Hi,
Iâm experiencing something that is completely unexplainable to me (as a HA noob).
I have four floors in my house. Each floor has at least one HUE lamp and one Aqara motion sensor. All sensors are grouped as âAll Motion Sensorsâ, all lights as âAll lightsâ. Across all floors.
My single motion sensors are named like the floor and their count on the given floor:
Floor 1, motion sensor 1 => ms_1-1
Floor 2, motion sensor 1 => ms_2-1
Floor 2, motion sensor 2 => ms_2-2
etc.
Same naming structure for the single lights:
Floor 1, light 1 => light_1-1
Floor 2, light 1 => light_2-1
etc.
I have set up the blueprint two times, because I want to have two behaviors.
Reason is that I donât want to annoy my wife when she is watching TV in the living room (floor 2) by turning all lights on/off too often, while Iâm working and moving in my office on the 4th floor. But if someone comes upstairs I want all lights to be on from the beginning. Also that I know someone is coming.
Blueprint instance 1:
When one of the motion sensors in the group âAll Motion Sensorsâ detects motion, I set the group âAll lightsâ to 100%. So far, so good, thats working, all lights are turned on and off after the given time.
Blueprint instance 2:
When the motion sensor âms_4-1â detects motion, only the light âlight_4-1â is set to 100% (and later 0%). Also working.
When they are working âindependentlyâ all is working as expected.
But when they âoverlapâ (instance 1 is activated while instance 2 is still running) the strange behavior (bug?) kicks in:
When instance 2 is activated by the motion âsensor ms_4-1â and the single light âlight_4-1â is already set to 100% and THEN one of the other motion sensors in the group detects motion, all lights in the group (incl. light_4-1) are set to 24% only.
Why? What am I missing here?
Iâm also using the âDynamic Lighting Optionsâ, here option 1, âLux controlled brightnessâ that is depending on a Aqara illuminance sensor that is outdoors.
Settings are
Max Lux Value - 500 lux
Min Lux Value - 130 lux
Max Brightness Value - 100%
Min Brightness Value - 0%
for both instances of the blueprint.
Does that have an influence on that (to me) strange behavior?
Thanks for any hints that might lead me to the right direction.