What purpose do scenes have then? Seems to me that they are pretty useless now if every “scene” I want to have with smooth transitions must be scripts.
Not to mention that my entire organization of my setup is absolutely trashed . I had scripts controlling the transitions for my lights, and scenes changing the state of non transitioning entities that are then called in a multitude of automations
Example:
I have a script that dims my family room lights to 50% This gets called in about 10 scenes.
Within those 10 scenes I have different entities that change state
say 1. has living room lights off but kitchen and dining lights on, but setting the family room to 50%
and 2. has living room lights on, but kitchen and dining off with the family room lights to 50%
So if I decide that I want the family room lights to transition to say 25% instead of 50%, its a one time change, I don’t have to go and change a bunch of stuff to get them all to reflect the change, I just change one script.
It makes it easy to make adjustments to the amount of transition and affect ALL scenes that call that script regardless of the other entities that are changing states within each scene.
Basically being able to reuse scrips within multiple scenes, and then calling different scenes within different automations. So, I would not have to go through a bunch of automations to update something that may happen within a script or a scene. It was making modifications a breeze to do.
This change makes no logical sense to me. I understand scripting a change, but not allowing those scripts to be called in a scene, just does not make sense. What if you want your scene to smoothly transition say in a romantic setting, Lets take a romantic dinner scene. You want two things to happen, switches to turn off, and lights to transition to a dim state. Well, that only leaves using a script as an option, if you do it through scenes, you are going to get a very abrupt change in lighting. So scenes are useless.
I know I am rambling, but this is very very frustrating to me.