
Blacky
Welcome to the community.
I donāt use them, but what state do your knx motion sensors provide? It should be a ON / OFF state. If so then you just use the knx motion sensors.
Blacky
@Blacky AWESOME work, canāt believe all the effort you put into this.
I have a feature request that (I think) would make this blueprint even more awesome:
On the Lights
section of the blueprint add two options with checkboxes:
ā Use automation to turn selected lights ON (default: selected)
ā Use automation to turn selected lights OFF (default: selected)
This would give the user more control to what to do with the automation. My use case is I want to turn on lights manually and use the automation just to turn these off.
I know that you made the Manual Light blueprint for this but It isnāt nearly as powerful as this one that has bypass; sun elevation; and other cool configs.
What do you think?
Sweet. Thatās a nice idea!
Thx for the input!
I have been using scenes for lights and night lights anyways
Thatās my script which I am using to turn off the lights from now on:
alias: Script Light Staircase FF pre-off
sequence:
- action: scene.turn_on
metadata: {}
data: {}
target:
entity_id:
- scene.scene_staircase_ff_night
- action: scene.turn_on
metadata: {}
data: {}
target:
entity_id: scene.scene_staircase_ff_off
description: Triggers night scene first and then turns lights off
icon: mdi:lightbulb-auto-outline
Hi Blacky,
Thank you for all your efforts!
Can you check out my error?
Iām trying to establish a pretty simple (yet ) automation using your template and it returns error Message malformed: extra keys not allowed @ data['triggers']
Thatās what Iāve tried:
description: ""
use_blueprint:
path: Blackshome/sensor-light.yaml
input:
motion_trigger:
- binary_sensor.corridor_motion_sensor_motion
light_switch:
entity_id: light.wled
time_delay: 2
alias: Š”Š²ŠµŃ Š² ŠŗŠ¾ŃŠøŠ“Š¾ŃŠµ
Hello Blacky,
can you please add the function that you also have in the Smart Light Blueprint to the Blueprint?
So that you can select the trigger from āOff to Onā or āOn to Offā?
That would be really great.
I have a hallway light that is either always on or always off until a button is pressed.
It works with the Smart Light Blueprint, but unfortunately I canāt set a time (e.g. 3 minutes) after which it should go off on its own.
Nice one, glad you got it working how you would like it.
Thanks for letting us know.
Blacky
Hi all,
I have a simple application and thought i could use this blueprint. But the complexity is a bit overwhelming.
I want to reset my Internet router some time during the night, for example at 02:00 and switch it back on at 02:15.all other times the router should be stayed ON.
I want to use a TAPO Plug for this (entity: switch.tapo_smart_wcd_10)
But I do not know to tackle thisā¦
I was thinking of using Night Lights Mode, but instead of switching a light ON, I just want to switch it OFF for 15 minutes.
.
This is what I came up with, but I dont see any On or OFF functions:
alias: Smart Light Fritz!Box 7490 - Reset (Tapo 10)
description: Smart Light voor uit- en aanschakelen Fritz!Box 7490
use_blueprint:
path: Blackshome/smart-light.yaml
input:
after_time: "03:00:00"
before_time: "02:00:00"
light_switch:
entity_id: switch.tapo_smart_wcd_10
I am sure, I do somthing stupid or do noth know how to use the Bp properly.
Anyone who could help me with this?
And Ohhh, I forgot something; with a restart from Home Assistant, the Smart Plug should default to ON, so my Internet connection comes on-line againā¦
I try it for the first time. I canāt trigger any lamp or scene.
Here is the yml
talias: Sensor Light
description: ""
use_blueprint:
path: Blackshome/sensor-light.yaml
input:
motion_trigger:
- binary_sensor.0x001788010201002f_occupancy
end_scenes:
- scene.bad_hell
+1 i have the same use case, motion activated lighting in the ceiling and a mirror light which is turned on manually. Right now I just have a second automation to āfollowā ceiling light if itās turned off.
I will move this to the correct blueprint.
Blacky
You have your scene in the Scenes - Scripts To Turn OFF and it should be in Lights - Switches - Scenes - Scripts.
If you use a scene then you should create a Scenes & Scripts - Toggle Helper and then you need to create another scene with everything OFF and add this scene into Scenes - Scripts To Turn OFF.
I am thinking that you may not need a sceneā¦ then you just add your light entities into Lights - Switches - Scenes - Scripts and set all the light settings in Light Control as this is a lot easier than creating scenes.
talias: Sensor Light
description: ""
use_blueprint:
path: Blackshome/sensor-light.yaml
input:
motion_trigger:
- binary_sensor.0x001788010201002f_occupancy
light_switch:
entity_id: scene.bad_hell
Blacky
For you mirror light that you turn ON manually use this blueprint Manual light control with auto OFF and opt to use the Motion Sensor Option.
Blacky
I just made a simple automation to always turn off when the ceiling lights turn off, I usually push the button to turn the lights off, where motion off is just a ābackupā
But the Manual light is just what I need for other rooms, where the lights arent turned off manually - You almost have an automation for everything, thanks